My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Witch Balloon Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Barrel Skeleton Army Balloon Inferno Dragon
Giant Snowball
Bomber Goblin Barrel Skeleton Army Witch Balloon Inferno Dragon
Zap
Bomber Goblin Barrel Skeleton Army Witch Balloon Inferno Dragon
Barbarian Barrel
Bomber Valkyrie Goblin Barrel Skeleton Army Witch
The Log
Bomber Goblin Barrel Skeleton Army Witch
Earthquake
Bomber Goblin Barrel Skeleton Army Witch
Arrows
Bomber Goblin Barrel Skeleton Army Witch
Royal Delivery
Bomber Valkyrie Goblin Barrel Skeleton Army Witch Balloon Inferno Dragon
Fireball
Bomber Goblin Barrel Skeleton Army Witch Balloon Inferno Dragon
Poison
Bomber Skeleton Army Witch Balloon
Lightning
Valkyrie Witch Balloon Inferno Dragon Goblinstein
Rocket
Valkyrie Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Barrel Skeleton Army Valkyrie Inferno Dragon Witch Balloon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Barrel Skeleton Army Valkyrie

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Valkyrie
Valkyrie
Goblin Barrel Balloon Bomber Witch
Goblin Barrel
Valkyrie Skeleton Army Balloon
Skeleton Army
Goblin Barrel
Witch
Valkyrie
Balloon
Valkyrie Goblin Barrel
Inferno Dragon
Goblinstein

Defense Synergies 0 3

Bomber
Valkyrie
Valkyrie
Bomber Witch
Goblin Barrel
Skeleton Army
Inferno Dragon
Witch
Valkyrie
Balloon
Inferno Dragon
Skeleton Army
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Valkyrie
Skeleton Army Inferno Dragon Valkyrie Witch
Skeleton Army Witch Bomber Valkyrie Inferno Dragon
Skeleton Army Witch Inferno Dragon Valkyrie
Bomber Valkyrie Skeleton Army
Skeleton Army Bomber Valkyrie
Inferno Dragon Witch
Valkyrie
Witch Inferno Dragon Skeleton Army
Skeleton Army Bomber Valkyrie
Valkyrie Skeleton Army Witch Bomber
Inferno Dragon Witch
Skeleton Army Bomber Valkyrie Witch
Bomber Valkyrie Skeleton Army Witch
Skeleton Army Inferno Dragon
Skeleton Army Inferno Dragon
Bomber Valkyrie Skeleton Army Witch
Valkyrie Bomber Skeleton Army Witch
Valkyrie Witch Bomber Inferno Dragon
Inferno Dragon
Bomber Valkyrie Skeleton Army Witch
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Witch
Bomber Valkyrie Inferno Dragon
Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army
Valkyrie Skeleton Army Witch Inferno Dragon
Witch
Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army Inferno Dragon
Valkyrie Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Valkyrie Witch
Bomber Valkyrie Skeleton Army Witch
Skeleton Army Witch Bomber Valkyrie Inferno Dragon
Valkyrie Bomber Witch Inferno Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Bomber Valkyrie
Witch
Bomber Witch
Valkyrie
Bomber Witch
Bomber
Bomber
Bomber Valkyrie Witch
Bomber Valkyrie Witch
Witch Inferno Dragon
Witch
Witch
Witch
Witch
Bomber
Skeleton Army Witch
Witch
Valkyrie
Bomber
Witch
Witch
Witch
Inferno Dragon

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