My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Goblin Giant Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Valkyrie Witch Goblin Giant Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Night Witch
Giant Snowball
Bomber Guards Witch Night Witch
Zap
Bomber Firecracker Guards Witch Goblin Giant Night Witch
Barbarian Barrel
Bomber Firecracker Valkyrie Guards Witch Night Witch
The Log
Bomber Firecracker Guards Witch
Earthquake
Bomber Firecracker Guards Witch
Arrows
Bomber Firecracker Guards Witch Night Witch
Royal Delivery
Bomber Firecracker Valkyrie Guards Witch Night Witch
Fireball
Bomber Firecracker Witch Night Witch
Poison
Bomber Firecracker Guards Witch Night Witch
Lightning
Valkyrie Witch Night Witch
Rocket
Valkyrie Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Firecracker Guards Valkyrie Night Witch Witch Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Firecracker Guards

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie Goblin Giant
Firecracker
Valkyrie Goblin Giant
Valkyrie
Bomber Firecracker Witch
Guards
The Log
Witch
Valkyrie Goblin Giant
Goblin Giant
Bomber Firecracker Witch The Log Night Witch
The Log
Guards Goblin Giant
Night Witch
Goblin Giant

Defense Synergies 2 13

Bomber
Valkyrie Guards The Log
Firecracker
Valkyrie The Log Guards Night Witch
Valkyrie
Firecracker Bomber Witch The Log Night Witch
Guards
Bomber Firecracker Witch The Log
Witch
Valkyrie Guards The Log
Goblin Giant
The Log
The Log
Firecracker Bomber Valkyrie Guards Witch Goblin Giant Night Witch
Night Witch
Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Firecracker Valkyrie Goblin Giant The Log
Firecracker Valkyrie Witch The Log Night Witch
Witch Bomber Valkyrie Night Witch
Witch Night Witch Firecracker Valkyrie Guards
Bomber Firecracker Valkyrie The Log
The Log Bomber Firecracker Valkyrie Guards Night Witch
Firecracker Witch Night Witch
Valkyrie Goblin Giant The Log
Witch Night Witch
Guards Bomber Firecracker Valkyrie Night Witch
Valkyrie Guards Witch Bomber Firecracker Goblin Giant The Log Night Witch
Firecracker Witch Night Witch
Night Witch Bomber Valkyrie Guards Witch The Log
Bomber Valkyrie Firecracker Guards Witch The Log Night Witch
The Log
Bomber Firecracker Valkyrie Witch Night Witch
Valkyrie Bomber Firecracker Guards Witch The Log Night Witch
Valkyrie Witch The Log Bomber Firecracker Guards
Bomber Valkyrie Firecracker Guards Witch Goblin Giant The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Witch
Bomber Firecracker Valkyrie The Log
Guards Valkyrie Witch Goblin Giant The Log
Valkyrie Guards Goblin Giant The Log Night Witch
Valkyrie Guards Witch Goblin Giant Night Witch
Firecracker Witch Goblin Giant
Guards Valkyrie Witch Goblin Giant Night Witch
Valkyrie Goblin Giant
Firecracker Valkyrie Witch The Log
Witch Guards Goblin Giant
Valkyrie Guards Witch
Valkyrie Guards Goblin Giant The Log
Valkyrie Guards Witch Goblin Giant Night Witch
Bomber Firecracker Valkyrie Witch
Guards Witch Bomber Firecracker Valkyrie Goblin Giant The Log Night Witch
Valkyrie Bomber Firecracker Witch The Log
Bomber
Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards The Log
Firecracker The Log
Goblin Giant The Log
Firecracker Valkyrie Guards The Log
Bomber Firecracker Valkyrie The Log
Firecracker Witch Goblin Giant
Bomber Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Guards Night Witch
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Bomber Firecracker Witch The Log
Firecracker The Log
Bomber Night Witch
Bomber Firecracker The Log
Bomber Firecracker Valkyrie Witch The Log
The Log Night Witch
The Log
The Log
Firecracker The Log Bomber Valkyrie Witch
Witch
Firecracker The Log Witch
Witch The Log
Firecracker The Log
Firecracker Witch Night Witch
Firecracker Guards Witch
Night Witch
Bomber The Log Night Witch
Firecracker
Firecracker The Log
Guards Witch Night Witch
Firecracker Witch
The Log
Firecracker Valkyrie
The Log Bomber Firecracker
Firecracker
Firecracker Guards Witch The Log
Firecracker Witch
Firecracker Witch Goblin Giant The Log
Firecracker

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