My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Witch Balloon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon
Giant Snowball
Bomber Musketeer Witch Balloon
Zap
Bomber Witch Balloon Goblin Giant
Barbarian Barrel
Bomber Musketeer Witch
The Log
Bomber Mini P.E.K.K.A Musketeer Witch
Earthquake
Bomber Witch
Arrows
Bomber Witch
Royal Delivery
Bomber Mini P.E.K.K.A Musketeer Witch Balloon
Fireball
Bomber Musketeer Witch Balloon
Poison
Bomber Musketeer Witch Balloon
Lightning
Mini P.E.K.K.A Musketeer Witch Balloon
Rocket
Musketeer Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage The Log Mini P.E.K.K.A Musketeer Witch Balloon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Rage The Log Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Bomber Musketeer Rage Goblin Giant The Log
Musketeer
Mini P.E.K.K.A Balloon Goblin Giant The Log
Rage
Witch Balloon Mini P.E.K.K.A Goblin Giant
Witch
Rage Goblin Giant
Balloon
Rage Musketeer Goblin Giant The Log
Goblin Giant
Bomber Mini P.E.K.K.A Musketeer Rage Witch Balloon The Log
The Log
Mini P.E.K.K.A Musketeer Balloon Goblin Giant

Defense Synergies 2 6

Bomber
Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Bomber Musketeer Witch
Musketeer
The Log Mini P.E.K.K.A
Rage
Witch
Mini P.E.K.K.A The Log
Balloon
Goblin Giant
The Log
The Log
Mini P.E.K.K.A Musketeer Bomber Witch Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Goblin Giant The Log
Mini P.E.K.K.A Musketeer Witch The Log
Mini P.E.K.K.A Witch Bomber Musketeer
Mini P.E.K.K.A Witch Musketeer
Bomber Mini P.E.K.K.A The Log
The Log Bomber Musketeer
Musketeer Witch
Musketeer Goblin Giant The Log
Mini P.E.K.K.A Witch Musketeer
Bomber Mini P.E.K.K.A Musketeer
Witch Bomber Musketeer Goblin Giant The Log
Musketeer Witch
Mini P.E.K.K.A Bomber Musketeer Witch The Log
Bomber Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A
Mini P.E.K.K.A The Log
Bomber Mini P.E.K.K.A Musketeer Witch
Bomber Musketeer Witch The Log
Witch The Log Bomber Musketeer
Mini P.E.K.K.A Musketeer
Bomber Mini P.E.K.K.A Musketeer Witch Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch
Bomber Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Musketeer Witch Goblin Giant The Log
Mini P.E.K.K.A Musketeer Goblin Giant The Log
Mini P.E.K.K.A Musketeer Witch Goblin Giant
Musketeer Witch Goblin Giant
Mini P.E.K.K.A Musketeer Witch Goblin Giant
Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A Witch The Log
Witch Musketeer Goblin Giant
Mini P.E.K.K.A Musketeer Witch
Goblin Giant The Log
Mini P.E.K.K.A Witch Goblin Giant
Bomber Musketeer Witch
Witch Bomber Mini P.E.K.K.A Musketeer Goblin Giant The Log
Bomber Mini P.E.K.K.A Musketeer Witch The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Musketeer The Log
Goblin Giant The Log
Musketeer The Log
Bomber The Log
Musketeer Witch Goblin Giant
Bomber Musketeer Witch The Log
The Log
The Log
Mini P.E.K.K.A Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Musketeer
Musketeer The Log
Bomber Musketeer Witch The Log
Musketeer The Log
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Musketeer The Log
Bomber Witch The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
The Log Bomber Witch
Witch
The Log Musketeer Witch
Musketeer Witch The Log
Musketeer The Log
Musketeer Witch
Musketeer Witch
Mini P.E.K.K.A
Bomber Musketeer The Log
The Log
Musketeer Witch
Musketeer Witch
The Log
Mini P.E.K.K.A Musketeer
The Log Bomber Musketeer
Musketeer
Musketeer Witch The Log
Musketeer Witch
Musketeer Witch Goblin Giant The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: