My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Firecracker Valkyrie Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Barrel Hog Rider
Giant Snowball
Bomber Skeleton Barrel Hog Rider
Zap
Bomber Skeleton Barrel Firecracker
Barbarian Barrel
Bomber Skeleton Barrel Firecracker Valkyrie Wizard Electro Wizard
The Log
Bomber Skeleton Barrel Firecracker Hog Rider
Earthquake
Bomber Firecracker Hog Rider
Arrows
Bomber Skeleton Barrel Firecracker
Royal Delivery
Bomber Skeleton Barrel Firecracker Valkyrie Hog Rider Wizard Electro Wizard
Fireball
Bomber Skeleton Barrel Firecracker Hog Rider Wizard Electro Wizard
Poison
Bomber Skeleton Barrel Firecracker Wizard Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Skeleton Barrel Firecracker Valkyrie Hog Rider Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Skeleton Barrel Firecracker Valkyrie

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Skeleton Barrel Valkyrie Hog Rider Mega Knight
Skeleton Barrel
Firecracker Bomber Valkyrie Hog Rider Mega Knight
Firecracker
Skeleton Barrel Hog Rider Valkyrie Mega Knight
Valkyrie
Hog Rider Bomber Skeleton Barrel Firecracker Wizard Electro Wizard
Hog Rider
Firecracker Valkyrie Bomber Skeleton Barrel Wizard Electro Wizard Mega Knight
Wizard
Valkyrie Hog Rider Mega Knight
Electro Wizard
Valkyrie Hog Rider Mega Knight
Mega Knight
Bomber Skeleton Barrel Firecracker Hog Rider Wizard Electro Wizard

Defense Synergies 1 10

Bomber
Valkyrie Electro Wizard
Skeleton Barrel
Mega Knight
Firecracker
Valkyrie Electro Wizard Mega Knight
Valkyrie
Firecracker Bomber Wizard Electro Wizard
Hog Rider
Wizard
Valkyrie Electro Wizard Mega Knight
Electro Wizard
Bomber Firecracker Valkyrie Wizard Mega Knight
Mega Knight
Skeleton Barrel Firecracker Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Skeleton Barrel Firecracker Valkyrie Wizard Electro Wizard
Firecracker Valkyrie Electro Wizard Mega Knight
Mega Knight Bomber Valkyrie Electro Wizard
Firecracker Valkyrie Electro Wizard Mega Knight
Bomber Firecracker Valkyrie Mega Knight
Bomber Firecracker Valkyrie Electro Wizard Mega Knight
Electro Wizard Firecracker Wizard
Skeleton Barrel Valkyrie Electro Wizard Mega Knight
Bomber Firecracker Valkyrie Electro Wizard Mega Knight
Valkyrie Electro Wizard Bomber Firecracker Wizard Mega Knight
Firecracker Wizard Electro Wizard
Mega Knight Bomber Valkyrie Wizard Electro Wizard
Bomber Valkyrie Wizard Mega Knight Firecracker Electro Wizard
Electro Wizard Mega Knight
Electro Wizard Mega Knight
Wizard Mega Knight Bomber Firecracker Valkyrie Electro Wizard
Valkyrie Mega Knight Bomber Firecracker Wizard Electro Wizard
Valkyrie Wizard Bomber Firecracker Electro Wizard Mega Knight
Electro Wizard
Bomber Valkyrie Wizard Mega Knight Firecracker Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Electro Wizard
Electro Wizard Bomber Skeleton Barrel Firecracker Valkyrie Wizard Mega Knight
Mega Knight Valkyrie Electro Wizard
Valkyrie Mega Knight Electro Wizard
Valkyrie Mega Knight
Firecracker Wizard Skeleton Barrel Electro Wizard
Valkyrie Electro Wizard
Mega Knight Valkyrie
Electro Wizard Mega Knight Firecracker Valkyrie
Mega Knight Valkyrie
Mega Knight Valkyrie Electro Wizard
Mega Knight Valkyrie Wizard
Wizard Bomber Firecracker Valkyrie Mega Knight
Electro Wizard Bomber Firecracker Valkyrie
Valkyrie Mega Knight Bomber Firecracker Wizard Electro Wizard
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Valkyrie
Firecracker Skeleton Barrel Electro Wizard
Skeleton Barrel
Skeleton Barrel Firecracker Valkyrie
Bomber Wizard Firecracker Valkyrie Mega Knight
Firecracker Wizard Skeleton Barrel
Bomber Firecracker Wizard
Skeleton Barrel Firecracker Wizard
Skeleton Barrel Firecracker Wizard
Electro Wizard
Firecracker Skeleton Barrel Valkyrie Wizard Electro Wizard
Firecracker Wizard
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Bomber Skeleton Barrel Firecracker Wizard
Skeleton Barrel Firecracker Wizard Mega Knight
Bomber
Bomber Skeleton Barrel Firecracker Wizard Electro Wizard Mega Knight
Bomber Skeleton Barrel Firecracker Valkyrie Wizard Mega Knight
Mega Knight
Wizard
Skeleton Barrel
Firecracker Bomber Valkyrie Wizard Mega Knight
Firecracker Skeleton Barrel Wizard Electro Wizard
Skeleton Barrel Wizard Mega Knight
Skeleton Barrel Firecracker
Firecracker Wizard Electro Wizard
Electro Wizard Skeleton Barrel Firecracker Wizard
Bomber Wizard Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker Wizard
Skeleton Barrel Electro Wizard
Firecracker Wizard Electro Wizard
Firecracker Valkyrie Wizard Electro Wizard Mega Knight
Bomber Skeleton Barrel Firecracker Wizard
Firecracker Mega Knight
Firecracker Electro Wizard
Firecracker Electro Wizard
Skeleton Barrel Firecracker Electro Wizard Mega Knight
Firecracker Wizard Mega Knight

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