My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tombstone Mega Minion Musketeer Witch Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Inferno Dragon
Giant Snowball
Bomber Tombstone Mega Minion Musketeer Witch Inferno Dragon
Zap
Bomber Tombstone Witch Inferno Dragon
Barbarian Barrel
Bomber Tombstone Musketeer Witch
The Log
Bomber Tombstone Musketeer Witch
Earthquake
Bomber Tombstone Witch
Arrows
Bomber Tombstone Witch
Royal Delivery
Bomber Mega Minion Musketeer Witch Inferno Dragon
Fireball
Bomber Tombstone Mega Minion Musketeer Witch Inferno Dragon
Poison
Bomber Tombstone Mega Minion Musketeer Witch
Lightning
Tombstone Mega Minion Musketeer Witch Inferno Dragon
Rocket
Musketeer Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Minion Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Tombstone Mega Minion Musketeer Inferno Dragon Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Tombstone Mega Minion

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Zap
Zap
Mega Minion Bomber Musketeer Witch Golem
Tombstone
Mega Minion
Zap Golem
Musketeer
Zap Golem
Witch
Zap Golem
Golem
Bomber Mega Minion Zap Musketeer Witch
Inferno Dragon

Defense Synergies 2 10

Bomber
Zap Tombstone
Zap
Mega Minion Bomber Tombstone Musketeer Witch Inferno Dragon
Tombstone
Musketeer Bomber Zap Mega Minion Inferno Dragon
Mega Minion
Zap Tombstone Musketeer Witch
Musketeer
Tombstone Zap Mega Minion
Witch
Zap Mega Minion
Golem
Inferno Dragon
Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tombstone Mega Minion Musketeer
Inferno Dragon Zap Tombstone Mega Minion Musketeer Witch
Witch Bomber Tombstone Mega Minion Musketeer Inferno Dragon
Witch Inferno Dragon Tombstone Mega Minion Musketeer
Bomber Tombstone
Bomber Zap Mega Minion Musketeer
Mega Minion Musketeer Inferno Dragon Zap Tombstone Witch
Zap Musketeer
Witch Inferno Dragon Tombstone Musketeer
Bomber Musketeer
Witch Bomber Zap Tombstone Mega Minion Musketeer
Mega Minion Musketeer Inferno Dragon Zap Witch
Tombstone Bomber Zap Musketeer Witch
Bomber Zap Tombstone Mega Minion Witch
Inferno Dragon Tombstone
Zap Inferno Dragon
Bomber Tombstone Musketeer Witch
Tombstone Bomber Zap Mega Minion Musketeer Witch
Zap Witch Bomber Tombstone Mega Minion Musketeer Inferno Dragon
Musketeer Inferno Dragon
Bomber Musketeer Witch
Tombstone Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Witch
Bomber Zap Mega Minion Musketeer Inferno Dragon
Tombstone Zap Musketeer Witch
Zap Musketeer
Tombstone Musketeer Witch Inferno Dragon
Zap Musketeer Witch
Tombstone Mega Minion Musketeer Witch
Inferno Dragon
Zap Tombstone Mega Minion Witch Inferno Dragon
Witch Tombstone Mega Minion Musketeer Inferno Dragon
Inferno Dragon Tombstone Mega Minion Musketeer Witch
Zap
Tombstone Witch
Bomber Musketeer Witch
Tombstone Witch Bomber Zap Mega Minion Musketeer Inferno Dragon
Bomber Zap Mega Minion Musketeer Witch Inferno Dragon
Bomber Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Bomber Zap
Zap Mega Minion Musketeer Witch
Bomber Musketeer Witch
Zap
Zap
Musketeer
Zap Musketeer
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer
Bomber Zap Musketeer Witch
Musketeer
Bomber
Bomber Zap Mega Minion Musketeer
Bomber Zap Witch
Musketeer
Musketeer
Zap Musketeer
Zap Bomber Witch
Mega Minion Witch Inferno Dragon
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer
Zap Musketeer Witch
Zap Mega Minion Musketeer Witch
Mega Minion
Bomber Zap Musketeer
Zap
Zap Tombstone Musketeer Witch
Zap Mega Minion Musketeer Witch
Mega Minion Musketeer
Bomber Zap Musketeer
Zap
Mega Minion Musketeer
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Witch
Inferno Dragon

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