My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Firecracker Valkyrie Goblin Demolisher

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Demolisher Goblin Barrel
Giant Snowball
Archers Cannon Goblin Barrel
Zap
Archers Cannon Firecracker Goblin Barrel
Barbarian Barrel
Archers Knight Cannon Firecracker Valkyrie Goblin Barrel
The Log
Archers Cannon Firecracker Goblin Demolisher Goblin Barrel
Earthquake
Archers Cannon Firecracker Goblin Barrel
Arrows
Archers Firecracker Goblin Barrel
Royal Delivery
Archers Knight Firecracker Valkyrie Goblin Demolisher Goblin Barrel
Fireball
Archers Cannon Firecracker Goblin Barrel
Poison
Archers Cannon Firecracker
Lightning
Knight Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Goblin Demolisher

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Knight Cannon Firecracker Goblin Barrel Fireball Valkyrie Goblin Demolisher

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Knight Cannon Firecracker

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Valkyrie
Knight
Archers Firecracker Goblin Barrel Fireball
Cannon
Firecracker
Knight Valkyrie Goblin Barrel
Fireball
Knight
Valkyrie
Archers Goblin Barrel Firecracker
Goblin Demolisher
Goblin Barrel
Knight Valkyrie Firecracker

Defense Synergies 5 7

Archers
Knight Valkyrie Cannon Firecracker
Knight
Archers Cannon Firecracker Fireball
Cannon
Knight Archers Firecracker Fireball Valkyrie
Firecracker
Knight Valkyrie Archers Cannon
Fireball
Knight Cannon Valkyrie
Valkyrie
Archers Firecracker Cannon Fireball
Goblin Demolisher
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Fireball Valkyrie
Knight Cannon Firecracker Valkyrie
Cannon Archers Knight Valkyrie
Cannon Knight Firecracker Valkyrie
Firecracker Fireball Valkyrie
Fireball Archers Cannon Firecracker Valkyrie
Archers Cannon Firecracker Fireball
Cannon Fireball Valkyrie
Cannon
Knight Archers Cannon Firecracker Valkyrie
Archers Valkyrie Knight Cannon Firecracker Fireball
Archers Firecracker Fireball
Cannon Knight Fireball Valkyrie
Fireball Valkyrie Cannon Firecracker
Knight Cannon
Cannon Fireball
Knight Cannon Firecracker Fireball Valkyrie
Cannon Fireball Archers Knight Firecracker Valkyrie
Valkyrie Archers Knight Cannon Firecracker Fireball
Cannon
Valkyrie Archers Knight Cannon Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Archers Fireball
Fireball Archers Knight Firecracker Valkyrie
Knight Valkyrie
Valkyrie Knight Fireball
Knight Cannon Valkyrie
Firecracker Fireball Archers
Archers Knight Fireball Valkyrie
Knight Valkyrie
Knight Firecracker Fireball Valkyrie
Cannon
Knight Valkyrie
Fireball Valkyrie
Knight Cannon Fireball Valkyrie
Archers Cannon Firecracker Fireball Valkyrie
Archers Knight Firecracker Fireball Valkyrie
Valkyrie Archers Cannon Firecracker Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Valkyrie
Firecracker Fireball
Fireball
Knight Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie
Firecracker Fireball
Archers Firecracker
Fireball Firecracker
Fireball Firecracker
Fireball
Firecracker Knight Fireball Valkyrie
Fireball Archers Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Fireball
Archers Firecracker Fireball
Firecracker Fireball Valkyrie
Fireball
Fireball
Fireball
Firecracker Fireball Valkyrie
Firecracker Fireball
Fireball
Fireball Firecracker
Archers Firecracker Fireball
Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Archers Fireball
Fireball Archers Firecracker
Fireball
Fireball Knight Firecracker Valkyrie
Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball

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