My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider
Giant Snowball
Bomber Musketeer Hog Rider
Zap
Bomber Inferno Tower
Barbarian Barrel
Bomber Musketeer Valkyrie Inferno Tower Wizard
The Log
Bomber Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Bomber Hog Rider Inferno Tower
Arrows
Bomber
Royal Delivery
Bomber Mini P.E.K.K.A Musketeer Valkyrie Hog Rider Wizard
Fireball
Bomber Musketeer Hog Rider Inferno Tower Wizard
Poison
Bomber Musketeer Inferno Tower Wizard
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Inferno Tower Wizard
Rocket
Musketeer Valkyrie Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Inferno Tower Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Mini P.E.K.K.A Musketeer Valkyrie Hog Rider Inferno Tower Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Bomber Mini P.E.K.K.A Musketeer Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Valkyrie Hog Rider
Mini P.E.K.K.A
Bomber Musketeer Valkyrie Hog Rider Wizard
Musketeer
Valkyrie Hog Rider Mini P.E.K.K.A
Valkyrie
Musketeer Hog Rider Bomber Mini P.E.K.K.A Wizard
Hog Rider
Musketeer Valkyrie Bomber Mini P.E.K.K.A Wizard Rocket
Inferno Tower
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider
Rocket
Hog Rider

Defense Synergies 1 8

Bomber
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bomber Musketeer Valkyrie Wizard
Musketeer
Valkyrie Mini P.E.K.K.A Inferno Tower
Valkyrie
Musketeer Bomber Mini P.E.K.K.A Inferno Tower Wizard
Hog Rider
Inferno Tower
Musketeer Valkyrie
Wizard
Mini P.E.K.K.A Valkyrie
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Musketeer Valkyrie Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Musketeer Valkyrie
Mini P.E.K.K.A Inferno Tower Rocket Bomber Musketeer Valkyrie
Mini P.E.K.K.A Inferno Tower Musketeer Valkyrie
Bomber Mini P.E.K.K.A Valkyrie Rocket
Bomber Musketeer Valkyrie
Musketeer Inferno Tower Rocket Wizard
Rocket Musketeer Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Musketeer
Bomber Mini P.E.K.K.A Musketeer Valkyrie Inferno Tower
Valkyrie Bomber Musketeer Wizard
Musketeer Inferno Tower Wizard
Mini P.E.K.K.A Inferno Tower Bomber Musketeer Valkyrie Wizard Rocket
Bomber Valkyrie Wizard Rocket Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower
Inferno Tower Rocket Mini P.E.K.K.A
Wizard Bomber Mini P.E.K.K.A Musketeer Valkyrie Inferno Tower
Valkyrie Bomber Musketeer Wizard
Valkyrie Wizard Bomber Musketeer
Mini P.E.K.K.A Musketeer Inferno Tower
Bomber Valkyrie Wizard Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Inferno Tower
Bomber Mini P.E.K.K.A Musketeer Valkyrie Wizard Rocket
Mini P.E.K.K.A Musketeer Valkyrie Inferno Tower Rocket
Mini P.E.K.K.A Valkyrie Rocket Musketeer Inferno Tower
Inferno Tower Mini P.E.K.K.A Musketeer Valkyrie
Wizard Rocket Musketeer
Mini P.E.K.K.A Rocket Musketeer Valkyrie Inferno Tower
Mini P.E.K.K.A Inferno Tower Valkyrie
Rocket Mini P.E.K.K.A Valkyrie Inferno Tower
Inferno Tower Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Inferno Tower
Rocket Valkyrie
Mini P.E.K.K.A Rocket Valkyrie Inferno Tower Wizard
Wizard Bomber Musketeer Valkyrie
Inferno Tower Bomber Mini P.E.K.K.A Musketeer Valkyrie Rocket
Valkyrie Bomber Mini P.E.K.K.A Musketeer Inferno Tower Wizard
Bomber Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Rocket
Musketeer
Rocket
Musketeer Valkyrie Rocket
Bomber Wizard Rocket Valkyrie
Wizard Musketeer Rocket
Bomber Musketeer Wizard
Wizard
Wizard
Rocket Mini P.E.K.K.A Musketeer
Rocket Musketeer Valkyrie Wizard
Musketeer Wizard Rocket
Rocket Musketeer
Musketeer Rocket
Musketeer
Rocket Bomber Musketeer Wizard
Musketeer Wizard Rocket
Rocket
Bomber Mini P.E.K.K.A Rocket
Rocket Bomber Mini P.E.K.K.A Musketeer Wizard
Rocket Bomber Valkyrie Wizard
Rocket Musketeer
Rocket Wizard
Rocket Musketeer
Rocket Musketeer
Bomber Valkyrie Wizard
Musketeer Wizard
Musketeer Wizard
Rocket Musketeer
Musketeer Wizard
Rocket Musketeer Wizard
Mini P.E.K.K.A
Bomber Musketeer Wizard Rocket
Rocket
Rocket Wizard
Musketeer Rocket
Rocket Musketeer Wizard
Mini P.E.K.K.A Musketeer Valkyrie Wizard Rocket
Bomber Musketeer Wizard
Rocket
Musketeer
Musketeer Rocket
Musketeer Rocket
Musketeer Rocket
Wizard Rocket

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