My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Dark Prince Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Baby Dragon Dark Prince Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Inferno Dragon
Giant Snowball
Cannon Barbarians Baby Dragon Inferno Dragon Lumberjack
Zap
Cannon Dark Prince Inferno Dragon
Barbarian Barrel
Cannon Barbarians Dark Prince Lumberjack
The Log
Cannon Barbarians Dark Prince Lumberjack
Earthquake
Cannon Barbarians
Arrows
Royal Delivery
Barbarians Baby Dragon Dark Prince Inferno Dragon Lumberjack
Fireball
Cannon Barbarians Baby Dragon Inferno Dragon Lumberjack
Poison
Cannon Barbarians
Lightning
Cannon Baby Dragon Dark Prince Inferno Dragon Lumberjack
Rocket
Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Dark Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Cannon Baby Dragon Dark Prince Inferno Dragon Lumberjack Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Cannon Baby Dragon

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Dark Prince Lumberjack
Cannon
Barbarians
Baby Dragon
Dark Prince Inferno Dragon Lumberjack
Dark Prince
Arrows Baby Dragon Lumberjack
The Log
Lumberjack
Inferno Dragon
Baby Dragon
Lumberjack
Arrows Baby Dragon Dark Prince The Log

Defense Synergies 1 15

Arrows
Cannon Barbarians Dark Prince Lumberjack
Cannon
The Log Arrows Baby Dragon Dark Prince Inferno Dragon Lumberjack
Barbarians
Arrows
Baby Dragon
Cannon Dark Prince The Log Inferno Dragon Lumberjack
Dark Prince
Arrows Cannon Baby Dragon The Log
The Log
Cannon Baby Dragon Dark Prince Inferno Dragon Lumberjack
Inferno Dragon
Cannon Baby Dragon The Log
Lumberjack
Arrows Cannon Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Baby Dragon The Log
Barbarians Inferno Dragon Lumberjack Cannon Dark Prince The Log
Cannon Barbarians Lumberjack Dark Prince Inferno Dragon
Cannon Barbarians Inferno Dragon Lumberjack Dark Prince
Arrows Barbarians Dark Prince The Log Lumberjack
Arrows The Log Cannon Baby Dragon Dark Prince Lumberjack
Inferno Dragon Arrows Cannon Baby Dragon
Arrows Cannon Barbarians Baby Dragon The Log
Cannon Barbarians Inferno Dragon Lumberjack
Cannon Barbarians Dark Prince Lumberjack
Barbarians Arrows Cannon Baby Dragon Dark Prince The Log Lumberjack
Arrows Inferno Dragon Baby Dragon
Cannon Barbarians Lumberjack Dark Prince The Log
Arrows Cannon Barbarians Baby Dragon Dark Prince The Log Lumberjack
Barbarians Inferno Dragon Cannon Lumberjack
Barbarians Cannon The Log Inferno Dragon Lumberjack
Barbarians Arrows Cannon Dark Prince Lumberjack
Arrows Cannon Barbarians Baby Dragon Dark Prince The Log Lumberjack
Arrows Baby Dragon The Log Cannon Barbarians Dark Prince Inferno Dragon Lumberjack
Barbarians Cannon Inferno Dragon Lumberjack
Dark Prince Arrows Cannon Barbarians Baby Dragon The Log Lumberjack
Cannon Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Lumberjack Dark Prince
Arrows Baby Dragon The Log Inferno Dragon Lumberjack
Barbarians Lumberjack Dark Prince The Log
Dark Prince Lumberjack Barbarians The Log
Barbarians Cannon Dark Prince Inferno Dragon Lumberjack
Arrows Baby Dragon
Dark Prince Barbarians Lumberjack
Barbarians Dark Prince Inferno Dragon Lumberjack
Barbarians Baby Dragon Dark Prince The Log Inferno Dragon
Cannon Barbarians Inferno Dragon
Inferno Dragon Barbarians Dark Prince Lumberjack
Arrows Barbarians Dark Prince The Log
Barbarians Dark Prince Cannon Lumberjack
Cannon Barbarians Baby Dragon
Barbarians Baby Dragon Dark Prince The Log Inferno Dragon Lumberjack
Arrows Cannon Barbarians Baby Dragon Dark Prince The Log Inferno Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Barbarians Dark Prince The Log
Arrows Baby Dragon Dark Prince The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log
Lumberjack
Arrows Dark Prince The Log
Arrows Baby Dragon
Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows
Arrows Baby Dragon Dark Prince The Log
Arrows Baby Dragon The Log
Baby Dragon The Log
Arrows
The Log
Arrows Barbarians Baby Dragon The Log
Arrows The Log Baby Dragon Dark Prince
Inferno Dragon
Arrows The Log Baby Dragon
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon
Arrows The Log
Arrows
Arrows The Log
Barbarians Dark Prince
Arrows Baby Dragon
Arrows The Log
Baby Dragon Dark Prince Lumberjack
Arrows The Log Baby Dragon
Arrows
Dark Prince
Baby Dragon The Log
Baby Dragon Dark Prince The Log
Inferno Dragon

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