My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Musketeer Executioner Fisherman Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Hogs Fisherman
Giant Snowball
Bomber Musketeer Royal Hogs Fisherman
Zap
Bomber Royal Hogs Fisherman
Barbarian Barrel
Bomber Tesla Musketeer Royal Hogs Executioner
The Log
Bomber Mini P.E.K.K.A Musketeer Royal Hogs Fisherman
Earthquake
Bomber Tesla Royal Hogs
Arrows
Bomber Royal Hogs
Royal Delivery
Bomber Mini P.E.K.K.A Musketeer Royal Hogs Executioner Fisherman
Fireball
Bomber Tesla Musketeer Royal Hogs Executioner Fisherman
Poison
Bomber Musketeer Royal Hogs Executioner Fisherman
Lightning
Tesla Mini P.E.K.K.A Musketeer Executioner Fisherman Goblinstein
Rocket
Musketeer Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Fisherman Tesla Mini P.E.K.K.A Musketeer Royal Hogs Executioner Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bomber Fisherman Tesla Mini P.E.K.K.A

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Royal Hogs
Tesla
Mini P.E.K.K.A
Bomber Musketeer Royal Hogs
Musketeer
Mini P.E.K.K.A Royal Hogs Fisherman
Royal Hogs
Bomber Mini P.E.K.K.A Musketeer Executioner Fisherman
Executioner
Royal Hogs
Fisherman
Musketeer Royal Hogs
Goblinstein

Defense Synergies 1 8

Bomber
Tesla Mini P.E.K.K.A Fisherman
Tesla
Musketeer Bomber Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Tesla Musketeer Executioner Fisherman
Musketeer
Tesla Mini P.E.K.K.A Fisherman
Royal Hogs
Executioner
Mini P.E.K.K.A
Fisherman
Bomber Mini P.E.K.K.A Musketeer
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tesla Musketeer Executioner
Mini P.E.K.K.A Tesla Musketeer Executioner Fisherman
Tesla Mini P.E.K.K.A Fisherman Bomber Musketeer Executioner
Tesla Mini P.E.K.K.A Musketeer Fisherman
Bomber Mini P.E.K.K.A
Bomber Tesla Musketeer Executioner
Tesla Musketeer Executioner
Tesla Musketeer
Tesla Mini P.E.K.K.A Musketeer Fisherman
Bomber Tesla Mini P.E.K.K.A Musketeer Fisherman
Executioner Bomber Tesla Musketeer Fisherman
Tesla Musketeer Executioner
Tesla Mini P.E.K.K.A Bomber Musketeer
Bomber Executioner Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A Fisherman
Tesla Bomber Mini P.E.K.K.A Musketeer Executioner Fisherman
Tesla Bomber Musketeer Executioner Fisherman
Executioner Bomber Tesla Musketeer Fisherman
Mini P.E.K.K.A Tesla Musketeer Fisherman
Bomber Tesla Mini P.E.K.K.A Musketeer Executioner Fisherman
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Fisherman
Bomber Tesla Mini P.E.K.K.A Musketeer Executioner Fisherman
Mini P.E.K.K.A Musketeer Fisherman
Mini P.E.K.K.A Tesla Musketeer Fisherman
Tesla Mini P.E.K.K.A Musketeer Executioner Fisherman
Executioner Tesla Musketeer
Mini P.E.K.K.A Tesla Musketeer
Mini P.E.K.K.A Tesla Fisherman
Mini P.E.K.K.A
Tesla Musketeer
Tesla Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Tesla Executioner
Bomber Tesla Musketeer Executioner
Tesla Bomber Mini P.E.K.K.A Musketeer Executioner Fisherman
Executioner Bomber Tesla Mini P.E.K.K.A Musketeer
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Musketeer Executioner Fisherman
Musketeer
Bomber Executioner
Executioner Musketeer
Bomber Musketeer Executioner
Executioner
Fisherman
Mini P.E.K.K.A Musketeer Fisherman
Musketeer Fisherman
Musketeer Executioner
Musketeer Executioner Fisherman
Musketeer Fisherman
Musketeer Fisherman
Bomber Musketeer Executioner
Musketeer Executioner
Bomber Mini P.E.K.K.A Fisherman
Bomber Mini P.E.K.K.A Musketeer Executioner Fisherman
Bomber
Musketeer
Musketeer Fisherman
Musketeer
Bomber Executioner
Fisherman
Musketeer Executioner Fisherman
Musketeer Fisherman
Musketeer Fisherman
Musketeer Executioner
Musketeer
Mini P.E.K.K.A
Bomber Musketeer
Musketeer
Musketeer Executioner
Mini P.E.K.K.A Musketeer Executioner
Bomber Musketeer Executioner
Musketeer Executioner
Musketeer
Musketeer Executioner
Musketeer Executioner

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