My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Fisherman Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Curse Miner Fisherman Ram Rider
Giant Snowball
Bomber Mega Minion Goblin Curse Miner Fisherman Ram Rider
Zap
Bomber Goblin Curse Fisherman Ram Rider
Barbarian Barrel
Bomber Goblin Curse
The Log
Bomber Goblin Curse Fisherman Ram Rider
Earthquake
Bomber
Arrows
Bomber Goblin Curse
Royal Delivery
Bomber Mega Minion Miner Fisherman Ram Rider
Fireball
Bomber Mega Minion Fisherman Ram Rider
Poison
Bomber Mega Minion Goblin Curse Fisherman
Lightning
Mega Minion Fisherman Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Goblin Curse Rage Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Curse Rage Mega Minion Miner Fisherman Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Goblin Curse Rage Mega Minion

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Curse Miner Ram Rider Mega Knight
Mega Minion
Miner Mega Knight
Goblin Curse
Bomber
Rage
Miner
Bomber Mega Minion Mega Knight
Fisherman
Ram Rider Mega Knight
Ram Rider
Bomber Fisherman Mega Knight
Mega Knight
Bomber Mega Minion Miner Fisherman Ram Rider

Defense Synergies 0 8

Bomber
Miner Fisherman
Mega Minion
Miner Fisherman Mega Knight
Goblin Curse
Rage
Miner
Bomber Mega Minion Mega Knight
Fisherman
Bomber Mega Minion Ram Rider Mega Knight
Ram Rider
Fisherman
Mega Knight
Mega Minion Miner Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mega Minion Ram Rider
Mega Minion Goblin Curse Fisherman Ram Rider Mega Knight
Fisherman Ram Rider Mega Knight Bomber Mega Minion Goblin Curse
Mega Minion Goblin Curse Fisherman Ram Rider Mega Knight
Bomber Mega Knight
Bomber Mega Minion Mega Knight
Mega Minion Ram Rider Goblin Curse
Ram Rider Mega Knight
Goblin Curse Fisherman
Bomber Miner Fisherman Mega Knight
Goblin Curse Bomber Mega Minion Fisherman Ram Rider Mega Knight
Mega Minion Goblin Curse Ram Rider
Mega Knight Bomber Goblin Curse Ram Rider
Bomber Mega Knight Mega Minion Goblin Curse
Goblin Curse Ram Rider Mega Knight
Goblin Curse Fisherman Ram Rider Mega Knight
Mega Knight Bomber Fisherman
Mega Knight Bomber Mega Minion Fisherman Ram Rider
Bomber Mega Minion Goblin Curse Fisherman Ram Rider Mega Knight
Goblin Curse Fisherman Ram Rider
Bomber Mega Knight Goblin Curse Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fisherman
Bomber Mega Minion Miner Fisherman Mega Knight
Mega Knight Fisherman Ram Rider
Mega Knight Fisherman Ram Rider
Goblin Curse Fisherman Ram Rider Mega Knight
Goblin Curse Ram Rider
Mega Minion Ram Rider
Mega Knight Goblin Curse Fisherman
Mega Knight Mega Minion
Mega Minion Goblin Curse
Mega Knight Mega Minion
Mega Knight
Mega Knight Goblin Curse Ram Rider
Bomber Goblin Curse Mega Knight
Bomber Mega Minion Fisherman
Mega Knight Bomber Mega Minion Goblin Curse
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Curse Miner Fisherman Ram Rider
Miner
Bomber Goblin Curse Mega Knight
Mega Minion Goblin Curse Ram Rider
Bomber
Goblin Curse Ram Rider
Miner Fisherman Ram Rider
Fisherman
Miner Fisherman Ram Rider
Goblin Curse
Miner Fisherman
Fisherman
Fisherman
Bomber
Mega Knight
Bomber Fisherman
Bomber Mega Minion Fisherman Mega Knight
Bomber Goblin Curse Miner Mega Knight
Mega Knight
Fisherman
Goblin Curse Bomber Mega Knight
Mega Minion Fisherman
Miner Fisherman Ram Rider
Miner Fisherman Ram Rider Mega Knight
Miner Goblin Curse Fisherman
Goblin Curse
Mega Minion
Mega Minion
Bomber Miner Mega Knight
Mega Knight
Goblin Curse
Mega Minion Goblin Curse Ram Rider
Miner Mega Minion Mega Knight
Bomber
Mega Minion Mega Knight
Miner Mega Knight
Mega Knight

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