My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Goblin Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards
Giant Snowball
Bomber Dart Goblin Guards
Zap
Bomber Dart Goblin Guards Goblin Giant
Barbarian Barrel
Bomber Dart Goblin Bomb Tower Guards
The Log
Bomber Dart Goblin Guards
Earthquake
Bomber Bomb Tower Guards
Arrows
Bomber Dart Goblin Guards
Royal Delivery
Bomber Dart Goblin Guards P.E.K.K.A
Fireball
Bomber Dart Goblin Bomb Tower
Poison
Bomber Dart Goblin Bomb Tower Guards
Lightning
Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Dart Goblin Guards Fireball Bomb Tower Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Dart Goblin Guards

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Goblin Giant P.E.K.K.A
Zap
Fireball Goblin Giant P.E.K.K.A Bomber Dart Goblin Guards
Dart Goblin
Zap Goblin Giant P.E.K.K.A
Fireball
Zap Goblin Giant
Bomb Tower
Guards
Zap
Goblin Giant
Zap Fireball Bomber Dart Goblin
P.E.K.K.A
Zap Bomber Dart Goblin

Defense Synergies 4 11

Bomber
Zap Guards P.E.K.K.A
Zap
Fireball Bomb Tower Goblin Giant Bomber Dart Goblin Guards P.E.K.K.A
Dart Goblin
Zap Bomb Tower Guards Goblin Giant P.E.K.K.A
Fireball
Zap Goblin Giant Bomb Tower
Bomb Tower
Zap Dart Goblin Fireball
Guards
Bomber Zap Dart Goblin
Goblin Giant
Zap Fireball Dart Goblin
P.E.K.K.A
Bomber Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Dart Goblin Fireball Goblin Giant
Bomb Tower P.E.K.K.A Zap Dart Goblin
Bomb Tower P.E.K.K.A Bomber Dart Goblin
Bomb Tower P.E.K.K.A Dart Goblin Guards
Bomber Fireball Bomb Tower P.E.K.K.A
Fireball Bomber Zap Dart Goblin Bomb Tower Guards
Dart Goblin Zap Fireball Bomb Tower
Zap Dart Goblin Fireball Bomb Tower Goblin Giant P.E.K.K.A
P.E.K.K.A Bomb Tower
Guards Bomber Dart Goblin
Dart Goblin Guards Bomber Zap Fireball Bomb Tower Goblin Giant
Zap Dart Goblin Fireball
Bomb Tower P.E.K.K.A Bomber Zap Fireball Guards
Bomber Fireball Bomb Tower Zap Dart Goblin Guards P.E.K.K.A
P.E.K.K.A Bomb Tower
Bomb Tower Zap Fireball P.E.K.K.A
Bomb Tower Bomber Fireball P.E.K.K.A
Fireball Bomb Tower Bomber Zap Dart Goblin Guards
Zap Bomb Tower Bomber Dart Goblin Fireball Guards
P.E.K.K.A Dart Goblin Bomb Tower
Bomber Dart Goblin Fireball Bomb Tower Guards Goblin Giant P.E.K.K.A
P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball P.E.K.K.A
Fireball Bomber Zap Bomb Tower
Guards P.E.K.K.A Zap Bomb Tower Goblin Giant
Guards P.E.K.K.A Zap Fireball Goblin Giant
P.E.K.K.A Guards Goblin Giant
Fireball Zap Dart Goblin Bomb Tower Goblin Giant
Guards P.E.K.K.A Dart Goblin Fireball Bomb Tower Goblin Giant
P.E.K.K.A Bomb Tower Goblin Giant
Zap P.E.K.K.A Fireball Bomb Tower
P.E.K.K.A Dart Goblin Guards Goblin Giant
P.E.K.K.A Dart Goblin Bomb Tower Guards
P.E.K.K.A Zap Fireball Guards Goblin Giant
P.E.K.K.A Fireball Bomb Tower Guards Goblin Giant
Bomber Dart Goblin Fireball Bomb Tower
Guards Bomber Zap Dart Goblin Fireball Bomb Tower Goblin Giant P.E.K.K.A
Bomber Zap Dart Goblin Fireball Bomb Tower P.E.K.K.A
Bomber Zap Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Guards
Fireball Zap Dart Goblin
Dart Goblin Fireball Goblin Giant
Dart Goblin Fireball Guards
Bomber Fireball Zap
Fireball Zap Dart Goblin Goblin Giant
Bomber Dart Goblin
Fireball Zap Dart Goblin
Fireball Zap Dart Goblin
Fireball Guards
Zap Dart Goblin Fireball
Fireball Zap Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Zap Dart Goblin Fireball
Bomber Zap Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Bomber
Bomber Zap Dart Goblin Fireball
Bomber Zap Dart Goblin Fireball
Fireball
Fireball
Zap Fireball
Zap Bomber Fireball
Fireball Zap Dart Goblin
Fireball Zap
Fireball Zap Dart Goblin
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Guards
Fireball
Bomber Zap Dart Goblin Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Dart Goblin Fireball Guards
Fireball Zap Dart Goblin
Fireball
Fireball Dart Goblin
Bomber Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin P.E.K.K.A
Zap Dart Goblin Fireball Guards
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Goblin Giant
P.E.K.K.A
Fireball Dart Goblin

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