My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Bad
Synergy
Good
Versatility
RIP
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Balloon Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Clone Balloon Graveyard
Giant Snowball
Bomber Clone Balloon Graveyard
Zap
Bomber Clone Balloon Graveyard
Barbarian Barrel
Bomber Clone Graveyard
The Log
Bomber Clone Graveyard
Earthquake
Bomber Clone Graveyard
Arrows
Bomber Clone Graveyard
Royal Delivery
Bomber Clone Balloon Mother Witch Graveyard
Fireball
Bomber Clone Balloon Mother Witch
Poison
Bomber Clone Balloon Mother Witch Graveyard
Lightning
Balloon Mother Witch
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Freeze Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber The Log Clone Freeze Mother Witch Balloon Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Bomber The Log Clone

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Graveyard
Mirror
The Log Freeze Balloon Graveyard
Clone
Balloon
Freeze
Balloon Graveyard Mirror
Balloon
Clone Freeze Mirror The Log Graveyard
The Log
Mirror Balloon Graveyard
Mother Witch
Graveyard
Freeze Bomber Mirror Balloon The Log

Defense Synergies 0 3

Bomber
The Log
Mirror
The Log
Clone
Freeze
Balloon
The Log
Bomber Mirror Mother Witch
Mother Witch
The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber The Log
Bomber The Log
Bomber Freeze
Bomber
Bomber The Log
Freeze The Log Bomber Mother Witch
Freeze
The Log
Bomber
Mother Witch Bomber Freeze The Log
Bomber Freeze The Log
Bomber Freeze The Log
Freeze The Log
Bomber
Bomber The Log
Freeze The Log Bomber Mother Witch
Bomber The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bomber The Log
The Log
The Log
Mother Witch Freeze
Freeze The Log
The Log
Bomber
Bomber Freeze The Log
Bomber Freeze The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
The Log
The Log
Freeze The Log
Bomber The Log
Mother Witch Freeze
Bomber The Log
The Log Freeze
The Log
The Log
The Log
Freeze
The Log
Bomber The Log
The Log
Freeze
Bomber
Bomber The Log
Bomber The Log Mother Witch
The Log
The Log
The Log
Freeze The Log Mother Witch Bomber
The Log
The Log
The Log
Mother Witch
Freeze
Bomber The Log
Freeze
The Log
Freeze
Freeze
The Log
The Log Bomber
Freeze The Log
Freeze The Log

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