My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Wall Breakers Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Goblin Barrel
Giant Snowball
Cannon Dart Goblin Wall Breakers Goblin Barrel Princess
Zap
Cannon Dart Goblin Wall Breakers Goblin Barrel Princess
Barbarian Barrel
Knight Cannon Dart Goblin Wall Breakers Goblin Barrel Princess
The Log
Cannon Dart Goblin Wall Breakers Goblin Barrel Princess
Earthquake
Cannon Goblin Barrel
Arrows
Dart Goblin Wall Breakers Goblin Barrel Princess
Royal Delivery
Knight Dart Goblin Wall Breakers Goblin Barrel Princess
Fireball
Cannon Dart Goblin Wall Breakers Goblin Barrel Princess
Poison
Cannon Dart Goblin Princess
Lightning
Knight Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Arrows Knight Cannon Dart Goblin Goblin Barrel Princess

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Arrows Knight

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Wall Breakers Goblin Barrel
Knight
Dart Goblin Wall Breakers Goblin Barrel Princess Arrows The Log
Cannon
Dart Goblin
Knight Goblin Barrel Wall Breakers The Log Princess
Wall Breakers
Knight Arrows Dart Goblin The Log Princess
Goblin Barrel
Knight Dart Goblin Arrows Princess
The Log
Knight Dart Goblin Wall Breakers Princess
Princess
Knight Dart Goblin Wall Breakers Goblin Barrel The Log

Defense Synergies 4 8

Arrows
Knight Cannon
Knight
Cannon Dart Goblin Princess Arrows The Log
Cannon
Knight The Log Arrows Dart Goblin Princess
Dart Goblin
Knight Cannon The Log Princess
Wall Breakers
Goblin Barrel
The Log
Cannon Knight Dart Goblin Princess
Princess
Knight Cannon Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin The Log
Knight Cannon Dart Goblin The Log
Cannon Knight Dart Goblin
Cannon Knight Dart Goblin
Arrows The Log Princess
Arrows The Log Cannon Dart Goblin
Dart Goblin Arrows Cannon Princess
Arrows Cannon Dart Goblin The Log
Cannon Princess
Knight Cannon Dart Goblin
Dart Goblin Arrows Knight Cannon The Log Princess
Arrows Dart Goblin Princess
Cannon Knight The Log
Arrows Cannon Dart Goblin The Log Princess
Knight Cannon
Cannon The Log
Arrows Knight Cannon
Arrows Cannon Knight Dart Goblin The Log
Arrows The Log Knight Cannon Dart Goblin Princess
Cannon Dart Goblin
Arrows Knight Cannon Dart Goblin The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Arrows Knight The Log
Knight The Log
Knight The Log
Knight Cannon
Arrows Dart Goblin Princess
Knight Dart Goblin
Knight
Knight The Log
Cannon Dart Goblin
Knight Dart Goblin
Arrows The Log
Knight Cannon
Cannon Dart Goblin Princess
Knight Dart Goblin The Log
Arrows Cannon Dart Goblin The Log Princess
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Dart Goblin The Log
Arrows Dart Goblin The Log Princess
Arrows Dart Goblin The Log
Arrows Knight Dart Goblin The Log
Arrows The Log
Arrows Dart Goblin Princess
Arrows Dart Goblin The Log Princess
Arrows The Log Dart Goblin Princess
Arrows The Log Dart Goblin
Arrows Knight Dart Goblin The Log Princess
Arrows Dart Goblin Princess
Knight Dart Goblin The Log Princess
Arrows Dart Goblin Princess
Princess Arrows Dart Goblin The Log
Arrows Dart Goblin The Log Princess
Arrows Dart Goblin The Log Princess
Arrows
Arrows Dart Goblin The Log Princess
Arrows Dart Goblin The Log Princess
The Log
Arrows Princess
The Log
Arrows The Log
Arrows The Log Princess
Arrows The Log Dart Goblin Princess
Arrows The Log Princess
Arrows Dart Goblin The Log
Arrows Dart Goblin Princess
Dart Goblin
Arrows Dart Goblin The Log
Arrows Princess
Arrows The Log Princess
Dart Goblin Princess
Arrows Dart Goblin Princess
Arrows The Log
Knight Dart Goblin Princess
Arrows The Log Dart Goblin Princess
Arrows
Dart Goblin
Dart Goblin The Log Princess
Dart Goblin Princess
Dart Goblin The Log Princess
Dart Goblin

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