My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Valkyrie Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers Goblin Gang
Giant Snowball
Bomber Archers Cannon Goblin Gang Witch
Zap
Bomber Archers Cannon Goblin Gang Witch
Barbarian Barrel
Bomber Archers Cannon Goblin Gang Valkyrie Witch
The Log
Bomber Archers Cannon Goblin Gang Witch
Earthquake
Bomber Archers Cannon Goblin Gang Witch
Arrows
Bomber Archers Goblin Gang Witch
Royal Delivery
Bomber Archers Goblin Gang Valkyrie Witch P.E.K.K.A
Fireball
Bomber Archers Cannon Goblin Gang Witch
Poison
Bomber Archers Cannon Goblin Gang Witch
Lightning
Cannon Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Cannon Goblin Gang Valkyrie Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Cannon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Valkyrie P.E.K.K.A
Zap
P.E.K.K.A Bomber Archers Valkyrie Witch
Archers
Valkyrie Zap P.E.K.K.A
Cannon
Goblin Gang
Valkyrie P.E.K.K.A
Valkyrie
Archers Bomber Zap Goblin Gang Witch P.E.K.K.A
Witch
Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Bomber Archers Goblin Gang Valkyrie Witch

Defense Synergies 2 20

Bomber
Zap Cannon Valkyrie P.E.K.K.A
Zap
Cannon Bomber Archers Goblin Gang Valkyrie Witch P.E.K.K.A
Archers
Valkyrie Zap Cannon Goblin Gang Witch P.E.K.K.A
Cannon
Zap Bomber Archers Goblin Gang Valkyrie Witch
Goblin Gang
Zap Archers Cannon Valkyrie P.E.K.K.A
Valkyrie
Archers Bomber Zap Cannon Goblin Gang Witch P.E.K.K.A
Witch
Zap Archers Cannon Valkyrie
P.E.K.K.A
Bomber Zap Archers Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Cannon Valkyrie
P.E.K.K.A Zap Cannon Goblin Gang Valkyrie Witch
Cannon Goblin Gang Witch P.E.K.K.A Bomber Archers Valkyrie
Cannon Witch P.E.K.K.A Goblin Gang Valkyrie
Bomber Valkyrie P.E.K.K.A
Goblin Gang Bomber Zap Archers Cannon Valkyrie
Zap Archers Cannon Goblin Gang Witch
Zap Cannon Valkyrie P.E.K.K.A
Cannon Witch P.E.K.K.A Goblin Gang
Goblin Gang Bomber Archers Cannon Valkyrie
Archers Goblin Gang Valkyrie Witch Bomber Zap Cannon
Zap Archers Goblin Gang Witch
Cannon P.E.K.K.A Bomber Zap Goblin Gang Valkyrie Witch
Bomber Valkyrie Zap Cannon Goblin Gang Witch P.E.K.K.A
P.E.K.K.A Cannon Goblin Gang
Zap Cannon Goblin Gang P.E.K.K.A
Bomber Cannon Goblin Gang Valkyrie Witch P.E.K.K.A
Cannon Valkyrie Bomber Zap Archers Goblin Gang Witch
Zap Valkyrie Witch Bomber Archers Cannon
P.E.K.K.A Cannon
Bomber Goblin Gang Valkyrie Archers Cannon Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Archers Witch P.E.K.K.A
Bomber Zap Archers Goblin Gang Valkyrie
Goblin Gang P.E.K.K.A Zap Valkyrie Witch
Goblin Gang Valkyrie P.E.K.K.A Zap
P.E.K.K.A Cannon Goblin Gang Valkyrie Witch
Zap Archers Goblin Gang Witch
Goblin Gang P.E.K.K.A Archers Valkyrie Witch
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A Cannon Goblin Gang
P.E.K.K.A Valkyrie Witch
P.E.K.K.A Zap Valkyrie
P.E.K.K.A Cannon Goblin Gang Valkyrie Witch
Bomber Archers Cannon Valkyrie Witch
Goblin Gang Witch Bomber Zap Archers Valkyrie P.E.K.K.A
Valkyrie Bomber Zap Archers Cannon Witch P.E.K.K.A
Bomber Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Bomber Zap Valkyrie
Zap Witch
Bomber Archers Witch
Zap
Zap
Goblin Gang
Zap Valkyrie
Zap Archers
Zap
Bomber Zap Witch
Bomber
Bomber Zap Archers
Bomber Zap Valkyrie Witch
Zap
Zap Bomber Valkyrie Witch
Witch
Zap Witch
Zap Witch
Zap
Zap Archers Witch
Zap Witch
Bomber Zap
Zap
P.E.K.K.A
Zap Archers Goblin Gang Witch
Zap Archers Witch
Goblin Gang Valkyrie
Bomber Zap
Zap
P.E.K.K.A
Zap Goblin Gang Witch
Zap Witch
Zap Witch
P.E.K.K.A

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