My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Valkyrie Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Wall Breakers Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Wall Breakers Ram Rider
Giant Snowball
Bomber Goblin Gang Wall Breakers Lumberjack Ram Rider
Zap
Bomber Goblin Gang Wall Breakers Ram Rider
Barbarian Barrel
Bomber Goblin Gang Valkyrie Bomb Tower Wall Breakers Lumberjack
The Log
Bomber Goblin Gang Wall Breakers Lumberjack Ram Rider
Earthquake
Bomber Goblin Gang Bomb Tower
Arrows
Bomber Goblin Gang Wall Breakers
Royal Delivery
Bomber Goblin Gang Valkyrie Wall Breakers Lumberjack Ram Rider
Fireball
Bomber Goblin Gang Bomb Tower Wall Breakers Lumberjack Ram Rider
Poison
Bomber Goblin Gang Bomb Tower
Lightning
Valkyrie Bomb Tower Lumberjack Ram Rider
Rocket
Valkyrie Bomb Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Wall Breakers Goblin Gang Valkyrie Bomb Tower Lumberjack Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Zap Wall Breakers Goblin Gang

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Valkyrie Lumberjack Ram Rider
Zap
Ram Rider Bomber Valkyrie Wall Breakers Lumberjack
Goblin Gang
Valkyrie
Valkyrie
Lumberjack Bomber Zap Goblin Gang Wall Breakers Ram Rider
Bomb Tower
Wall Breakers
Zap Valkyrie
Lumberjack
Valkyrie Bomber Zap Ram Rider
Ram Rider
Zap Bomber Valkyrie Lumberjack

Defense Synergies 1 12

Bomber
Zap Valkyrie
Zap
Bomb Tower Bomber Goblin Gang Valkyrie Lumberjack Ram Rider
Goblin Gang
Zap Valkyrie Bomb Tower Lumberjack
Valkyrie
Bomber Zap Goblin Gang Bomb Tower Lumberjack
Bomb Tower
Zap Goblin Gang Valkyrie
Wall Breakers
Lumberjack
Zap Goblin Gang Valkyrie Ram Rider
Ram Rider
Zap Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie Ram Rider
Bomb Tower Lumberjack Bomber Zap Goblin Gang Valkyrie Ram Rider
Goblin Gang Bomb Tower Lumberjack Ram Rider Bomber Valkyrie
Bomb Tower Lumberjack Bomber Goblin Gang Valkyrie Ram Rider
Bomber Valkyrie Bomb Tower Lumberjack
Goblin Gang Bomber Zap Valkyrie Bomb Tower Lumberjack
Ram Rider Zap Goblin Gang Bomb Tower
Zap Valkyrie Bomb Tower Ram Rider
Goblin Gang Bomb Tower Lumberjack
Goblin Gang Bomber Valkyrie Lumberjack
Goblin Gang Valkyrie Bomber Zap Bomb Tower Lumberjack Ram Rider
Zap Goblin Gang Ram Rider
Bomb Tower Lumberjack Bomber Zap Goblin Gang Valkyrie Ram Rider
Bomber Valkyrie Bomb Tower Zap Goblin Gang Lumberjack
Goblin Gang Bomb Tower Lumberjack Ram Rider
Bomb Tower Zap Goblin Gang Lumberjack Ram Rider
Bomb Tower Bomber Goblin Gang Valkyrie Lumberjack
Bomb Tower Bomber Zap Goblin Gang Valkyrie Lumberjack Ram Rider
Zap Valkyrie Bomb Tower Bomber Lumberjack Ram Rider
Bomb Tower Lumberjack Ram Rider
Bomber Goblin Gang Valkyrie Bomb Tower Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Zap
Bomber Zap Goblin Gang Valkyrie Bomb Tower Lumberjack
Goblin Gang Lumberjack Zap Valkyrie Bomb Tower Ram Rider
Goblin Gang Valkyrie Lumberjack Zap Ram Rider
Goblin Gang Valkyrie Lumberjack Ram Rider
Zap Goblin Gang Bomb Tower Ram Rider
Goblin Gang Valkyrie Bomb Tower Lumberjack Ram Rider
Valkyrie Bomb Tower Lumberjack
Zap Valkyrie Bomb Tower
Goblin Gang
Valkyrie Bomb Tower Lumberjack
Zap Valkyrie
Goblin Gang Valkyrie Bomb Tower Lumberjack Ram Rider
Bomber Valkyrie Bomb Tower
Goblin Gang Bomber Zap Valkyrie Bomb Tower Lumberjack
Valkyrie Bomber Zap Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Ram Rider
Valkyrie
Bomber Zap Valkyrie
Zap Ram Rider
Bomber
Zap Ram Rider
Zap Ram Rider
Goblin Gang Lumberjack
Zap Valkyrie Ram Rider
Zap
Zap
Bomber Zap
Bomber
Bomber Zap
Bomber Zap Valkyrie
Zap
Zap Bomber Valkyrie
Zap Ram Rider
Zap Ram Rider
Zap
Zap
Zap
Bomber Zap
Zap
Zap Goblin Gang
Zap Ram Rider
Goblin Gang Valkyrie Lumberjack
Bomber Zap
Zap
Zap Goblin Gang
Zap
Zap

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