My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Witch Golem Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Inferno Dragon
Giant Snowball
Bomber Witch Princess Inferno Dragon
Zap
Bomber Witch Princess Inferno Dragon
Barbarian Barrel
Bomber Elite Barbarians Witch Princess
The Log
Bomber Elite Barbarians Mini P.E.K.K.A Witch Princess
Earthquake
Bomber Witch
Arrows
Bomber Witch Princess
Royal Delivery
Bomber Elite Barbarians Mini P.E.K.K.A Witch Princess Inferno Dragon
Fireball
Bomber Elite Barbarians Witch Princess Inferno Dragon
Poison
Bomber Witch Princess
Lightning
Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon
Rocket
Elite Barbarians Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Golem Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Princess Mini P.E.K.K.A Inferno Dragon Witch Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Princess Mini P.E.K.K.A

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Rage Bomber
Mini P.E.K.K.A
Bomber Rage Golem Princess
Rage
Elite Barbarians Witch Mini P.E.K.K.A
Witch
Rage Golem
Golem
Bomber Mini P.E.K.K.A Witch
Princess
Mini P.E.K.K.A
Inferno Dragon

Defense Synergies 0 4

Bomber
Mini P.E.K.K.A
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Elite Barbarians Witch Princess
Rage
Witch
Mini P.E.K.K.A
Golem
Princess
Mini P.E.K.K.A
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Witch
Mini P.E.K.K.A Witch Bomber Elite Barbarians Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon
Bomber Elite Barbarians Mini P.E.K.K.A Princess
Bomber
Inferno Dragon Witch Princess
Mini P.E.K.K.A Witch Inferno Dragon Elite Barbarians Princess
Elite Barbarians Bomber Mini P.E.K.K.A
Witch Bomber Princess
Inferno Dragon Witch Princess
Mini P.E.K.K.A Bomber Elite Barbarians Witch
Bomber Mini P.E.K.K.A Witch Princess
Elite Barbarians Mini P.E.K.K.A Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Inferno Dragon
Bomber Elite Barbarians Mini P.E.K.K.A Witch
Bomber Elite Barbarians Witch
Witch Bomber Princess Inferno Dragon
Mini P.E.K.K.A Elite Barbarians Inferno Dragon
Bomber Elite Barbarians Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Witch
Bomber Elite Barbarians Mini P.E.K.K.A Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Witch
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon
Witch Princess
Mini P.E.K.K.A Elite Barbarians Witch
Mini P.E.K.K.A Elite Barbarians Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Mini P.E.K.K.A Witch
Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch
Bomber Witch Princess
Elite Barbarians Witch Bomber Mini P.E.K.K.A Inferno Dragon
Bomber Elite Barbarians Mini P.E.K.K.A Witch Princess Inferno Dragon
Bomber

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Princess
Bomber
Witch Princess
Bomber Witch Princess
Princess
Elite Barbarians Mini P.E.K.K.A
Princess
Princess
Elite Barbarians Princess
Princess
Princess Elite Barbarians
Bomber Witch Princess
Princess
Bomber Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Princess
Bomber Witch Princess
Princess
Bomber Witch Princess
Witch Inferno Dragon
Witch Princess
Witch Princess
Elite Barbarians Witch Princess
Witch
Elite Barbarians Mini P.E.K.K.A
Bomber
Princess
Princess
Witch Princess
Witch Princess
Mini P.E.K.K.A Princess
Bomber Princess
Elite Barbarians
Elite Barbarians Witch Princess
Witch Princess
Witch Princess
Inferno Dragon

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