My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Valkyrie Furnace Bowler Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs Bandit
Giant Snowball
Bomber Mega Minion Furnace Royal Hogs
Zap
Bomber Furnace Royal Hogs Bandit
Barbarian Barrel
Bomber Valkyrie Furnace Royal Hogs Bandit
The Log
Bomber Furnace Royal Hogs Bandit
Earthquake
Bomber Furnace Royal Hogs
Arrows
Bomber Furnace Royal Hogs
Royal Delivery
Bomber Mega Minion Valkyrie Royal Hogs Bowler Bandit
Fireball
Bomber Mega Minion Furnace Royal Hogs Bowler Bandit
Poison
Bomber Mega Minion Furnace Royal Hogs
Lightning
Mega Minion Valkyrie Furnace Bowler Bandit
Rocket
Valkyrie Furnace Royal Hogs Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie Furnace Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Mega Minion Bandit Fireball Valkyrie Furnace Royal Hogs Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Mega Minion Bandit Fireball

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Royal Hogs Bandit
Mega Minion
Fireball Valkyrie Furnace Bowler
Fireball
Mega Minion Royal Hogs
Valkyrie
Bomber Mega Minion Furnace Royal Hogs Bandit
Furnace
Mega Minion Valkyrie Royal Hogs Bowler Bandit
Royal Hogs
Bomber Fireball Valkyrie Furnace Bowler Bandit
Bowler
Mega Minion Furnace Royal Hogs
Bandit
Bomber Valkyrie Furnace Royal Hogs

Defense Synergies 0 13

Bomber
Valkyrie Bandit
Mega Minion
Valkyrie Furnace Bandit
Fireball
Valkyrie Bandit
Valkyrie
Bomber Mega Minion Fireball Furnace Bowler Bandit
Furnace
Mega Minion Valkyrie Bowler Bandit
Royal Hogs
Bowler
Valkyrie Furnace Bandit
Bandit
Bomber Mega Minion Fireball Valkyrie Furnace Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Mega Minion Fireball Valkyrie
Mega Minion Valkyrie Furnace Bandit
Furnace Bowler Bomber Mega Minion Valkyrie Bandit
Mega Minion Valkyrie Furnace Bowler Bandit
Bomber Fireball Valkyrie Bowler
Fireball Bowler Bomber Mega Minion Valkyrie Furnace Bandit
Mega Minion Furnace Fireball
Bowler Fireball Valkyrie Bandit
Furnace
Bomber Valkyrie Bowler Bandit
Valkyrie Bomber Mega Minion Fireball Furnace Bowler Bandit
Mega Minion Fireball Furnace
Furnace Bowler Bomber Fireball Valkyrie Bandit
Bomber Fireball Valkyrie Bowler Mega Minion Furnace
Furnace Bandit
Fireball Furnace Bowler Bandit
Bomber Fireball Valkyrie Furnace Bowler
Fireball Valkyrie Bomber Mega Minion Furnace Bowler Bandit
Valkyrie Furnace Bomber Mega Minion Fireball Bowler Bandit
Bomber Valkyrie Bowler Fireball Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Furnace Bowler Bandit
Fireball Bandit Bomber Mega Minion Valkyrie Bowler
Bandit Valkyrie Furnace Bowler
Valkyrie Bowler Fireball Bandit
Valkyrie Bowler Bandit
Fireball Furnace
Mega Minion Fireball Valkyrie Furnace Bowler Bandit
Valkyrie
Mega Minion Fireball Valkyrie Bandit
Mega Minion
Mega Minion Valkyrie Bowler
Fireball Valkyrie Bowler
Bowler Fireball Valkyrie Bandit
Bomber Fireball Valkyrie Furnace Bowler
Bomber Mega Minion Fireball Valkyrie Furnace Bowler
Valkyrie Bowler Bomber Mega Minion Fireball
Bomber Fireball Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Bandit
Fireball Bowler Bandit
Fireball Bandit
Fireball Valkyrie
Bomber Fireball Valkyrie Furnace Bowler
Fireball Mega Minion Furnace
Bomber Furnace Bowler
Fireball Bowler
Fireball Bandit
Fireball Bowler
Fireball Valkyrie Bowler Bandit
Fireball
Fireball Bowler Bandit
Fireball Bandit
Fireball Furnace
Bomber Fireball Furnace Bowler Bandit
Fireball Furnace Bowler Bandit
Fireball
Bomber
Bomber Mega Minion Fireball Bowler Bandit
Bomber Fireball Valkyrie Bowler
Fireball Bowler
Fireball
Bowler
Fireball
Bomber Fireball Valkyrie Furnace Bowler
Mega Minion
Fireball Bowler Bandit
Fireball Bowler Bandit
Fireball Bandit
Fireball Furnace
Mega Minion Fireball
Mega Minion Fireball Bowler
Bomber Fireball Bandit
Fireball
Fireball Bowler
Fireball Bandit
Fireball Mega Minion
Fireball
Fireball Mega Minion Valkyrie Bowler
Bomber Fireball Bowler
Fireball
Mega Minion
Fireball Bowler
Fireball
Fireball Bowler Bandit
Fireball Bowler

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