My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Dart Goblin Zappies Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Zappies Prince Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Prince Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Gang Prince
Giant Snowball
Bomber Bats Goblin Gang Dart Goblin Zappies
Zap
Bomber Bats Goblin Gang Dart Goblin Zappies Prince
Barbarian Barrel
Bomber Goblin Gang Dart Goblin Zappies Magic Archer
The Log
Bomber Goblin Gang Dart Goblin Zappies Prince
Earthquake
Bomber Goblin Gang Zappies
Arrows
Bomber Bats Goblin Gang Dart Goblin Zappies
Royal Delivery
Bomber Bats Goblin Gang Dart Goblin Zappies Prince Magic Archer
Fireball
Bomber Goblin Gang Dart Goblin Zappies Magic Archer
Poison
Bomber Bats Goblin Gang Dart Goblin Zappies Magic Archer
Lightning
Prince Magic Archer
Rocket
Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Goblin Gang Dart Goblin Zappies Magic Archer Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Goblin Gang Dart Goblin

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Prince Mega Knight
Bats
Mega Knight Bomber Prince
Goblin Gang
Dart Goblin Prince
Dart Goblin
Goblin Gang Prince Mega Knight
Zappies
Prince Mega Knight
Prince
Mega Knight Bomber Bats Goblin Gang Dart Goblin Zappies Magic Archer
Magic Archer
Prince Mega Knight
Mega Knight
Bats Prince Bomber Dart Goblin Zappies Magic Archer

Defense Synergies 0 17

Bomber
Bats
Bats
Bomber Dart Goblin Zappies Prince Mega Knight
Goblin Gang
Dart Goblin Zappies Prince Magic Archer
Dart Goblin
Bats Goblin Gang Zappies Prince Magic Archer Mega Knight
Zappies
Bats Goblin Gang Dart Goblin Prince Mega Knight
Prince
Bats Goblin Gang Dart Goblin Zappies Magic Archer
Magic Archer
Goblin Gang Dart Goblin Prince Mega Knight
Mega Knight
Bats Dart Goblin Zappies Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Dart Goblin Zappies Magic Archer
Bats Goblin Gang Dart Goblin Zappies Prince Mega Knight
Goblin Gang Prince Mega Knight Bomber Bats Dart Goblin Zappies
Prince Bats Goblin Gang Dart Goblin Zappies Mega Knight
Bomber Prince Mega Knight
Goblin Gang Bomber Bats Dart Goblin Zappies Magic Archer Mega Knight
Bats Dart Goblin Goblin Gang Zappies Magic Archer
Dart Goblin Magic Archer Mega Knight
Zappies Goblin Gang Prince
Goblin Gang Bomber Dart Goblin Zappies Prince Mega Knight
Bats Goblin Gang Dart Goblin Bomber Zappies Magic Archer Mega Knight
Bats Goblin Gang Dart Goblin Zappies Magic Archer
Prince Mega Knight Bomber Bats Goblin Gang Zappies
Bomber Mega Knight Bats Goblin Gang Dart Goblin Zappies Prince Magic Archer
Goblin Gang Zappies Prince Mega Knight
Goblin Gang Zappies Prince Mega Knight
Mega Knight Bomber Bats Goblin Gang Zappies Prince
Mega Knight Bomber Bats Goblin Gang Dart Goblin Zappies Prince Magic Archer
Bomber Bats Dart Goblin Zappies Magic Archer Mega Knight
Dart Goblin Zappies Prince
Bomber Goblin Gang Mega Knight Bats Dart Goblin Zappies Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zappies Prince
Bomber Goblin Gang Prince Magic Archer Mega Knight
Goblin Gang Zappies Mega Knight Bats Prince
Goblin Gang Prince Mega Knight Bats Zappies
Goblin Gang Zappies Prince Mega Knight
Bats Goblin Gang Dart Goblin Zappies Magic Archer
Goblin Gang Prince Bats Dart Goblin Zappies
Mega Knight Zappies Prince
Mega Knight Bats Zappies Prince Magic Archer
Goblin Gang Dart Goblin Zappies
Mega Knight Bats Dart Goblin Zappies Prince
Mega Knight Prince
Prince Mega Knight Goblin Gang Zappies
Bomber Dart Goblin Zappies Magic Archer Mega Knight
Goblin Gang Zappies Bomber Bats Dart Goblin Prince Magic Archer
Bats Mega Knight Bomber Dart Goblin Zappies Magic Archer
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin
Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin Prince
Bomber Magic Archer Mega Knight
Bats Dart Goblin Magic Archer
Bomber Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin
Bats Goblin Gang Prince
Dart Goblin Prince Magic Archer
Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin Prince Magic Archer
Bomber Dart Goblin Magic Archer
Magic Archer Dart Goblin Mega Knight
Bomber Bats
Bomber Dart Goblin Prince Magic Archer Mega Knight
Bomber Dart Goblin Magic Archer Mega Knight
Prince Magic Archer Mega Knight
Prince
Bomber Magic Archer Mega Knight
Dart Goblin Magic Archer
Prince Magic Archer Mega Knight
Dart Goblin Magic Archer
Bats Dart Goblin Magic Archer
Bats Dart Goblin Zappies
Bomber Dart Goblin Magic Archer Mega Knight
Zappies Magic Archer
Prince Mega Knight
Magic Archer
Bats Goblin Gang Dart Goblin Zappies Prince Magic Archer
Dart Goblin Zappies Magic Archer
Goblin Gang Dart Goblin Prince Magic Archer Mega Knight
Bomber Dart Goblin Magic Archer
Dart Goblin Prince Mega Knight
Bats Goblin Gang Dart Goblin Zappies Magic Archer
Bats Dart Goblin Zappies Magic Archer
Dart Goblin Prince Magic Archer Mega Knight
Prince
Dart Goblin Mega Knight

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