My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Dark Prince Hunter Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Dark Prince
Giant Snowball
Bomber Goblin Barrel
Zap
Bomber Goblin Barrel Dark Prince
Barbarian Barrel
Bomber Goblin Barrel Dark Prince Hunter Ice Wizard
The Log
Bomber Mini P.E.K.K.A Goblin Barrel Dark Prince Hunter
Earthquake
Bomber Goblin Barrel
Arrows
Bomber Goblin Barrel
Royal Delivery
Bomber Mini P.E.K.K.A Goblin Barrel Dark Prince Hunter Ice Wizard
Fireball
Bomber Goblin Barrel Hunter Ice Wizard
Poison
Bomber Hunter Ice Wizard
Lightning
Mini P.E.K.K.A Dark Prince Hunter Ice Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Freeze Hunter Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Royal Delivery Dark Prince Freeze Hunter Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Mini P.E.K.K.A Dark Prince Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Royal Delivery Goblin Barrel Ice Wizard Mini P.E.K.K.A Dark Prince Freeze Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Royal Delivery Goblin Barrel Ice Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Dark Prince
Royal Delivery
Mini P.E.K.K.A
Bomber Dark Prince Hunter Ice Wizard
Goblin Barrel
Dark Prince Ice Wizard
Dark Prince
Goblin Barrel Bomber Mini P.E.K.K.A Ice Wizard
Freeze
Hunter
Mini P.E.K.K.A
Ice Wizard
Mini P.E.K.K.A Goblin Barrel Dark Prince

Defense Synergies 0 14

Bomber
Mini P.E.K.K.A Dark Prince
Royal Delivery
Mini P.E.K.K.A Dark Prince Freeze Hunter Ice Wizard
Mini P.E.K.K.A
Bomber Royal Delivery Freeze Hunter Ice Wizard
Goblin Barrel
Dark Prince
Bomber Royal Delivery Hunter Ice Wizard
Freeze
Royal Delivery Mini P.E.K.K.A Hunter
Hunter
Royal Delivery Mini P.E.K.K.A Dark Prince Freeze Ice Wizard
Ice Wizard
Royal Delivery Mini P.E.K.K.A Dark Prince Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Mini P.E.K.K.A Hunter Royal Delivery Dark Prince Ice Wizard
Mini P.E.K.K.A Hunter Bomber Royal Delivery Dark Prince Freeze Ice Wizard
Mini P.E.K.K.A Hunter Dark Prince Ice Wizard
Bomber Royal Delivery Mini P.E.K.K.A Dark Prince
Royal Delivery Freeze Bomber Dark Prince Hunter Ice Wizard
Hunter Royal Delivery Freeze Ice Wizard
Mini P.E.K.K.A Hunter Ice Wizard
Bomber Royal Delivery Mini P.E.K.K.A Dark Prince Hunter Ice Wizard
Ice Wizard Bomber Royal Delivery Dark Prince Freeze Hunter
Hunter Royal Delivery Ice Wizard
Mini P.E.K.K.A Hunter Bomber Royal Delivery Dark Prince Freeze Ice Wizard
Bomber Royal Delivery Mini P.E.K.K.A Dark Prince Freeze Hunter
Mini P.E.K.K.A Hunter
Royal Delivery Mini P.E.K.K.A Freeze Hunter
Bomber Royal Delivery Mini P.E.K.K.A Dark Prince Hunter
Royal Delivery Bomber Dark Prince Hunter Ice Wizard
Royal Delivery Freeze Hunter Bomber Dark Prince Ice Wizard
Mini P.E.K.K.A Hunter
Bomber Dark Prince Royal Delivery Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Royal Delivery Dark Prince
Royal Delivery Bomber Mini P.E.K.K.A Hunter
Royal Delivery Mini P.E.K.K.A Dark Prince Hunter
Mini P.E.K.K.A Dark Prince Hunter Royal Delivery
Royal Delivery Mini P.E.K.K.A Dark Prince Hunter
Royal Delivery Freeze Hunter Ice Wizard
Royal Delivery Mini P.E.K.K.A Dark Prince Hunter Ice Wizard
Mini P.E.K.K.A Royal Delivery Dark Prince Hunter
Royal Delivery Freeze Mini P.E.K.K.A Dark Prince
Royal Delivery
Mini P.E.K.K.A Dark Prince Hunter
Royal Delivery Dark Prince
Royal Delivery Mini P.E.K.K.A Dark Prince Hunter
Bomber
Bomber Royal Delivery Mini P.E.K.K.A Dark Prince Freeze Hunter
Bomber Royal Delivery Mini P.E.K.K.A Dark Prince Freeze Hunter Ice Wizard
Bomber Royal Delivery Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Ice Wizard
Dark Prince Freeze
Bomber Dark Prince
Freeze Hunter Ice Wizard
Bomber
Freeze Hunter Ice Wizard
Mini P.E.K.K.A
Dark Prince
Hunter
Freeze
Bomber Hunter
Freeze
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Dark Prince Hunter
Bomber
Freeze Bomber Dark Prince Hunter Ice Wizard
Hunter Ice Wizard
Hunter Ice Wizard
Freeze
Mini P.E.K.K.A
Bomber Hunter
Freeze
Dark Prince Freeze
Hunter Ice Wizard
Freeze
Mini P.E.K.K.A Dark Prince Hunter
Bomber
Dark Prince
Freeze
Dark Prince Freeze

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