My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Ice Golem Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Rascals Ice Golem Electro Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rascals Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Sparky
Giant Snowball
Bomber Electro Dragon
Zap
Bomber Sparky
Barbarian Barrel
Bomber Knight Rascals Sparky
The Log
Bomber Rascals Sparky
Earthquake
Bomber
Arrows
Bomber Rascals
Royal Delivery
Bomber Knight Rascals Electro Dragon Sparky
Fireball
Bomber Rascals Electro Dragon Sparky
Poison
Bomber Rascals Electro Dragon Sparky
Lightning
Knight Ice Golem Electro Dragon Sparky
Rocket
Rascals Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Ice Golem Tornado Electro Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Rage Tornado Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Ice Golem Rage Knight Tornado Rascals Electro Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Ice Golem Rage Knight

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Ice Golem Sparky
Knight
Bomber Electro Dragon Sparky
Rascals
Electro Dragon
Ice Golem
Bomber Electro Dragon Sparky
Rage
Sparky Electro Dragon
Tornado
Sparky Electro Dragon
Electro Dragon
Knight Rascals Ice Golem Rage Tornado Sparky
Sparky
Rage Tornado Bomber Knight Ice Golem Electro Dragon

Defense Synergies 4 9

Bomber
Knight Ice Golem Tornado
Knight
Bomber Electro Dragon Tornado Sparky
Rascals
Tornado
Ice Golem
Bomber Tornado Electro Dragon Sparky
Rage
Tornado
Sparky Bomber Knight Rascals Ice Golem Electro Dragon Sparky
Electro Dragon
Knight Ice Golem Tornado
Sparky
Tornado Knight Ice Golem Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Ice Golem Electro Dragon Sparky
Sparky Knight Rascals Electro Dragon
Tornado Sparky Bomber Knight Rascals Electro Dragon
Sparky Knight Rascals Electro Dragon
Bomber Tornado Sparky
Tornado Bomber Rascals Electro Dragon
Tornado Rascals Electro Dragon
Rascals Ice Golem Electro Dragon Sparky
Sparky Rascals Tornado
Knight Tornado Bomber Rascals Ice Golem Sparky
Bomber Knight Rascals Ice Golem Tornado Electro Dragon
Rascals Tornado Electro Dragon
Sparky Bomber Knight Rascals Electro Dragon
Bomber Sparky Rascals Tornado Electro Dragon
Sparky Knight Rascals
Tornado Rascals Sparky
Sparky Bomber Knight Rascals Tornado Electro Dragon
Bomber Knight Rascals Tornado Electro Dragon
Tornado Bomber Knight Rascals Ice Golem Electro Dragon
Sparky Tornado
Bomber Rascals Knight Electro Dragon Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Ice Golem Sparky
Bomber Knight Ice Golem Electro Dragon
Knight Rascals Ice Golem Electro Dragon Sparky
Knight Rascals Ice Golem Tornado Sparky
Knight Rascals Sparky
Rascals Ice Golem Tornado Electro Dragon
Rascals Sparky Knight Ice Golem
Knight Rascals Sparky
Electro Dragon Knight Ice Golem Tornado Sparky
Sparky
Knight Rascals Electro Dragon Sparky
Tornado
Rascals Knight Ice Golem Sparky
Bomber Rascals Electro Dragon Sparky
Rascals Electro Dragon Sparky Bomber Knight Ice Golem Tornado
Bomber Rascals Ice Golem Electro Dragon Sparky
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rascals Ice Golem Electro Dragon Sparky
Tornado Electro Dragon
Electro Dragon Sparky
Knight Rascals Ice Golem Sparky
Bomber Sparky
Ice Golem Tornado Electro Dragon
Bomber Tornado Sparky
Ice Golem Tornado Electro Dragon
Tornado Electro Dragon
Tornado Electro Dragon Sparky
Knight Tornado Electro Dragon Sparky
Tornado Electro Dragon
Knight Ice Golem Sparky
Electro Dragon
Ice Golem Sparky
Bomber Electro Dragon Sparky
Electro Dragon Sparky
Tornado Sparky
Bomber Sparky
Bomber Electro Dragon Sparky
Bomber Tornado Electro Dragon
Sparky
Tornado
Tornado Sparky
Electro Dragon
Ice Golem Tornado Bomber Electro Dragon Sparky
Tornado Electro Dragon Sparky
Tornado Electro Dragon Sparky
Tornado Sparky
Ice Golem Tornado Electro Dragon Sparky
Electro Dragon
Sparky
Bomber Electro Dragon Sparky
Electro Dragon Sparky
Sparky
Sparky
Electro Dragon
Tornado Electro Dragon
Knight Rascals Electro Dragon Sparky
Bomber Ice Golem Electro Dragon
Tornado Sparky
Electro Dragon Sparky
Electro Dragon Rascals Tornado Sparky
Tornado Electro Dragon
Electro Dragon Tornado Sparky
Sparky
Electro Dragon Sparky

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