My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Valkyrie Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army Clone Giant Skeleton
Giant Snowball
Bomber Skeleton Army Clone Witch
Zap
Bomber Skeleton Army Clone Witch
Barbarian Barrel
Bomber Tesla Valkyrie Skeleton Army Clone Witch Giant Skeleton
The Log
Bomber Skeleton Army Clone Witch Giant Skeleton
Earthquake
Bomber Tesla Skeleton Army Clone Witch
Arrows
Bomber Skeleton Army Clone Witch
Royal Delivery
Bomber Valkyrie Skeleton Army Clone Witch Giant Skeleton
Fireball
Bomber Tesla Skeleton Army Clone Witch
Poison
Bomber Skeleton Army Clone Witch
Lightning
Tesla Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Skeleton Army Clone Tesla Valkyrie Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Skeleton Army Clone

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Valkyrie Giant Skeleton
Zap
Bomber Valkyrie Witch Giant Skeleton
Tesla
Valkyrie
Bomber Zap Witch Giant Skeleton
Skeleton Army
Clone
Clone
Skeleton Army Giant Skeleton Witch
Witch
Zap Valkyrie Clone Giant Skeleton
Giant Skeleton
Clone Bomber Zap Valkyrie Witch

Defense Synergies 0 13

Bomber
Zap Tesla Valkyrie
Zap
Bomber Tesla Valkyrie Skeleton Army Witch Giant Skeleton
Tesla
Bomber Zap Valkyrie Skeleton Army
Valkyrie
Bomber Zap Tesla Witch
Skeleton Army
Zap Tesla Giant Skeleton
Clone
Witch
Zap Valkyrie Giant Skeleton
Giant Skeleton
Zap Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tesla Valkyrie
Skeleton Army Zap Tesla Valkyrie Witch
Tesla Skeleton Army Witch Bomber Valkyrie Giant Skeleton
Tesla Skeleton Army Witch Valkyrie
Bomber Valkyrie Skeleton Army Giant Skeleton
Skeleton Army Bomber Zap Tesla Valkyrie
Tesla Zap Witch
Zap Tesla Valkyrie Giant Skeleton
Tesla Witch Skeleton Army
Skeleton Army Bomber Tesla Valkyrie Giant Skeleton
Valkyrie Skeleton Army Witch Bomber Zap Tesla Giant Skeleton
Tesla Zap Witch
Tesla Skeleton Army Bomber Zap Valkyrie Witch Giant Skeleton
Bomber Valkyrie Skeleton Army Zap Tesla Witch
Skeleton Army Tesla
Skeleton Army Zap Tesla
Tesla Bomber Valkyrie Skeleton Army Witch
Tesla Valkyrie Bomber Zap Skeleton Army Witch
Zap Valkyrie Witch Bomber Tesla Giant Skeleton
Tesla
Bomber Valkyrie Skeleton Army Tesla Witch Giant Skeleton
Tesla Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Tesla Witch Giant Skeleton
Bomber Zap Tesla Valkyrie
Skeleton Army Giant Skeleton Zap Valkyrie Witch
Valkyrie Skeleton Army Giant Skeleton Zap Tesla
Giant Skeleton Tesla Valkyrie Skeleton Army Witch
Zap Tesla Witch
Skeleton Army Tesla Valkyrie Witch Giant Skeleton
Giant Skeleton Tesla Valkyrie Skeleton Army
Zap Giant Skeleton Valkyrie Skeleton Army Witch
Witch Tesla Skeleton Army
Tesla Valkyrie Witch Giant Skeleton
Skeleton Army Zap Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Tesla Valkyrie Witch
Bomber Tesla Valkyrie Skeleton Army Witch
Tesla Skeleton Army Witch Bomber Zap Valkyrie Giant Skeleton
Valkyrie Bomber Zap Tesla Witch Giant Skeleton
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Giant Skeleton
Zap
Giant Skeleton
Valkyrie Giant Skeleton
Bomber Zap Valkyrie
Zap Witch
Bomber Witch
Zap
Zap
Zap Valkyrie
Zap
Zap
Bomber Zap Witch
Bomber
Bomber Zap
Bomber Zap Valkyrie Witch
Giant Skeleton
Zap
Zap Bomber Valkyrie Witch
Witch
Zap Witch
Zap Witch
Zap
Zap Witch
Zap Witch
Bomber Zap
Zap
Giant Skeleton
Zap Skeleton Army Witch
Zap Witch
Valkyrie
Bomber Zap
Zap Giant Skeleton
Zap Witch Giant Skeleton
Zap Witch
Zap Witch Giant Skeleton

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