My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Hog Rider
Giant Snowball
Bomber Hog Rider
Zap
Bomber
Barbarian Barrel
Bomber Knight Elite Barbarians Bomb Tower Ice Wizard
The Log
Bomber Elite Barbarians Hog Rider
Earthquake
Bomber Bomb Tower Hog Rider
Arrows
Bomber
Royal Delivery
Bomber Knight Elite Barbarians Hog Rider Ice Wizard
Fireball
Bomber Elite Barbarians Bomb Tower Hog Rider Ice Wizard
Poison
Bomber Bomb Tower Ice Wizard
Lightning
Knight Elite Barbarians Bomb Tower Ice Wizard
Rocket
Elite Barbarians Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Bomb Tower Barbarian Barrel Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Barbarian Barrel Knight Ice Wizard Fireball Bomb Tower Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Barbarian Barrel Knight Ice Wizard

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Elite Barbarians Hog Rider Barbarian Barrel
Knight
Hog Rider Bomber Elite Barbarians Fireball Barbarian Barrel Ice Wizard
Elite Barbarians
Bomber Knight Fireball Hog Rider Barbarian Barrel
Fireball
Hog Rider Knight Elite Barbarians
Bomb Tower
Hog Rider
Knight Fireball Bomber Elite Barbarians Barbarian Barrel
Barbarian Barrel
Bomber Knight Elite Barbarians Hog Rider Ice Wizard
Ice Wizard
Knight Barbarian Barrel

Defense Synergies 5 7

Bomber
Knight Barbarian Barrel
Knight
Bomber Bomb Tower Ice Wizard Fireball Barbarian Barrel
Elite Barbarians
Fireball
Barbarian Barrel Knight Bomb Tower Ice Wizard
Bomb Tower
Knight Barbarian Barrel Fireball Ice Wizard
Hog Rider
Barbarian Barrel
Fireball Bomb Tower Bomber Knight Ice Wizard
Ice Wizard
Knight Fireball Bomb Tower Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Fireball Barbarian Barrel
Elite Barbarians Bomb Tower Knight Ice Wizard
Bomb Tower Bomber Knight Elite Barbarians Ice Wizard
Elite Barbarians Bomb Tower Knight Ice Wizard
Bomber Elite Barbarians Fireball Bomb Tower Barbarian Barrel
Fireball Barbarian Barrel Bomber Bomb Tower Ice Wizard
Fireball Bomb Tower Ice Wizard
Fireball Bomb Tower Barbarian Barrel
Elite Barbarians Bomb Tower Ice Wizard
Knight Elite Barbarians Bomber Barbarian Barrel Ice Wizard
Ice Wizard Bomber Knight Fireball Bomb Tower Barbarian Barrel
Fireball Ice Wizard
Bomb Tower Bomber Knight Elite Barbarians Fireball Ice Wizard
Bomber Fireball Bomb Tower Barbarian Barrel
Elite Barbarians Knight Bomb Tower
Bomb Tower Elite Barbarians Fireball
Bomb Tower Bomber Knight Elite Barbarians Fireball
Fireball Bomb Tower Bomber Knight Elite Barbarians Barbarian Barrel Ice Wizard
Bomb Tower Barbarian Barrel Bomber Knight Fireball Ice Wizard
Elite Barbarians Bomb Tower
Bomber Knight Elite Barbarians Fireball Bomb Tower Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Fireball Barbarian Barrel
Fireball Bomber Knight Elite Barbarians Bomb Tower Barbarian Barrel
Knight Elite Barbarians Bomb Tower
Knight Elite Barbarians Fireball Barbarian Barrel
Knight Elite Barbarians
Fireball Bomb Tower Ice Wizard
Knight Elite Barbarians Fireball Bomb Tower Ice Wizard
Knight Elite Barbarians Bomb Tower
Knight Elite Barbarians Fireball Bomb Tower Barbarian Barrel
Knight Elite Barbarians Bomb Tower
Elite Barbarians Fireball
Elite Barbarians Knight Fireball Bomb Tower
Bomber Fireball Bomb Tower
Elite Barbarians Bomber Knight Fireball Bomb Tower Barbarian Barrel
Bomber Elite Barbarians Fireball Bomb Tower Barbarian Barrel Ice Wizard
Bomber Fireball Bomb Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Barrel
Fireball Barbarian Barrel Ice Wizard
Fireball Barbarian Barrel
Knight Fireball Barbarian Barrel
Bomber Fireball Barbarian Barrel
Fireball Ice Wizard
Bomber
Fireball Barbarian Barrel Ice Wizard
Fireball
Elite Barbarians Fireball
Knight Fireball Barbarian Barrel
Fireball
Knight Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel
Elite Barbarians Fireball Barbarian Barrel
Bomber Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Bomber
Bomber Fireball Barbarian Barrel
Bomber Fireball Barbarian Barrel
Fireball
Fireball
Fireball Barbarian Barrel
Bomber Fireball Barbarian Barrel Ice Wizard
Fireball Barbarian Barrel Ice Wizard
Fireball
Fireball Barbarian Barrel
Elite Barbarians Fireball Ice Wizard
Fireball
Elite Barbarians Fireball
Bomber Fireball
Fireball
Fireball
Fireball Barbarian Barrel
Fireball Ice Wizard
Fireball Barbarian Barrel
Fireball Knight
Bomber Fireball
Fireball
Elite Barbarians
Elite Barbarians Fireball
Fireball
Fireball Barbarian Barrel
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: