My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Bowler Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Graveyard
Giant Snowball
Bats Cannon Graveyard
Zap
Bats Cannon Graveyard
Barbarian Barrel
Knight Cannon Ice Wizard Graveyard
The Log
Cannon Graveyard
Earthquake
Cannon Graveyard
Arrows
Bats Graveyard
Royal Delivery
Bats Knight Bowler Ice Wizard Graveyard
Fireball
Cannon Bowler Ice Wizard
Poison
Bats Cannon Ice Wizard Graveyard
Lightning
Knight Cannon Bowler Ice Wizard
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Knight Freeze Bowler Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Knight Cannon Ice Wizard Freeze Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Knight Cannon

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Bowler Graveyard
Arrows
Graveyard Knight Freeze Bowler
Knight
Bats Graveyard Arrows Ice Wizard
Cannon
Freeze
Graveyard Arrows
Bowler
Graveyard Bats Arrows Ice Wizard
Ice Wizard
Knight Bowler Graveyard
Graveyard
Arrows Knight Freeze Bowler Bats Ice Wizard

Defense Synergies 3 12

Bats
Knight Cannon Freeze Bowler Ice Wizard
Arrows
Knight Cannon Bowler Ice Wizard
Knight
Bats Cannon Ice Wizard Arrows Bowler
Cannon
Knight Bats Arrows Bowler Ice Wizard
Freeze
Bats
Bowler
Bats Arrows Knight Cannon Ice Wizard
Ice Wizard
Knight Bats Arrows Cannon Bowler
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Cannon
Bats Knight Cannon Ice Wizard
Cannon Bowler Bats Knight Freeze Ice Wizard
Cannon Bats Knight Bowler Ice Wizard
Arrows Bowler
Arrows Freeze Bowler Bats Cannon Ice Wizard
Bats Arrows Cannon Freeze Ice Wizard
Bowler Arrows Cannon
Cannon Ice Wizard
Knight Cannon Bowler Ice Wizard
Bats Ice Wizard Arrows Knight Cannon Freeze Bowler
Arrows Bats Ice Wizard
Cannon Bowler Bats Knight Freeze Ice Wizard
Bowler Bats Arrows Cannon Freeze
Knight Cannon
Cannon Freeze Bowler
Bats Arrows Knight Cannon Bowler
Arrows Cannon Bats Knight Bowler Ice Wizard
Arrows Freeze Bats Knight Cannon Bowler Ice Wizard
Cannon
Bowler Bats Arrows Knight Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Bowler
Arrows Knight Bowler
Bats Knight Bowler
Bowler Bats Knight
Knight Cannon Bowler
Arrows Bats Freeze Ice Wizard
Bats Knight Bowler Ice Wizard
Knight
Freeze Bats Knight
Cannon
Bats Knight Bowler
Arrows Bowler
Bowler Knight Cannon
Cannon Bowler
Bats Knight Freeze Bowler
Bats Arrows Bowler Cannon Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze
Arrows Bowler Ice Wizard
Arrows
Arrows Knight Freeze
Arrows Bowler
Arrows Bats Freeze Ice Wizard
Arrows Bowler
Arrows Freeze Bowler Ice Wizard
Arrows
Bats Bowler
Arrows Knight Bowler
Arrows
Knight Bowler
Arrows Freeze
Arrows
Arrows Bowler
Arrows Bowler
Arrows Freeze
Bats
Arrows Bowler
Arrows Bowler
Bowler
Arrows
Bowler
Arrows
Arrows Freeze Bowler Ice Wizard
Arrows Bowler Ice Wizard
Arrows Bowler
Arrows
Bats Arrows Ice Wizard
Bats Freeze
Bowler
Arrows
Arrows Freeze
Arrows Bowler
Bats Freeze
Arrows Ice Wizard
Freeze
Arrows
Knight Bowler
Arrows Bowler
Arrows
Bats Freeze Bowler
Bats
Freeze Bowler

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