My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Goblin Giant Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Baby Dragon Goblin Giant Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Goblin Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Baby Dragon
Zap
Bomber Goblin Giant
Barbarian Barrel
Bomber Bomb Tower
The Log
Bomber Mini P.E.K.K.A
Earthquake
Bomber Bomb Tower
Arrows
Bomber
Royal Delivery
Bomber Mini P.E.K.K.A Baby Dragon
Fireball
Bomber Bomb Tower Baby Dragon
Poison
Bomber Bomb Tower
Lightning
Mini P.E.K.K.A Bomb Tower Baby Dragon Archer Queen
Rocket
Bomb Tower Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Bomb Tower Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap The Log Mini P.E.K.K.A Bomb Tower Baby Dragon Archer Queen Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap The Log Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mini P.E.K.K.A Baby Dragon Goblin Giant
Zap
Goblin Giant Bomber Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A
Bomber Zap Baby Dragon Goblin Giant The Log
Bomb Tower
Baby Dragon
Bomber Zap Mini P.E.K.K.A Goblin Giant
Goblin Giant
Zap Bomber Mini P.E.K.K.A Baby Dragon The Log
The Log
Zap Mini P.E.K.K.A Goblin Giant
Archer Queen

Defense Synergies 6 11

Bomber
Zap Mini P.E.K.K.A The Log
Zap
Mini P.E.K.K.A Bomb Tower Goblin Giant Bomber Baby Dragon The Log Archer Queen
Mini P.E.K.K.A
Zap The Log Bomber Bomb Tower Baby Dragon
Bomb Tower
Zap The Log Mini P.E.K.K.A Baby Dragon
Baby Dragon
Zap Mini P.E.K.K.A Bomb Tower The Log
Goblin Giant
Zap The Log
The Log
Mini P.E.K.K.A Bomb Tower Archer Queen Bomber Zap Baby Dragon Goblin Giant
Archer Queen
The Log Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Baby Dragon Goblin Giant The Log
Mini P.E.K.K.A Bomb Tower Zap The Log
Mini P.E.K.K.A Bomb Tower Bomber
Mini P.E.K.K.A Bomb Tower
Bomber Mini P.E.K.K.A Bomb Tower The Log
The Log Bomber Zap Bomb Tower Baby Dragon
Zap Bomb Tower Baby Dragon
Zap Bomb Tower Baby Dragon Goblin Giant The Log
Mini P.E.K.K.A Bomb Tower Archer Queen
Bomber Mini P.E.K.K.A
Bomber Zap Bomb Tower Baby Dragon Goblin Giant The Log
Zap Baby Dragon
Mini P.E.K.K.A Bomb Tower Bomber Zap The Log
Bomber Bomb Tower Zap Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A Bomb Tower
Bomb Tower Zap Mini P.E.K.K.A The Log
Bomb Tower Bomber Mini P.E.K.K.A
Bomb Tower Bomber Zap Baby Dragon The Log
Zap Bomb Tower Baby Dragon The Log Bomber
Mini P.E.K.K.A Bomb Tower
Bomber Mini P.E.K.K.A Bomb Tower Baby Dragon Goblin Giant The Log
Mini P.E.K.K.A Bomb Tower Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap
Bomber Zap Mini P.E.K.K.A Bomb Tower Baby Dragon The Log
Zap Mini P.E.K.K.A Bomb Tower Goblin Giant The Log
Mini P.E.K.K.A Zap Goblin Giant The Log
Mini P.E.K.K.A Goblin Giant
Zap Bomb Tower Baby Dragon Goblin Giant
Mini P.E.K.K.A Bomb Tower Goblin Giant
Mini P.E.K.K.A Bomb Tower Goblin Giant
Zap Mini P.E.K.K.A Bomb Tower Baby Dragon The Log
Goblin Giant
Mini P.E.K.K.A Bomb Tower
Zap Goblin Giant The Log Archer Queen
Mini P.E.K.K.A Bomb Tower Goblin Giant
Bomber Bomb Tower Baby Dragon
Bomber Zap Mini P.E.K.K.A Bomb Tower Baby Dragon Goblin Giant The Log Archer Queen
Bomber Zap Mini P.E.K.K.A Bomb Tower Baby Dragon The Log Archer Queen
Bomber Zap Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon The Log
Zap Baby Dragon The Log
Baby Dragon Goblin Giant The Log
The Log
Bomber Zap Baby Dragon The Log
Zap Baby Dragon Goblin Giant
Bomber Baby Dragon The Log
The Log Zap Baby Dragon
The Log Zap
Mini P.E.K.K.A
Zap The Log
Zap Baby Dragon Archer Queen
Baby Dragon The Log
Baby Dragon
Zap Baby Dragon The Log
Bomber Zap Baby Dragon The Log
Baby Dragon The Log
Bomber Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Baby Dragon The Log
Bomber Zap Baby Dragon The Log
Baby Dragon The Log
The Log
Zap Baby Dragon The Log
Zap The Log Bomber Baby Dragon
The Log Zap Baby Dragon
Zap Baby Dragon The Log
Zap Baby Dragon The Log
Zap Baby Dragon
Zap
Mini P.E.K.K.A
Bomber Zap The Log
Zap
The Log
Zap
Zap Baby Dragon Archer Queen
The Log
Mini P.E.K.K.A Baby Dragon
The Log Bomber Zap Baby Dragon
Zap Archer Queen
Archer Queen
Zap Baby Dragon The Log Archer Queen
Zap Archer Queen
Zap Baby Dragon Goblin Giant The Log Archer Queen

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: