My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Wizard Electro Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Wall Breakers Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Wall Breakers Skeleton Army
Giant Snowball
Bomber Wall Breakers Skeleton Army Electro Dragon Lumberjack
Zap
Bomber Wall Breakers Skeleton Army
Barbarian Barrel
Bomber Valkyrie Wizard Wall Breakers Skeleton Army Lumberjack
The Log
Bomber Mini P.E.K.K.A Wall Breakers Skeleton Army Lumberjack
Earthquake
Bomber Skeleton Army
Arrows
Bomber Wall Breakers Skeleton Army
Royal Delivery
Bomber Mini P.E.K.K.A Valkyrie Wizard Wall Breakers Skeleton Army Electro Dragon Lumberjack
Fireball
Bomber Wizard Wall Breakers Skeleton Army Electro Dragon Lumberjack
Poison
Bomber Wizard Skeleton Army Electro Dragon
Lightning
Mini P.E.K.K.A Valkyrie Wizard Electro Dragon Lumberjack
Rocket
Valkyrie Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Wizard Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Wall Breakers Skeleton Army Mini P.E.K.K.A Valkyrie Lumberjack Wizard Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Wall Breakers Skeleton Army Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Mini P.E.K.K.A Valkyrie Lumberjack
Mini P.E.K.K.A
Bomber Valkyrie Wizard Lumberjack
Valkyrie
Wall Breakers Lumberjack Bomber Mini P.E.K.K.A Wizard Electro Dragon
Wizard
Mini P.E.K.K.A Valkyrie Lumberjack
Wall Breakers
Valkyrie
Skeleton Army
Electro Dragon
Valkyrie
Lumberjack
Valkyrie Bomber Mini P.E.K.K.A Wizard

Defense Synergies 0 14

Bomber
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Bomber Valkyrie Wizard Skeleton Army Electro Dragon
Valkyrie
Bomber Mini P.E.K.K.A Wizard Electro Dragon Lumberjack
Wizard
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Wall Breakers
Skeleton Army
Mini P.E.K.K.A Wizard Electro Dragon Lumberjack
Electro Dragon
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Lumberjack
Valkyrie Wizard Skeleton Army Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie Wizard Electro Dragon
Mini P.E.K.K.A Skeleton Army Lumberjack Valkyrie Electro Dragon
Mini P.E.K.K.A Skeleton Army Lumberjack Bomber Valkyrie Electro Dragon
Mini P.E.K.K.A Skeleton Army Lumberjack Valkyrie Electro Dragon
Bomber Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Skeleton Army Bomber Valkyrie Electro Dragon Lumberjack
Wizard Electro Dragon
Valkyrie Electro Dragon
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Bomber Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Skeleton Army Bomber Wizard Electro Dragon Lumberjack
Wizard Electro Dragon
Mini P.E.K.K.A Skeleton Army Lumberjack Bomber Valkyrie Wizard Electro Dragon
Bomber Valkyrie Wizard Skeleton Army Mini P.E.K.K.A Electro Dragon Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Mini P.E.K.K.A Lumberjack
Wizard Bomber Mini P.E.K.K.A Valkyrie Skeleton Army Electro Dragon Lumberjack
Valkyrie Bomber Wizard Skeleton Army Electro Dragon Lumberjack
Valkyrie Wizard Bomber Electro Dragon Lumberjack
Mini P.E.K.K.A Lumberjack
Bomber Valkyrie Wizard Skeleton Army Mini P.E.K.K.A Electro Dragon Lumberjack
Mini P.E.K.K.A Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Bomber Mini P.E.K.K.A Valkyrie Wizard Electro Dragon Lumberjack
Skeleton Army Lumberjack Mini P.E.K.K.A Valkyrie Electro Dragon
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Wizard Electro Dragon
Mini P.E.K.K.A Skeleton Army Valkyrie Lumberjack
Mini P.E.K.K.A Valkyrie Skeleton Army Lumberjack
Electro Dragon Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Mini P.E.K.K.A Valkyrie Electro Dragon Lumberjack
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Valkyrie Wizard Lumberjack
Wizard Bomber Valkyrie Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Bomber Mini P.E.K.K.A Valkyrie Lumberjack
Valkyrie Bomber Mini P.E.K.K.A Wizard Electro Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Electro Dragon
Electro Dragon
Electro Dragon
Valkyrie
Bomber Wizard Valkyrie
Wizard Electro Dragon
Bomber Wizard
Wizard Electro Dragon
Wizard Electro Dragon
Mini P.E.K.K.A Electro Dragon Lumberjack
Valkyrie Wizard Electro Dragon
Wizard Electro Dragon
Electro Dragon
Bomber Wizard Electro Dragon
Wizard Electro Dragon
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Wizard Electro Dragon
Bomber Valkyrie Wizard Electro Dragon
Wizard
Electro Dragon
Bomber Valkyrie Wizard Electro Dragon
Wizard Electro Dragon
Wizard Electro Dragon
Wizard Electro Dragon
Electro Dragon Wizard
Mini P.E.K.K.A
Bomber Wizard Electro Dragon
Electro Dragon
Wizard
Skeleton Army Electro Dragon
Wizard Electro Dragon
Mini P.E.K.K.A Valkyrie Wizard Electro Dragon Lumberjack
Bomber Wizard Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Wizard Electro Dragon

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