My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Electro Dragon Golem Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Golem Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Electro Dragon Golem Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Bandit
Giant Snowball
Bomber Goblin Barrel Baby Dragon Electro Dragon
Zap
Bomber Goblin Barrel Bandit
Barbarian Barrel
Bomber Goblin Barrel Bandit Magic Archer
The Log
Bomber Mini P.E.K.K.A Goblin Barrel Bandit
Earthquake
Bomber Goblin Barrel
Arrows
Bomber Goblin Barrel
Royal Delivery
Bomber Mini P.E.K.K.A Goblin Barrel Baby Dragon Electro Dragon Bandit Magic Archer
Fireball
Bomber Goblin Barrel Baby Dragon Electro Dragon Bandit Magic Archer
Poison
Bomber Electro Dragon Magic Archer
Lightning
Mini P.E.K.K.A Baby Dragon Electro Dragon Bandit Magic Archer
Rocket
Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Baby Dragon Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Bandit Mini P.E.K.K.A Baby Dragon Magic Archer Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Barrel Bandit Mini P.E.K.K.A

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Mini P.E.K.K.A Baby Dragon Bandit
Mini P.E.K.K.A
Bomber Baby Dragon Golem Magic Archer
Goblin Barrel
Baby Dragon Golem Bandit
Baby Dragon
Golem Bomber Mini P.E.K.K.A Goblin Barrel Electro Dragon Bandit
Electro Dragon
Golem Baby Dragon Magic Archer
Golem
Bomber Baby Dragon Electro Dragon Mini P.E.K.K.A Goblin Barrel Bandit Magic Archer
Bandit
Bomber Goblin Barrel Baby Dragon Golem Magic Archer
Magic Archer
Mini P.E.K.K.A Electro Dragon Golem Bandit

Defense Synergies 0 8

Bomber
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Bomber Baby Dragon Electro Dragon Magic Archer
Goblin Barrel
Baby Dragon
Mini P.E.K.K.A Electro Dragon Bandit
Electro Dragon
Mini P.E.K.K.A Baby Dragon
Golem
Bandit
Bomber Baby Dragon Magic Archer
Magic Archer
Mini P.E.K.K.A Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Baby Dragon Electro Dragon Magic Archer
Mini P.E.K.K.A Electro Dragon Bandit
Mini P.E.K.K.A Bomber Electro Dragon Bandit
Mini P.E.K.K.A Electro Dragon Bandit
Bomber Mini P.E.K.K.A
Bomber Baby Dragon Electro Dragon Bandit Magic Archer
Baby Dragon Electro Dragon Magic Archer
Baby Dragon Electro Dragon Bandit Magic Archer
Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Bandit
Bomber Baby Dragon Electro Dragon Bandit Magic Archer
Baby Dragon Electro Dragon Magic Archer
Mini P.E.K.K.A Bomber Electro Dragon Bandit
Bomber Mini P.E.K.K.A Baby Dragon Electro Dragon Magic Archer
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Bandit
Bomber Mini P.E.K.K.A Electro Dragon
Bomber Baby Dragon Electro Dragon Bandit Magic Archer
Baby Dragon Bomber Electro Dragon Bandit Magic Archer
Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Baby Dragon Electro Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Bandit
Bandit Bomber Mini P.E.K.K.A Baby Dragon Electro Dragon Magic Archer
Bandit Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A Bandit
Baby Dragon Electro Dragon Magic Archer
Mini P.E.K.K.A Bandit
Mini P.E.K.K.A
Electro Dragon Mini P.E.K.K.A Baby Dragon Bandit Magic Archer
Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Bandit
Bomber Baby Dragon Electro Dragon Magic Archer
Electro Dragon Bomber Mini P.E.K.K.A Baby Dragon Magic Archer
Bomber Mini P.E.K.K.A Baby Dragon Electro Dragon Magic Archer
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Baby Dragon Electro Dragon Bandit
Baby Dragon Electro Dragon Bandit Magic Archer
Baby Dragon Electro Dragon Bandit Magic Archer
Bomber Baby Dragon Magic Archer
Baby Dragon Electro Dragon Magic Archer
Bomber Baby Dragon Magic Archer
Baby Dragon Electro Dragon Magic Archer
Electro Dragon Bandit
Mini P.E.K.K.A Electro Dragon
Electro Dragon Bandit Magic Archer
Baby Dragon Electro Dragon Magic Archer
Baby Dragon Bandit Magic Archer
Baby Dragon Electro Dragon Bandit Magic Archer
Baby Dragon Magic Archer
Bomber Baby Dragon Electro Dragon Bandit Magic Archer
Magic Archer Baby Dragon Electro Dragon Bandit
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Baby Dragon Electro Dragon Bandit Magic Archer
Bomber Baby Dragon Electro Dragon Magic Archer
Baby Dragon Magic Archer
Baby Dragon Electro Dragon
Bomber Baby Dragon Electro Dragon Magic Archer
Baby Dragon Electro Dragon Bandit Magic Archer
Baby Dragon Electro Dragon Bandit Magic Archer
Baby Dragon Bandit Magic Archer
Baby Dragon Electro Dragon Magic Archer
Electro Dragon
Mini P.E.K.K.A
Bomber Electro Dragon Bandit Magic Archer
Electro Dragon Magic Archer
Magic Archer
Electro Dragon Bandit Magic Archer
Baby Dragon Electro Dragon Magic Archer
Mini P.E.K.K.A Baby Dragon Electro Dragon Magic Archer
Bomber Baby Dragon Electro Dragon Magic Archer
Electro Dragon
Electro Dragon Baby Dragon Magic Archer
Electro Dragon Magic Archer
Electro Dragon Baby Dragon Bandit Magic Archer
Electro Dragon

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