My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Elite Barbarians Hog Rider
Giant Snowball
Bomber Minions Hog Rider
Zap
Bomber Minions Firecracker
Barbarian Barrel
Bomber Firecracker Elite Barbarians Valkyrie
The Log
Bomber Firecracker Elite Barbarians Hog Rider
Earthquake
Bomber Firecracker Hog Rider
Arrows
Bomber Minions Firecracker
Royal Delivery
Bomber Minions Firecracker Elite Barbarians Valkyrie Hog Rider
Fireball
Bomber Minions Firecracker Elite Barbarians Hog Rider
Poison
Bomber Minions Firecracker
Lightning
Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber The Log Minions Firecracker Valkyrie Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber The Log Minions

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Elite Barbarians Valkyrie Hog Rider
Minions
Hog Rider Bomber Firecracker Elite Barbarians Valkyrie
Firecracker
Hog Rider Minions Elite Barbarians Valkyrie Mirror
Elite Barbarians
Valkyrie Bomber Minions Firecracker Hog Rider The Log
Valkyrie
Elite Barbarians Hog Rider Bomber Minions Firecracker
Hog Rider
Minions Firecracker Valkyrie The Log Bomber Elite Barbarians Mirror
Mirror
The Log Firecracker Hog Rider
The Log
Hog Rider Mirror Elite Barbarians

Defense Synergies 4 9

Bomber
Valkyrie The Log
Minions
Valkyrie Firecracker The Log
Firecracker
Valkyrie The Log Minions Mirror
Elite Barbarians
Valkyrie The Log
Valkyrie
Minions Firecracker Elite Barbarians Bomber Mirror The Log
Hog Rider
Mirror
Firecracker Valkyrie The Log
The Log
Firecracker Bomber Minions Elite Barbarians Valkyrie Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Firecracker Valkyrie The Log
Elite Barbarians Minions Firecracker Valkyrie The Log
Bomber Minions Elite Barbarians Valkyrie
Elite Barbarians Minions Firecracker Valkyrie
Bomber Firecracker Elite Barbarians Valkyrie The Log
The Log Bomber Minions Firecracker Valkyrie
Minions Firecracker
Valkyrie The Log
Minions Elite Barbarians
Elite Barbarians Bomber Firecracker Valkyrie
Minions Valkyrie Bomber Firecracker The Log
Minions Firecracker
Bomber Minions Elite Barbarians Valkyrie The Log
Bomber Valkyrie Minions Firecracker The Log
Elite Barbarians
Elite Barbarians The Log
Bomber Minions Firecracker Elite Barbarians Valkyrie
Valkyrie Bomber Minions Firecracker Elite Barbarians The Log
Valkyrie The Log Bomber Minions Firecracker
Elite Barbarians
Bomber Valkyrie Minions Firecracker Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians
Bomber Firecracker Elite Barbarians Valkyrie The Log
Minions Elite Barbarians Valkyrie The Log
Valkyrie Elite Barbarians The Log
Elite Barbarians Valkyrie
Firecracker Minions
Minions Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Minions Firecracker Elite Barbarians Valkyrie The Log
Minions Elite Barbarians Valkyrie
Elite Barbarians Valkyrie The Log
Elite Barbarians Valkyrie
Bomber Firecracker Valkyrie
Elite Barbarians Bomber Minions Firecracker Valkyrie The Log
Minions Valkyrie Bomber Firecracker Elite Barbarians The Log
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie The Log
Bomber Firecracker Valkyrie The Log
Firecracker Minions
Bomber Firecracker The Log
The Log Firecracker
The Log Firecracker
Minions Elite Barbarians
Firecracker Valkyrie The Log
Firecracker
Firecracker Elite Barbarians The Log
Minions Firecracker
Firecracker Elite Barbarians The Log
Bomber Firecracker The Log
Firecracker The Log
Bomber Minions
Bomber Firecracker The Log
Bomber Firecracker Valkyrie The Log
Minions The Log
The Log
The Log
Firecracker The Log Bomber Valkyrie
Firecracker The Log
The Log
Firecracker The Log
Elite Barbarians Firecracker
Minions Firecracker
Elite Barbarians
Bomber The Log
Firecracker
Firecracker The Log
Minions
Firecracker
The Log
Firecracker Valkyrie
The Log Bomber Firecracker
Firecracker Elite Barbarians
Minions Firecracker Elite Barbarians The Log
Firecracker
Firecracker The Log
Firecracker

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