My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tombstone Musketeer Goblin Cage Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram
Giant Snowball
Archers Cannon Tombstone Musketeer Battle Ram
Zap
Archers Cannon Tombstone Battle Ram
Barbarian Barrel
Archers Cannon Tombstone Musketeer Goblin Cage Battle Ram
The Log
Archers Cannon Tombstone Musketeer Goblin Cage Battle Ram
Earthquake
Archers Cannon Tombstone Goblin Cage
Arrows
Archers Tombstone
Royal Delivery
Archers Musketeer Goblin Cage Battle Ram
Fireball
Archers Cannon Tombstone Musketeer Goblin Cage Battle Ram
Poison
Archers Cannon Tombstone Musketeer Goblin Cage
Lightning
Cannon Tombstone Musketeer Goblin Cage Battle Ram
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Battle Ram Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Cannon Tombstone Fireball Musketeer Goblin Cage Battle Ram Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Archers Cannon Tombstone Fireball

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Cage Battle Ram
Cannon
Tombstone
Fireball
Battle Ram
Musketeer
Goblin Cage Battle Ram
Goblin Cage
Archers Musketeer Battle Ram
Battle Ram
Archers Fireball Musketeer Goblin Cage
Rocket

Defense Synergies 2 10

Archers
Cannon Tombstone Goblin Cage
Cannon
Musketeer Archers Fireball Rocket
Tombstone
Musketeer Archers Fireball Rocket
Fireball
Cannon Tombstone Musketeer Goblin Cage
Musketeer
Cannon Tombstone Fireball Goblin Cage
Goblin Cage
Archers Fireball Musketeer
Battle Ram
Rocket
Cannon Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Tombstone Fireball Musketeer Goblin Cage
Cannon Tombstone Musketeer Goblin Cage
Cannon Goblin Cage Rocket Archers Tombstone Musketeer
Cannon Goblin Cage Tombstone Musketeer
Tombstone Fireball Goblin Cage Rocket
Fireball Archers Cannon Musketeer
Musketeer Rocket Archers Cannon Tombstone Fireball Goblin Cage
Rocket Cannon Fireball Musketeer Goblin Cage
Cannon Tombstone Musketeer Goblin Cage
Archers Cannon Musketeer
Archers Cannon Tombstone Fireball Musketeer
Musketeer Archers Fireball
Cannon Tombstone Goblin Cage Fireball Musketeer Rocket
Fireball Rocket Cannon Tombstone Goblin Cage
Cannon Tombstone Goblin Cage
Rocket Cannon Fireball Goblin Cage
Cannon Tombstone Fireball Musketeer Goblin Cage
Cannon Tombstone Fireball Goblin Cage Archers Musketeer
Goblin Cage Archers Cannon Tombstone Fireball Musketeer
Cannon Musketeer Goblin Cage
Archers Cannon Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tombstone Fireball Goblin Cage
Fireball Archers Musketeer Rocket
Tombstone Musketeer Goblin Cage Rocket
Rocket Fireball Musketeer Goblin Cage
Cannon Tombstone Musketeer Goblin Cage
Fireball Rocket Archers Musketeer
Rocket Archers Tombstone Fireball Musketeer Goblin Cage
Goblin Cage
Goblin Cage Rocket Tombstone Fireball
Cannon Tombstone Musketeer Goblin Cage
Tombstone Musketeer Goblin Cage
Rocket Fireball Goblin Cage
Rocket Cannon Tombstone Fireball Goblin Cage
Archers Cannon Fireball Musketeer Goblin Cage
Tombstone Archers Fireball Musketeer Goblin Cage Rocket
Archers Cannon Fireball Musketeer Goblin Cage
Cannon Tombstone Fireball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Rocket
Fireball Musketeer
Rocket Fireball
Fireball Musketeer Rocket
Fireball Rocket
Fireball Musketeer Rocket
Archers Musketeer
Fireball
Fireball
Rocket Fireball Musketeer
Rocket Fireball Musketeer
Fireball Archers Musketeer Rocket
Rocket Fireball Musketeer
Fireball Musketeer Rocket
Fireball Musketeer
Rocket Fireball Musketeer
Fireball Musketeer Rocket
Fireball Rocket
Rocket
Rocket Archers Fireball Musketeer
Rocket Fireball
Rocket Fireball Musketeer
Rocket Fireball
Rocket Musketeer
Rocket Fireball Musketeer
Fireball
Fireball Musketeer
Fireball Musketeer
Fireball Rocket Musketeer
Archers Fireball Musketeer
Rocket Fireball Musketeer
Fireball
Fireball Musketeer Rocket
Rocket Fireball
Rocket Fireball
Archers Tombstone Fireball Musketeer Rocket
Fireball Rocket Archers Musketeer
Fireball
Fireball Musketeer Rocket
Fireball Musketeer
Rocket Fireball
Musketeer
Fireball Musketeer Rocket
Fireball Musketeer Rocket
Fireball Musketeer Rocket

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