My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Royal Giant Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Royal Giant Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Royal Giant Elite Barbarians
Giant Snowball
Bomber Minion Horde Princess
Zap
Bomber Minion Horde Royal Giant Princess
Barbarian Barrel
Bomber Knight Elite Barbarians Princess
The Log
Bomber Royal Giant Elite Barbarians Princess
Earthquake
Bomber
Arrows
Bomber Minion Horde Princess
Royal Delivery
Bomber Knight Minion Horde Elite Barbarians Princess
Fireball
Bomber Minion Horde Elite Barbarians Princess
Poison
Bomber Minion Horde Princess
Lightning
Knight Elite Barbarians
Rocket
Minion Horde Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Arrows Knight Princess Minion Horde Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Arrows Knight

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Knight Elite Barbarians
Zap
Arrows Elite Barbarians Bomber Knight Minion Horde Royal Giant Princess
Arrows
Zap Royal Giant Elite Barbarians Knight
Knight
Princess Bomber Zap Arrows Minion Horde Elite Barbarians
Minion Horde
Zap Knight Royal Giant
Royal Giant
Bomber Arrows Zap Minion Horde Elite Barbarians Princess
Elite Barbarians
Zap Arrows Bomber Knight Royal Giant
Princess
Knight Zap Royal Giant

Defense Synergies 2 8

Bomber
Knight Zap
Zap
Bomber Arrows Knight Minion Horde Elite Barbarians Princess
Arrows
Zap Knight
Knight
Bomber Princess Zap Arrows Minion Horde
Minion Horde
Zap Knight
Royal Giant
Elite Barbarians
Zap
Princess
Knight Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Minion Horde
Minion Horde Elite Barbarians Zap Knight
Minion Horde Bomber Knight Elite Barbarians
Minion Horde Elite Barbarians Knight
Bomber Arrows Elite Barbarians Princess
Arrows Bomber Zap
Minion Horde Zap Arrows Princess
Zap Arrows
Minion Horde Elite Barbarians Princess
Knight Elite Barbarians Bomber Minion Horde
Minion Horde Bomber Zap Arrows Knight Princess
Arrows Minion Horde Zap Princess
Minion Horde Bomber Zap Knight Elite Barbarians
Bomber Zap Arrows Minion Horde Princess
Elite Barbarians Knight Minion Horde
Minion Horde Zap Elite Barbarians
Minion Horde Bomber Arrows Knight Elite Barbarians
Arrows Bomber Zap Knight Minion Horde Elite Barbarians
Zap Arrows Bomber Knight Princess
Elite Barbarians
Bomber Arrows Knight Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians
Bomber Zap Arrows Knight Elite Barbarians
Zap Knight Minion Horde Elite Barbarians
Zap Knight Minion Horde Elite Barbarians
Knight Minion Horde Elite Barbarians
Arrows Zap Minion Horde Princess
Knight Minion Horde Elite Barbarians
Knight Minion Horde Elite Barbarians
Zap Minion Horde Knight Elite Barbarians
Minion Horde
Knight Minion Horde Elite Barbarians
Zap Arrows Elite Barbarians
Elite Barbarians Knight Minion Horde
Bomber Minion Horde Princess
Elite Barbarians Bomber Zap Knight Minion Horde
Arrows Bomber Zap Minion Horde Elite Barbarians Princess
Bomber Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Minion Horde
Arrows Zap Princess
Arrows Minion Horde
Arrows Knight
Bomber Zap Arrows Minion Horde
Arrows Zap Minion Horde Princess
Bomber Arrows Minion Horde Princess
Arrows Zap Princess
Arrows Zap
Minion Horde Elite Barbarians
Zap Arrows Knight Minion Horde Princess
Zap Arrows Princess
Knight Elite Barbarians Princess
Arrows Minion Horde Princess
Princess Zap Arrows Elite Barbarians
Bomber Zap Arrows Minion Horde Princess
Arrows Minion Horde Princess
Arrows
Bomber Minion Horde
Bomber Zap Arrows Princess
Bomber Zap Arrows Princess
Minion Horde
Arrows Princess
Zap Arrows Minion Horde
Zap Arrows Bomber Princess
Minion Horde
Arrows Zap Princess
Zap Arrows Princess
Zap Arrows
Elite Barbarians Zap Arrows Minion Horde Princess
Zap Minion Horde
Minion Horde Elite Barbarians
Bomber Zap Arrows Minion Horde
Zap Arrows Minion Horde Princess
Minion Horde
Arrows Princess
Zap Minion Horde Princess
Zap Arrows Princess
Arrows
Knight Minion Horde Princess
Arrows Bomber Zap Princess
Zap Arrows
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Princess
Zap Princess
Zap Princess

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