My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Cage Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Goblin Cage Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram Guards Skeleton Army
Giant Snowball
Bomber Tombstone Battle Ram Guards Skeleton Army
Zap
Bomber Tombstone Battle Ram Guards Skeleton Army
Barbarian Barrel
Bomber Tombstone Goblin Cage Battle Ram Bomb Tower Guards Skeleton Army
The Log
Bomber Tombstone Goblin Cage Battle Ram Guards Skeleton Army
Earthquake
Bomber Tombstone Goblin Cage Bomb Tower Guards Skeleton Army
Arrows
Bomber Tombstone Guards Skeleton Army
Royal Delivery
Bomber Goblin Cage Battle Ram Guards Skeleton Army
Fireball
Bomber Tombstone Goblin Cage Battle Ram Bomb Tower Skeleton Army
Poison
Bomber Tombstone Goblin Cage Bomb Tower Guards Skeleton Army
Lightning
Tombstone Goblin Cage Battle Ram Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Ram Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Tombstone Guards Skeleton Army Fireball Goblin Cage Battle Ram Bomb Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Tombstone Guards Skeleton Army

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Goblin Cage Battle Ram
Tombstone
Fireball
Battle Ram
Goblin Cage
Bomber Battle Ram
Battle Ram
Bomber Fireball Goblin Cage
Bomb Tower
Guards
Skeleton Army

Defense Synergies 0 11

Bomber
Tombstone Goblin Cage Guards
Tombstone
Bomber Fireball Guards
Fireball
Tombstone Goblin Cage Bomb Tower
Goblin Cage
Bomber Fireball Guards Skeleton Army
Battle Ram
Bomb Tower
Fireball Skeleton Army
Guards
Bomber Tombstone Goblin Cage Skeleton Army
Skeleton Army
Goblin Cage Bomb Tower Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Tombstone Fireball Goblin Cage
Bomb Tower Skeleton Army Tombstone Goblin Cage
Goblin Cage Bomb Tower Skeleton Army Bomber Tombstone
Goblin Cage Bomb Tower Skeleton Army Tombstone Guards
Bomber Tombstone Fireball Goblin Cage Bomb Tower Skeleton Army
Fireball Skeleton Army Bomber Bomb Tower Guards
Tombstone Fireball Goblin Cage Bomb Tower
Fireball Goblin Cage Bomb Tower
Tombstone Goblin Cage Bomb Tower Skeleton Army
Guards Skeleton Army Bomber
Guards Skeleton Army Bomber Tombstone Fireball Bomb Tower
Fireball
Tombstone Goblin Cage Bomb Tower Skeleton Army Bomber Fireball Guards
Bomber Fireball Bomb Tower Skeleton Army Tombstone Goblin Cage Guards
Skeleton Army Tombstone Goblin Cage Bomb Tower
Bomb Tower Skeleton Army Fireball Goblin Cage
Bomb Tower Bomber Tombstone Fireball Goblin Cage Skeleton Army
Tombstone Fireball Goblin Cage Bomb Tower Bomber Guards Skeleton Army
Goblin Cage Bomb Tower Bomber Tombstone Fireball Guards
Goblin Cage Bomb Tower
Bomber Skeleton Army Fireball Bomb Tower Guards
Tombstone Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Tombstone Fireball Goblin Cage
Fireball Bomber Bomb Tower
Tombstone Guards Skeleton Army Goblin Cage Bomb Tower
Guards Skeleton Army Fireball Goblin Cage
Tombstone Goblin Cage Guards Skeleton Army
Fireball Bomb Tower
Guards Skeleton Army Tombstone Fireball Goblin Cage Bomb Tower
Goblin Cage Bomb Tower Skeleton Army
Goblin Cage Tombstone Fireball Bomb Tower Skeleton Army
Tombstone Goblin Cage Guards Skeleton Army
Tombstone Goblin Cage Bomb Tower Guards
Skeleton Army Fireball Goblin Cage Guards
Skeleton Army Tombstone Fireball Goblin Cage Bomb Tower Guards
Bomber Fireball Goblin Cage Bomb Tower Skeleton Army
Tombstone Guards Skeleton Army Bomber Fireball Goblin Cage Bomb Tower
Bomber Fireball Goblin Cage Bomb Tower
Bomber Tombstone Fireball Goblin Cage Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball
Fireball
Fireball Guards
Bomber Fireball
Fireball
Bomber
Fireball
Fireball
Fireball Guards
Fireball
Fireball
Fireball
Fireball
Fireball
Bomber Fireball
Fireball
Fireball
Bomber
Bomber Fireball
Bomber Fireball
Fireball
Fireball
Fireball
Bomber Fireball
Fireball
Fireball
Fireball
Fireball
Fireball Guards
Fireball
Bomber Fireball
Fireball
Fireball
Tombstone Fireball Guards Skeleton Army
Fireball
Fireball
Fireball
Bomber Fireball
Fireball
Fireball Guards
Fireball
Fireball
Fireball

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