My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Tesla Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Firecracker Tesla Goblin Cage Wizard Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers
Giant Snowball
Bomber Archers
Zap
Bomber Archers Firecracker Goblin Giant
Barbarian Barrel
Bomber Archers Firecracker Tesla Goblin Cage Wizard
The Log
Bomber Archers Firecracker Goblin Cage
Earthquake
Bomber Archers Firecracker Tesla Goblin Cage
Arrows
Bomber Archers Firecracker
Royal Delivery
Bomber Archers Firecracker Goblin Cage Wizard
Fireball
Bomber Archers Firecracker Tesla Goblin Cage Wizard
Poison
Bomber Archers Firecracker Goblin Cage Wizard
Lightning
Tesla Goblin Cage Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Wizard

Ladder info

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Firecracker Tesla Goblin Cage Wizard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Goblin Cage Goblin Giant
Zap
Firecracker Goblin Giant Bomber Archers Goblin Cage
Archers
Zap Goblin Cage Goblin Giant
Firecracker
Zap Goblin Cage Goblin Giant
Tesla
Goblin Cage
Bomber Zap Archers Firecracker
Wizard
Goblin Giant
Goblin Giant
Zap Bomber Archers Firecracker Wizard

Defense Synergies 1 15

Bomber
Zap Tesla Goblin Cage
Zap
Goblin Giant Bomber Archers Firecracker Tesla Goblin Cage
Archers
Zap Firecracker Tesla Goblin Cage Goblin Giant
Firecracker
Zap Archers Tesla Goblin Cage
Tesla
Bomber Zap Archers Firecracker Wizard
Goblin Cage
Bomber Zap Archers Firecracker Wizard
Wizard
Tesla Goblin Cage
Goblin Giant
Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Tesla Goblin Cage Wizard Goblin Giant
Bomber Zap Firecracker Tesla Goblin Cage
Tesla Goblin Cage Bomber Archers
Tesla Goblin Cage Bomber Firecracker
Bomber Firecracker Goblin Cage
Bomber Zap Archers Firecracker Tesla
Tesla Zap Archers Firecracker Goblin Cage Wizard
Zap Tesla Goblin Cage Goblin Giant
Tesla Goblin Cage
Bomber Archers Firecracker Tesla
Archers Bomber Zap Firecracker Tesla Wizard Goblin Giant
Tesla Zap Archers Firecracker Wizard
Tesla Goblin Cage Bomber Zap Wizard
Bomber Wizard Zap Firecracker Tesla Goblin Cage
Tesla Goblin Cage
Zap Tesla Goblin Cage
Tesla Wizard Bomber Firecracker Goblin Cage
Tesla Goblin Cage Bomber Zap Archers Firecracker Wizard
Zap Goblin Cage Wizard Bomber Archers Firecracker Tesla
Tesla Goblin Cage
Bomber Wizard Archers Firecracker Tesla Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Tesla Goblin Cage
Bomber Zap Archers Firecracker Tesla Wizard
Zap Goblin Cage Goblin Giant
Zap Tesla Goblin Cage Goblin Giant
Tesla Goblin Cage Goblin Giant
Firecracker Wizard Zap Archers Tesla Goblin Giant
Archers Tesla Goblin Cage Goblin Giant
Tesla Goblin Cage Goblin Giant
Zap Goblin Cage Firecracker
Tesla Goblin Cage Goblin Giant
Tesla Goblin Cage
Zap Goblin Cage Goblin Giant
Tesla Goblin Cage Wizard Goblin Giant
Wizard Bomber Archers Firecracker Tesla Goblin Cage
Tesla Bomber Zap Archers Firecracker Goblin Cage Goblin Giant
Bomber Zap Archers Firecracker Tesla Goblin Cage Wizard
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Zap
Goblin Giant
Firecracker
Bomber Wizard Zap Firecracker
Firecracker Wizard Zap Goblin Giant
Bomber Archers Firecracker Wizard
Zap Firecracker Wizard
Zap Firecracker Wizard
Firecracker Zap Wizard
Zap Archers Firecracker Wizard
Firecracker
Firecracker
Zap Firecracker
Bomber Zap Firecracker Wizard
Firecracker Wizard
Bomber
Bomber Zap Archers Firecracker Wizard
Bomber Zap Firecracker Wizard
Wizard
Zap
Zap Firecracker Bomber Wizard
Firecracker Zap Wizard
Zap Wizard
Zap Firecracker
Zap Archers Firecracker Wizard
Zap Firecracker Wizard
Bomber Zap Wizard
Zap Firecracker
Firecracker Wizard
Zap Archers
Zap Archers Firecracker Wizard
Firecracker Wizard
Bomber Zap Firecracker Wizard
Zap
Firecracker
Zap Firecracker
Firecracker Zap
Zap Firecracker Goblin Giant

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