My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider Prince
Giant Snowball
Bomber Goblin Gang Hog Rider
Zap
Bomber Goblin Gang Firecracker Inferno Tower Prince
Barbarian Barrel
Bomber Goblin Gang Firecracker Inferno Tower
The Log
Bomber Goblin Gang Firecracker Hog Rider Prince
Earthquake
Bomber Goblin Gang Firecracker Hog Rider Inferno Tower
Arrows
Bomber Goblin Gang Firecracker
Royal Delivery
Bomber Goblin Gang Firecracker Hog Rider Prince
Fireball
Bomber Goblin Gang Firecracker Hog Rider Inferno Tower
Poison
Bomber Goblin Gang Firecracker Inferno Tower
Lightning
Inferno Tower Prince
Rocket
Hog Rider Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Firecracker Fireball Hog Rider Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Firecracker

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Hog Rider Prince
Zap
Firecracker Fireball Hog Rider Prince Bomber
Goblin Gang
Hog Rider Firecracker Prince
Firecracker
Zap Hog Rider Goblin Gang Prince
Fireball
Zap Hog Rider
Hog Rider
Zap Goblin Gang Firecracker Fireball Bomber Prince
Inferno Tower
Prince
Zap Bomber Goblin Gang Firecracker Hog Rider

Defense Synergies 2 11

Bomber
Zap
Zap
Fireball Bomber Goblin Gang Firecracker Inferno Tower Prince
Goblin Gang
Inferno Tower Zap Firecracker Prince
Firecracker
Zap Goblin Gang Inferno Tower Prince
Fireball
Zap Inferno Tower
Hog Rider
Inferno Tower
Goblin Gang Zap Firecracker Fireball Prince
Prince
Zap Goblin Gang Firecracker Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Fireball Inferno Tower
Inferno Tower Zap Goblin Gang Firecracker Prince
Goblin Gang Inferno Tower Prince Bomber
Inferno Tower Prince Goblin Gang Firecracker
Bomber Firecracker Fireball Prince
Goblin Gang Fireball Bomber Zap Firecracker
Inferno Tower Zap Goblin Gang Firecracker Fireball
Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Prince
Goblin Gang Bomber Firecracker Inferno Tower Prince
Goblin Gang Bomber Zap Firecracker Fireball
Inferno Tower Zap Goblin Gang Firecracker Fireball
Inferno Tower Prince Bomber Zap Goblin Gang Fireball
Bomber Fireball Zap Goblin Gang Firecracker Prince
Inferno Tower Goblin Gang Prince
Inferno Tower Zap Goblin Gang Fireball Prince
Bomber Goblin Gang Firecracker Fireball Inferno Tower Prince
Fireball Bomber Zap Goblin Gang Firecracker Prince
Zap Bomber Firecracker Fireball
Inferno Tower Prince
Bomber Goblin Gang Firecracker Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Inferno Tower Prince
Fireball Bomber Zap Goblin Gang Firecracker Prince
Goblin Gang Zap Inferno Tower Prince
Goblin Gang Prince Zap Fireball Inferno Tower
Inferno Tower Goblin Gang Prince
Firecracker Fireball Zap Goblin Gang
Goblin Gang Prince Fireball Inferno Tower
Inferno Tower Prince
Zap Firecracker Fireball Inferno Tower Prince
Inferno Tower Goblin Gang
Inferno Tower Prince
Zap Fireball Prince
Prince Goblin Gang Fireball Inferno Tower
Bomber Firecracker Fireball
Goblin Gang Inferno Tower Bomber Zap Firecracker Fireball Prince
Bomber Zap Firecracker Fireball Inferno Tower
Bomber Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap
Fireball
Firecracker Fireball Prince
Bomber Fireball Zap Firecracker
Firecracker Fireball Zap
Bomber Firecracker
Fireball Zap Firecracker
Fireball Zap Firecracker
Goblin Gang Fireball Prince
Firecracker Zap Fireball Prince
Fireball Zap Firecracker
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball Prince
Bomber Zap Firecracker Fireball
Firecracker Fireball
Fireball
Bomber
Bomber Zap Firecracker Fireball Prince
Bomber Zap Firecracker Fireball
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Firecracker Bomber Fireball
Firecracker Fireball Zap
Fireball Zap Prince
Fireball Zap Firecracker
Zap Firecracker Fireball
Zap Firecracker Fireball
Fireball
Bomber Zap Fireball
Zap Firecracker Fireball
Prince
Firecracker Fireball
Zap Goblin Gang Fireball Prince
Fireball Zap Firecracker
Fireball
Fireball Goblin Gang Firecracker Prince
Bomber Zap Firecracker Fireball
Zap Fireball
Firecracker Prince
Zap Goblin Gang Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Prince
Prince
Fireball Firecracker

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