My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Hog Rider Goblin Barrel Guards
Giant Snowball
Bomber Musketeer Hog Rider Goblin Barrel Guards
Zap
Bomber Goblin Barrel Guards
Barbarian Barrel
Bomber Musketeer Wizard Goblin Barrel Guards
The Log
Bomber Mini P.E.K.K.A Musketeer Hog Rider Goblin Barrel Guards
Earthquake
Bomber Hog Rider Goblin Barrel Guards
Arrows
Bomber Goblin Barrel Guards
Royal Delivery
Bomber Mini P.E.K.K.A Musketeer Hog Rider Wizard Goblin Barrel Guards
Fireball
Bomber Musketeer Hog Rider Wizard Goblin Barrel
Poison
Bomber Musketeer Wizard Guards
Lightning
Mini P.E.K.K.A Musketeer Wizard
Rocket
Musketeer Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Barrel Guards Mini P.E.K.K.A Musketeer Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Barrel Guards

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mini P.E.K.K.A Hog Rider
Zap
Hog Rider Bomber Mini P.E.K.K.A Musketeer Guards
Mini P.E.K.K.A
Bomber Zap Musketeer Hog Rider Wizard
Musketeer
Hog Rider Zap Mini P.E.K.K.A
Hog Rider
Zap Musketeer Bomber Mini P.E.K.K.A Wizard Goblin Barrel Guards
Wizard
Mini P.E.K.K.A Hog Rider
Goblin Barrel
Hog Rider Guards
Guards
Zap Hog Rider Goblin Barrel

Defense Synergies 2 9

Bomber
Zap Mini P.E.K.K.A Guards
Zap
Mini P.E.K.K.A Bomber Musketeer Guards
Mini P.E.K.K.A
Zap Bomber Musketeer Wizard Guards
Musketeer
Guards Zap Mini P.E.K.K.A
Hog Rider
Wizard
Mini P.E.K.K.A Guards
Goblin Barrel
Guards
Musketeer Bomber Zap Mini P.E.K.K.A Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Musketeer Wizard
Mini P.E.K.K.A Zap Musketeer
Mini P.E.K.K.A Bomber Musketeer
Mini P.E.K.K.A Musketeer Guards
Bomber Mini P.E.K.K.A
Bomber Zap Musketeer Guards
Musketeer Zap Wizard
Zap Musketeer
Mini P.E.K.K.A Musketeer
Guards Bomber Mini P.E.K.K.A Musketeer
Guards Bomber Zap Musketeer Wizard
Musketeer Zap Wizard
Mini P.E.K.K.A Bomber Zap Musketeer Wizard Guards
Bomber Wizard Zap Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Wizard Bomber Mini P.E.K.K.A Musketeer
Bomber Zap Musketeer Wizard Guards
Zap Wizard Bomber Musketeer Guards
Mini P.E.K.K.A Musketeer
Bomber Wizard Mini P.E.K.K.A Musketeer Guards
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap
Bomber Zap Mini P.E.K.K.A Musketeer Wizard
Guards Zap Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Guards Zap Musketeer
Mini P.E.K.K.A Musketeer Guards
Wizard Zap Musketeer
Mini P.E.K.K.A Guards Musketeer
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Musketeer Guards
Mini P.E.K.K.A Musketeer Guards
Zap Guards
Mini P.E.K.K.A Wizard Guards
Wizard Bomber Musketeer
Guards Bomber Zap Mini P.E.K.K.A Musketeer
Bomber Zap Mini P.E.K.K.A Musketeer Wizard
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Guards
Zap Musketeer
Musketeer Guards
Bomber Wizard Zap
Wizard Zap Musketeer
Bomber Musketeer Wizard
Zap Wizard
Zap Wizard
Mini P.E.K.K.A Musketeer Guards
Zap Musketeer Wizard
Zap Musketeer Wizard
Musketeer
Musketeer
Zap Musketeer
Bomber Zap Musketeer Wizard
Musketeer Wizard
Bomber Mini P.E.K.K.A
Bomber Zap Mini P.E.K.K.A Musketeer Wizard
Bomber Zap Wizard
Musketeer
Wizard
Musketeer
Zap Musketeer
Zap Bomber Wizard
Zap Musketeer Wizard
Zap Musketeer Wizard
Zap Musketeer
Zap Musketeer Wizard
Zap Musketeer Wizard Guards
Mini P.E.K.K.A
Bomber Zap Musketeer Wizard
Zap
Wizard
Zap Musketeer Guards
Zap Musketeer Wizard
Mini P.E.K.K.A Musketeer Wizard
Bomber Zap Musketeer Wizard
Zap
Musketeer
Zap Musketeer Guards
Zap Musketeer
Zap Musketeer
Wizard

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