My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Prince Executioner Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Mini P.E.K.K.A Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Prince Night Witch
Giant Snowball
Bomber Lumberjack Night Witch
Zap
Bomber Royal Giant Prince Night Witch
Barbarian Barrel
Bomber Executioner Lumberjack Night Witch
The Log
Bomber Royal Giant Mini P.E.K.K.A Prince Lumberjack
Earthquake
Bomber
Arrows
Bomber Night Witch
Royal Delivery
Bomber Mini P.E.K.K.A Prince Executioner Lumberjack Night Witch
Fireball
Bomber Executioner Lumberjack Night Witch
Poison
Bomber Executioner Night Witch
Lightning
Mini P.E.K.K.A Prince Executioner Lumberjack Night Witch
Rocket
Prince Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Executioner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Mini P.E.K.K.A Lumberjack Night Witch Prince Executioner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Zap Mini P.E.K.K.A Lumberjack

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Giant Zap Mini P.E.K.K.A Prince Lumberjack
Zap
Prince Bomber Royal Giant Mini P.E.K.K.A Executioner Lumberjack Night Witch
Royal Giant
Bomber Zap Executioner Lumberjack Night Witch
Mini P.E.K.K.A
Bomber Zap Lumberjack
Prince
Zap Bomber Lumberjack
Executioner
Zap Royal Giant
Lumberjack
Bomber Zap Royal Giant Mini P.E.K.K.A Prince Night Witch
Night Witch
Zap Royal Giant Lumberjack

Defense Synergies 1 9

Bomber
Zap Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bomber Prince Executioner Lumberjack Night Witch
Royal Giant
Mini P.E.K.K.A
Zap Bomber Executioner
Prince
Zap Executioner
Executioner
Zap Mini P.E.K.K.A Prince Lumberjack
Lumberjack
Zap Executioner
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Executioner
Mini P.E.K.K.A Lumberjack Bomber Zap Prince Executioner Night Witch
Mini P.E.K.K.A Prince Lumberjack Bomber Executioner Night Witch
Mini P.E.K.K.A Prince Lumberjack Night Witch Bomber
Bomber Mini P.E.K.K.A Prince Lumberjack
Bomber Zap Executioner Lumberjack Night Witch
Zap Executioner Night Witch
Zap
Mini P.E.K.K.A Prince Lumberjack Night Witch
Bomber Mini P.E.K.K.A Prince Lumberjack Night Witch
Executioner Bomber Zap Lumberjack Night Witch
Executioner Zap Night Witch
Mini P.E.K.K.A Prince Lumberjack Night Witch Bomber Zap
Bomber Executioner Zap Mini P.E.K.K.A Prince Lumberjack Night Witch
Mini P.E.K.K.A Prince Lumberjack
Zap Mini P.E.K.K.A Prince Lumberjack
Bomber Mini P.E.K.K.A Prince Executioner Lumberjack Night Witch
Bomber Zap Prince Executioner Lumberjack Night Witch
Zap Executioner Bomber Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Bomber Mini P.E.K.K.A Prince Executioner Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap Prince
Bomber Zap Mini P.E.K.K.A Prince Executioner Lumberjack
Lumberjack Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Lumberjack Zap Night Witch
Mini P.E.K.K.A Prince Executioner Lumberjack Night Witch
Executioner Zap
Mini P.E.K.K.A Prince Lumberjack Night Witch
Mini P.E.K.K.A Prince Lumberjack
Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Lumberjack
Zap Prince
Mini P.E.K.K.A Prince Executioner Lumberjack Night Witch
Bomber Executioner
Bomber Zap Mini P.E.K.K.A Prince Executioner Lumberjack Night Witch
Executioner Bomber Zap Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner
Prince
Bomber Executioner Zap
Executioner Zap
Bomber Executioner
Zap Executioner
Zap
Mini P.E.K.K.A Prince Lumberjack Night Witch
Zap Prince
Zap Executioner
Executioner
Zap Prince
Bomber Zap Executioner
Executioner
Bomber Mini P.E.K.K.A Night Witch
Bomber Zap Mini P.E.K.K.A Prince Executioner
Bomber Zap
Prince Night Witch
Prince
Zap
Zap Bomber Executioner
Zap Executioner
Zap Prince
Zap
Zap Executioner Night Witch
Zap
Mini P.E.K.K.A Night Witch
Bomber Zap Night Witch
Zap
Prince
Zap Prince Night Witch
Zap Executioner
Mini P.E.K.K.A Prince Executioner Lumberjack
Bomber Zap Executioner
Zap
Prince Executioner
Zap
Zap Executioner
Zap Prince Executioner

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