My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Dart Goblin Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Dragons Baby Dragon Electro Giant Lumberjack Ram Rider Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Baby Dragon Electro Giant Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Ram Rider
Giant Snowball
Bomber Skeleton Dragons Dart Goblin Baby Dragon Lumberjack Ram Rider
Zap
Bomber Dart Goblin Ram Rider
Barbarian Barrel
Bomber Dart Goblin Lumberjack
The Log
Bomber Dart Goblin Lumberjack Ram Rider
Earthquake
Bomber
Arrows
Bomber Skeleton Dragons Dart Goblin
Royal Delivery
Bomber Skeleton Dragons Dart Goblin Baby Dragon Lumberjack Ram Rider
Fireball
Bomber Skeleton Dragons Dart Goblin Baby Dragon Lumberjack Ram Rider
Poison
Bomber Skeleton Dragons Dart Goblin
Lightning
Skeleton Dragons Baby Dragon Lumberjack Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Baby Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Skeleton Dragons Baby Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Dart Goblin Skeleton Dragons Baby Dragon Lumberjack Golden Knight Ram Rider Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Dart Goblin Skeleton Dragons Baby Dragon

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Baby Dragon Lumberjack Ram Rider
Skeleton Dragons
Baby Dragon Lumberjack Ram Rider
Dart Goblin
Baby Dragon Ram Rider
Baby Dragon
Bomber Skeleton Dragons Dart Goblin Electro Giant Lumberjack Ram Rider
Electro Giant
Golden Knight Baby Dragon Lumberjack
Lumberjack
Bomber Skeleton Dragons Baby Dragon Electro Giant Ram Rider
Ram Rider
Bomber Skeleton Dragons Dart Goblin Baby Dragon Lumberjack Golden Knight
Golden Knight
Electro Giant Ram Rider

Defense Synergies 0 12

Bomber
Electro Giant Golden Knight
Skeleton Dragons
Dart Goblin Baby Dragon Lumberjack
Dart Goblin
Skeleton Dragons Baby Dragon Lumberjack Ram Rider Golden Knight
Baby Dragon
Skeleton Dragons Dart Goblin Lumberjack
Electro Giant
Bomber Golden Knight
Lumberjack
Skeleton Dragons Dart Goblin Baby Dragon Ram Rider
Ram Rider
Dart Goblin Lumberjack
Golden Knight
Bomber Dart Goblin Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Dragons Dart Goblin Baby Dragon Ram Rider Golden Knight
Lumberjack Bomber Skeleton Dragons Dart Goblin Ram Rider
Lumberjack Ram Rider Bomber Skeleton Dragons Dart Goblin
Lumberjack Bomber Skeleton Dragons Dart Goblin Ram Rider
Bomber Lumberjack
Bomber Skeleton Dragons Dart Goblin Baby Dragon Lumberjack
Skeleton Dragons Dart Goblin Ram Rider Baby Dragon
Skeleton Dragons Dart Goblin Baby Dragon Electro Giant Ram Rider Golden Knight
Lumberjack
Bomber Dart Goblin Lumberjack
Skeleton Dragons Dart Goblin Bomber Baby Dragon Electro Giant Lumberjack Ram Rider
Skeleton Dragons Dart Goblin Baby Dragon Ram Rider
Lumberjack Bomber Skeleton Dragons Ram Rider
Bomber Skeleton Dragons Dart Goblin Baby Dragon Lumberjack Golden Knight
Lumberjack Ram Rider
Electro Giant Lumberjack Ram Rider
Bomber Skeleton Dragons Lumberjack
Bomber Skeleton Dragons Dart Goblin Baby Dragon Lumberjack Ram Rider Golden Knight
Baby Dragon Bomber Skeleton Dragons Dart Goblin Lumberjack Ram Rider
Dart Goblin Lumberjack Ram Rider
Bomber Skeleton Dragons Dart Goblin Baby Dragon Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Electro Giant
Bomber Skeleton Dragons Baby Dragon Lumberjack
Lumberjack Ram Rider Golden Knight
Lumberjack Ram Rider
Lumberjack Ram Rider
Skeleton Dragons Electro Giant Dart Goblin Baby Dragon Ram Rider
Dart Goblin Lumberjack Ram Rider
Lumberjack
Skeleton Dragons Baby Dragon
Skeleton Dragons Dart Goblin
Dart Goblin Lumberjack Golden Knight
Electro Giant
Lumberjack Ram Rider Golden Knight
Bomber Skeleton Dragons Dart Goblin Baby Dragon Electro Giant
Electro Giant Bomber Skeleton Dragons Dart Goblin Baby Dragon Lumberjack Golden Knight
Bomber Skeleton Dragons Dart Goblin Baby Dragon Electro Giant Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Dart Goblin Baby Dragon Golden Knight
Skeleton Dragons Dart Goblin Baby Dragon Ram Rider Golden Knight
Skeleton Dragons Dart Goblin Baby Dragon
Skeleton Dragons Dart Goblin
Bomber Skeleton Dragons Baby Dragon
Skeleton Dragons Electro Giant Dart Goblin Baby Dragon Ram Rider
Bomber Skeleton Dragons Dart Goblin Baby Dragon
Skeleton Dragons Dart Goblin Baby Dragon Ram Rider
Skeleton Dragons Dart Goblin Ram Rider Golden Knight
Lumberjack
Skeleton Dragons Dart Goblin Ram Rider Golden Knight
Skeleton Dragons Dart Goblin Baby Dragon
Skeleton Dragons Dart Goblin Baby Dragon Golden Knight
Skeleton Dragons Dart Goblin Baby Dragon
Skeleton Dragons Dart Goblin Baby Dragon
Bomber Skeleton Dragons Dart Goblin Baby Dragon Golden Knight
Skeleton Dragons Dart Goblin Baby Dragon
Bomber Skeleton Dragons
Bomber Skeleton Dragons Dart Goblin Baby Dragon
Bomber Skeleton Dragons Dart Goblin Baby Dragon Electro Giant Golden Knight
Skeleton Dragons Baby Dragon
Skeleton Dragons
Skeleton Dragons Baby Dragon
Electro Giant Bomber Skeleton Dragons Baby Dragon
Skeleton Dragons Dart Goblin Baby Dragon Ram Rider Golden Knight
Skeleton Dragons Baby Dragon Ram Rider Golden Knight
Skeleton Dragons Dart Goblin Baby Dragon Golden Knight
Skeleton Dragons Dart Goblin Baby Dragon Electro Giant
Skeleton Dragons Dart Goblin Electro Giant
Bomber Skeleton Dragons Dart Goblin
Skeleton Dragons
Dart Goblin
Skeleton Dragons Dart Goblin Baby Dragon Ram Rider
Skeleton Dragons Dart Goblin Baby Dragon Lumberjack
Bomber Skeleton Dragons Dart Goblin Baby Dragon
Electro Giant
Skeleton Dragons Dart Goblin
Electro Giant Skeleton Dragons Dart Goblin Baby Dragon Golden Knight
Skeleton Dragons Dart Goblin
Dart Goblin Baby Dragon Electro Giant Golden Knight

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