My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Flying Machine Bowler X-Bow Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Flying Machine X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Flying Machine Graveyard
Zap
Firecracker Flying Machine X-Bow Graveyard
Barbarian Barrel
Electro Spirit Firecracker X-Bow Ice Wizard Graveyard
The Log
Electro Spirit Firecracker X-Bow Graveyard
Earthquake
Firecracker X-Bow Graveyard
Arrows
Electro Spirit Firecracker Flying Machine Graveyard
Royal Delivery
Electro Spirit Firecracker Flying Machine Bowler Ice Wizard Graveyard
Fireball
Firecracker Flying Machine Bowler X-Bow Ice Wizard
Poison
Firecracker Flying Machine X-Bow Ice Wizard Graveyard
Lightning
Bowler X-Bow Ice Wizard
Rocket
Bowler X-Bow

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Bowler The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bowler Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit The Log Firecracker Ice Wizard Flying Machine Bowler Graveyard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit The Log Firecracker Ice Wizard

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Bowler X-Bow
Firecracker
Flying Machine Bowler X-Bow
Flying Machine
Firecracker Bowler X-Bow Graveyard
Bowler
Graveyard Electro Spirit Firecracker Flying Machine The Log Ice Wizard
X-Bow
The Log Electro Spirit Firecracker Flying Machine Ice Wizard
The Log
X-Bow Bowler Graveyard
Ice Wizard
Bowler X-Bow Graveyard
Graveyard
Bowler Flying Machine The Log Ice Wizard

Defense Synergies 3 10

Electro Spirit
The Log
Firecracker
The Log Flying Machine X-Bow Ice Wizard
Flying Machine
Firecracker Bowler The Log Ice Wizard
Bowler
The Log Flying Machine Ice Wizard
X-Bow
The Log Firecracker Ice Wizard
The Log
Firecracker Bowler X-Bow Electro Spirit Flying Machine Ice Wizard
Ice Wizard
Firecracker Flying Machine Bowler X-Bow The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Flying Machine X-Bow The Log
Firecracker Flying Machine X-Bow The Log Ice Wizard
Bowler Ice Wizard
Firecracker Bowler Ice Wizard
Firecracker Bowler X-Bow The Log
Bowler The Log Electro Spirit Firecracker Flying Machine X-Bow Ice Wizard
Electro Spirit Firecracker Flying Machine X-Bow Ice Wizard
Bowler Electro Spirit Flying Machine X-Bow The Log
X-Bow Ice Wizard
Firecracker Bowler Ice Wizard
Ice Wizard Electro Spirit Firecracker Flying Machine Bowler X-Bow The Log
Firecracker Flying Machine Ice Wizard
Bowler Flying Machine X-Bow The Log Ice Wizard
Bowler Electro Spirit Firecracker X-Bow The Log
X-Bow
Bowler X-Bow The Log
Firecracker Bowler X-Bow
Electro Spirit Firecracker Flying Machine Bowler X-Bow The Log Ice Wizard
The Log Electro Spirit Firecracker Flying Machine Bowler Ice Wizard
Bowler Electro Spirit Firecracker Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler X-Bow
Firecracker Flying Machine Bowler X-Bow The Log
Bowler The Log
Bowler X-Bow The Log
Bowler
Firecracker Electro Spirit Flying Machine Ice Wizard
Flying Machine Bowler Ice Wizard
Electro Spirit Firecracker Flying Machine X-Bow The Log
Flying Machine Bowler
Bowler The Log
Bowler
Firecracker Flying Machine Bowler
Electro Spirit Firecracker Flying Machine Bowler X-Bow The Log
Bowler Electro Spirit Firecracker Flying Machine The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Flying Machine X-Bow The Log
Firecracker Flying Machine Bowler X-Bow The Log Ice Wizard
Flying Machine X-Bow The Log
Firecracker Flying Machine The Log
Firecracker Bowler The Log
Firecracker Electro Spirit Flying Machine Ice Wizard
Firecracker Flying Machine Bowler The Log
X-Bow The Log Firecracker Flying Machine Bowler Ice Wizard
The Log Firecracker Flying Machine X-Bow
Bowler X-Bow
Firecracker Flying Machine Bowler X-Bow The Log
Firecracker Flying Machine
Flying Machine Firecracker Bowler The Log
Firecracker Flying Machine X-Bow
Firecracker Flying Machine X-Bow The Log
X-Bow Firecracker Flying Machine Bowler The Log
Firecracker Flying Machine Bowler X-Bow The Log
Firecracker Flying Machine Bowler X-Bow The Log
Firecracker Flying Machine Bowler X-Bow The Log
Bowler X-Bow The Log
Bowler X-Bow The Log
Flying Machine X-Bow The Log
Firecracker The Log Electro Spirit Bowler Ice Wizard
Firecracker X-Bow The Log Flying Machine Bowler Ice Wizard
Flying Machine Bowler X-Bow The Log
Firecracker X-Bow The Log
Firecracker Flying Machine X-Bow Ice Wizard
Electro Spirit Firecracker Flying Machine
Bowler
X-Bow The Log
Electro Spirit Firecracker
Firecracker Bowler The Log
Electro Spirit Flying Machine X-Bow
Firecracker Flying Machine Ice Wizard
The Log
Firecracker Flying Machine Bowler
The Log Firecracker Flying Machine Bowler
Firecracker Flying Machine
Electro Spirit Firecracker Flying Machine Bowler The Log
Firecracker Flying Machine
Firecracker Flying Machine Bowler X-Bow The Log

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