My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Firecracker Cannon Cart Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Cannon Cart Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Barrel Cannon Cart
Giant Snowball
Bomber Skeleton Barrel
Zap
Bomber Skeleton Barrel Firecracker Cannon Cart
Barbarian Barrel
Bomber Skeleton Barrel Firecracker Cannon Cart
The Log
Bomber Skeleton Barrel Firecracker Cannon Cart
Earthquake
Bomber Firecracker
Arrows
Bomber Skeleton Barrel Firecracker
Royal Delivery
Bomber Skeleton Barrel Firecracker Cannon Cart
Fireball
Bomber Skeleton Barrel Firecracker Cannon Cart
Poison
Bomber Skeleton Barrel Firecracker
Lightning
Cannon Cart
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Fireball Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rocket Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Skeleton Barrel Firecracker Fireball Cannon Cart Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bomber Skeleton Barrel Firecracker

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Skeleton Barrel Cannon Cart Mega Knight
Skeleton Barrel
Firecracker Fireball Bomber Mirror Cannon Cart Mega Knight
Firecracker
Skeleton Barrel Mirror Cannon Cart Mega Knight
Fireball
Skeleton Barrel Mirror Mega Knight
Rocket
Mirror
Mirror
Fireball Skeleton Barrel Firecracker Rocket Cannon Cart
Cannon Cart
Bomber Skeleton Barrel Firecracker Mirror
Mega Knight
Bomber Skeleton Barrel Firecracker Fireball

Defense Synergies 1 6

Bomber
Skeleton Barrel
Fireball Mega Knight
Firecracker
Mirror Mega Knight
Fireball
Mirror Skeleton Barrel Mega Knight
Rocket
Mirror
Fireball Firecracker Mega Knight
Cannon Cart
Mega Knight
Skeleton Barrel Firecracker Fireball Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Cart Bomber Skeleton Barrel Firecracker Fireball
Firecracker Cannon Cart Mega Knight
Rocket Mega Knight Bomber Cannon Cart
Firecracker Cannon Cart Mega Knight
Bomber Firecracker Fireball Rocket Mega Knight
Fireball Bomber Firecracker Cannon Cart Mega Knight
Rocket Firecracker Fireball
Rocket Skeleton Barrel Fireball Cannon Cart Mega Knight
Bomber Firecracker Cannon Cart Mega Knight
Bomber Firecracker Fireball Cannon Cart Mega Knight
Firecracker Fireball
Mega Knight Bomber Fireball Rocket Cannon Cart
Bomber Fireball Rocket Mega Knight Firecracker Cannon Cart
Cannon Cart Mega Knight
Rocket Fireball Mega Knight
Mega Knight Bomber Firecracker Fireball Cannon Cart
Fireball Mega Knight Bomber Firecracker Cannon Cart
Bomber Firecracker Fireball Cannon Cart Mega Knight
Cannon Cart
Bomber Mega Knight Firecracker Fireball Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Cannon Cart
Fireball Bomber Skeleton Barrel Firecracker Rocket Cannon Cart Mega Knight
Mega Knight Rocket Cannon Cart
Rocket Mega Knight Fireball Cannon Cart
Cannon Cart Mega Knight
Firecracker Fireball Rocket Skeleton Barrel
Rocket Fireball Cannon Cart
Mega Knight Cannon Cart
Rocket Mega Knight Firecracker Fireball Cannon Cart
Mega Knight Cannon Cart
Rocket Mega Knight Fireball
Rocket Cannon Cart Mega Knight Fireball
Bomber Firecracker Fireball Cannon Cart Mega Knight
Bomber Firecracker Fireball Rocket Cannon Cart
Mega Knight Bomber Firecracker Fireball Cannon Cart
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Firecracker Rocket
Firecracker Fireball Skeleton Barrel
Rocket Skeleton Barrel Fireball Cannon Cart
Cannon Cart Skeleton Barrel Firecracker Fireball Rocket
Bomber Fireball Rocket Firecracker Mega Knight
Firecracker Fireball Skeleton Barrel Rocket
Bomber Firecracker
Fireball Skeleton Barrel Firecracker
Fireball Skeleton Barrel Firecracker
Rocket Fireball
Firecracker Rocket Skeleton Barrel Fireball Cannon Cart
Fireball Firecracker Rocket
Rocket Skeleton Barrel Firecracker Fireball Cannon Cart
Skeleton Barrel Firecracker Fireball Rocket Cannon Cart
Skeleton Barrel Firecracker Fireball Cannon Cart
Rocket Bomber Skeleton Barrel Firecracker Fireball Cannon Cart
Skeleton Barrel Firecracker Fireball Rocket Cannon Cart Mega Knight
Fireball Rocket
Bomber Rocket
Rocket Bomber Skeleton Barrel Firecracker Fireball Mega Knight
Rocket Bomber Skeleton Barrel Firecracker Fireball Mega Knight
Rocket Fireball Mega Knight
Rocket Fireball
Rocket
Rocket Skeleton Barrel Fireball Cannon Cart
Firecracker Bomber Fireball Mega Knight
Firecracker Fireball Skeleton Barrel
Fireball Skeleton Barrel Mega Knight
Fireball Rocket Skeleton Barrel Firecracker
Firecracker Fireball
Rocket Skeleton Barrel Firecracker Fireball
Fireball
Bomber Fireball Rocket Mega Knight
Rocket Firecracker Fireball
Mega Knight
Rocket Firecracker Fireball
Skeleton Barrel Fireball Rocket Cannon Cart
Fireball Rocket Firecracker
Fireball
Fireball Firecracker Rocket Cannon Cart Mega Knight
Bomber Skeleton Barrel Firecracker Fireball
Rocket Fireball
Firecracker Cannon Cart Mega Knight
Firecracker Fireball Rocket
Firecracker Fireball Rocket
Skeleton Barrel Firecracker Fireball Rocket Cannon Cart Mega Knight
Cannon Cart
Fireball Firecracker Rocket Mega Knight

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