My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Musketeer Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Goblin Gang Skeleton Barrel
Giant Snowball
Bomber Minions Goblin Gang Skeleton Barrel Musketeer Witch
Zap
Bomber Minions Goblin Gang Skeleton Barrel Witch
Barbarian Barrel
Bomber Goblin Gang Skeleton Barrel Musketeer Witch
The Log
Bomber Goblin Gang Skeleton Barrel Musketeer Witch
Earthquake
Bomber Goblin Gang Witch
Arrows
Bomber Minions Goblin Gang Skeleton Barrel Witch
Royal Delivery
Bomber Minions Goblin Gang Skeleton Barrel Musketeer Witch
Fireball
Bomber Minions Goblin Gang Skeleton Barrel Musketeer Witch
Poison
Bomber Minions Goblin Gang Skeleton Barrel Musketeer Witch
Lightning
Musketeer Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Goblin Gang Skeleton Barrel Musketeer Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Goblin Gang

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Zap Minions Skeleton Barrel
Zap
Bomber Minions Skeleton Barrel Musketeer Witch Golem
Minions
Bomber Zap Skeleton Barrel Golem
Goblin Gang
Skeleton Barrel Golem
Skeleton Barrel
Bomber Zap Minions Goblin Gang Musketeer Witch Golem
Musketeer
Zap Skeleton Barrel Golem
Witch
Zap Skeleton Barrel Golem
Golem
Bomber Zap Minions Goblin Gang Skeleton Barrel Musketeer Witch

Defense Synergies 1 8

Bomber
Zap
Zap
Bomber Minions Goblin Gang Skeleton Barrel Musketeer Witch
Minions
Zap Musketeer
Goblin Gang
Musketeer Zap
Skeleton Barrel
Zap Musketeer
Musketeer
Goblin Gang Zap Minions Skeleton Barrel
Witch
Zap
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Skeleton Barrel Musketeer
Zap Minions Goblin Gang Musketeer Witch
Goblin Gang Witch Bomber Minions Musketeer
Witch Minions Goblin Gang Musketeer
Bomber
Goblin Gang Bomber Zap Minions Musketeer
Minions Musketeer Zap Goblin Gang Witch
Zap Skeleton Barrel Musketeer
Witch Minions Goblin Gang Musketeer
Goblin Gang Bomber Musketeer
Minions Goblin Gang Witch Bomber Zap Musketeer
Minions Musketeer Zap Goblin Gang Witch
Bomber Zap Minions Goblin Gang Musketeer Witch
Bomber Zap Minions Goblin Gang Witch
Goblin Gang
Zap Goblin Gang
Bomber Minions Goblin Gang Musketeer Witch
Bomber Zap Minions Goblin Gang Musketeer Witch
Zap Witch Bomber Minions Musketeer
Musketeer
Bomber Goblin Gang Minions Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Witch
Bomber Zap Goblin Gang Skeleton Barrel Musketeer
Goblin Gang Zap Minions Musketeer Witch
Goblin Gang Zap Musketeer
Goblin Gang Musketeer Witch
Zap Minions Goblin Gang Skeleton Barrel Musketeer Witch
Goblin Gang Minions Musketeer Witch
Zap Minions Witch
Witch Goblin Gang Musketeer
Minions Musketeer Witch
Zap
Goblin Gang Witch
Bomber Musketeer Witch
Goblin Gang Witch Bomber Zap Minions Musketeer
Minions Bomber Zap Musketeer Witch
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Musketeer
Zap Skeleton Barrel Musketeer
Skeleton Barrel
Skeleton Barrel Musketeer
Bomber Zap
Zap Minions Skeleton Barrel Musketeer Witch
Bomber Musketeer Witch
Zap Skeleton Barrel
Zap Skeleton Barrel
Minions Goblin Gang Musketeer
Zap Skeleton Barrel Musketeer
Zap Musketeer
Skeleton Barrel Musketeer
Minions Skeleton Barrel Musketeer
Zap Skeleton Barrel Musketeer
Bomber Zap Skeleton Barrel Musketeer Witch
Skeleton Barrel Musketeer
Bomber Minions
Bomber Zap Skeleton Barrel Musketeer
Bomber Zap Skeleton Barrel Witch
Minions Musketeer
Musketeer
Zap Skeleton Barrel Musketeer
Zap Bomber Witch
Witch
Zap Skeleton Barrel Musketeer Witch
Zap Skeleton Barrel Musketeer Witch
Zap Skeleton Barrel Musketeer
Zap Musketeer Witch
Zap Minions Skeleton Barrel Musketeer Witch
Bomber Zap Musketeer
Zap
Zap Skeleton Barrel Minions Goblin Gang Musketeer Witch
Zap Musketeer Witch
Goblin Gang Musketeer
Bomber Zap Skeleton Barrel Musketeer
Zap
Musketeer
Zap Minions Goblin Gang Musketeer Witch
Zap Musketeer Witch
Zap Skeleton Barrel Musketeer Witch

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