My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Elixir Golem Valkyrie Witch Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem
Giant Snowball
Bomber Witch
Zap
Bomber Firecracker Witch
Barbarian Barrel
Bomber Firecracker Elixir Golem Valkyrie Witch Magic Archer
The Log
Bomber Firecracker Elixir Golem Witch
Earthquake
Bomber Firecracker Elixir Golem Witch
Arrows
Bomber Firecracker Witch
Royal Delivery
Bomber Firecracker Elixir Golem Valkyrie Witch Magic Archer
Fireball
Bomber Firecracker Elixir Golem Witch Magic Archer
Poison
Bomber Firecracker Elixir Golem Witch Magic Archer
Lightning
Valkyrie Witch Magic Archer
Rocket
Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Fireball Valkyrie Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Firecracker Elixir Golem Fireball Valkyrie Magic Archer Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Firecracker Elixir Golem Fireball

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elixir Golem Valkyrie Mega Knight
Firecracker
Elixir Golem Valkyrie Mega Knight
Elixir Golem
Firecracker Bomber Fireball Witch Magic Archer
Fireball
Elixir Golem Magic Archer Mega Knight
Valkyrie
Bomber Firecracker Witch Magic Archer
Witch
Elixir Golem Valkyrie Mega Knight
Magic Archer
Elixir Golem Fireball Valkyrie Mega Knight
Mega Knight
Bomber Firecracker Fireball Witch Magic Archer

Defense Synergies 1 8

Bomber
Valkyrie
Firecracker
Valkyrie Mega Knight
Elixir Golem
Fireball
Valkyrie Mega Knight
Valkyrie
Firecracker Bomber Fireball Witch Magic Archer
Witch
Valkyrie Mega Knight
Magic Archer
Valkyrie Mega Knight
Mega Knight
Firecracker Fireball Witch Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Fireball Valkyrie Magic Archer
Firecracker Valkyrie Witch Mega Knight
Witch Mega Knight Bomber Valkyrie
Witch Firecracker Valkyrie Mega Knight
Bomber Firecracker Fireball Valkyrie Mega Knight
Fireball Bomber Firecracker Valkyrie Magic Archer Mega Knight
Firecracker Fireball Witch Magic Archer
Fireball Valkyrie Magic Archer Mega Knight
Witch
Bomber Firecracker Valkyrie Mega Knight
Valkyrie Witch Bomber Firecracker Fireball Magic Archer Mega Knight
Firecracker Fireball Witch Magic Archer
Mega Knight Bomber Fireball Valkyrie Witch
Bomber Fireball Valkyrie Mega Knight Firecracker Witch Magic Archer
Mega Knight
Fireball Mega Knight
Mega Knight Bomber Firecracker Fireball Valkyrie Witch
Fireball Valkyrie Mega Knight Bomber Firecracker Witch Magic Archer
Valkyrie Witch Bomber Firecracker Fireball Magic Archer Mega Knight
Bomber Valkyrie Mega Knight Firecracker Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Witch
Fireball Bomber Firecracker Valkyrie Magic Archer Mega Knight
Mega Knight Valkyrie Witch
Valkyrie Mega Knight Fireball
Valkyrie Witch Mega Knight
Firecracker Fireball Witch Magic Archer
Fireball Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Firecracker Fireball Valkyrie Witch Magic Archer
Witch
Mega Knight Valkyrie Witch
Mega Knight Fireball Valkyrie
Mega Knight Fireball Valkyrie Witch
Bomber Firecracker Fireball Valkyrie Witch Magic Archer Mega Knight
Witch Bomber Firecracker Fireball Valkyrie Magic Archer
Valkyrie Mega Knight Bomber Firecracker Fireball Witch Magic Archer
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Valkyrie
Firecracker Fireball Magic Archer
Fireball Magic Archer
Firecracker Fireball Valkyrie
Bomber Fireball Firecracker Valkyrie Magic Archer Mega Knight
Firecracker Fireball Witch Magic Archer
Bomber Firecracker Witch Magic Archer
Fireball Firecracker Magic Archer
Fireball Firecracker
Fireball
Firecracker Fireball Valkyrie Magic Archer
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Bomber Firecracker Fireball Witch Magic Archer
Magic Archer Firecracker Fireball Mega Knight
Fireball
Bomber
Bomber Firecracker Fireball Magic Archer Mega Knight
Bomber Firecracker Fireball Valkyrie Witch Magic Archer Mega Knight
Fireball Magic Archer Mega Knight
Fireball
Fireball
Firecracker Bomber Fireball Valkyrie Witch Magic Archer Mega Knight
Witch
Firecracker Fireball Witch Magic Archer
Fireball Witch Magic Archer Mega Knight
Fireball Firecracker Magic Archer
Firecracker Fireball Witch Magic Archer
Firecracker Fireball Witch
Fireball
Bomber Fireball Magic Archer Mega Knight
Firecracker Fireball Magic Archer
Mega Knight
Firecracker Fireball Magic Archer
Fireball Witch Magic Archer
Fireball Firecracker Witch Magic Archer
Fireball
Fireball Firecracker Valkyrie Magic Archer Mega Knight
Bomber Firecracker Fireball Magic Archer
Fireball
Firecracker Mega Knight
Firecracker Fireball Witch Magic Archer
Firecracker Fireball Witch Magic Archer
Firecracker Fireball Witch Magic Archer Mega Knight
Fireball Firecracker Mega Knight

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