My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon
Zap
Cannon Firecracker
Barbarian Barrel
Knight Cannon Firecracker Tesla Valkyrie
The Log
Cannon Firecracker
Earthquake
Cannon Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Knight Firecracker Valkyrie
Fireball
Cannon Firecracker Tesla
Poison
Cannon Firecracker
Lightning
Knight Cannon Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Cannon Firecracker Tesla Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Cannon

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mega Knight
Knight
Firecracker Arrows The Log
Cannon
Firecracker
Knight Valkyrie Mega Knight
Tesla
Valkyrie
Firecracker
The Log
Knight Mega Knight
Mega Knight
Arrows Firecracker The Log

Defense Synergies 8 12

Arrows
Mega Knight Knight Cannon Tesla Valkyrie
Knight
Cannon Firecracker Tesla Arrows The Log
Cannon
Knight The Log Arrows Firecracker Valkyrie
Firecracker
Knight Valkyrie The Log Cannon Tesla Mega Knight
Tesla
Knight The Log Arrows Firecracker Valkyrie
Valkyrie
Firecracker Arrows Cannon Tesla The Log
The Log
Cannon Firecracker Tesla Knight Valkyrie Mega Knight
Mega Knight
Arrows Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Tesla Valkyrie The Log
Knight Cannon Firecracker Tesla Valkyrie The Log Mega Knight
Cannon Tesla Mega Knight Knight Valkyrie
Cannon Tesla Knight Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie The Log Mega Knight
Arrows The Log Cannon Firecracker Tesla Valkyrie Mega Knight
Tesla Arrows Cannon Firecracker
Arrows Cannon Tesla Valkyrie The Log Mega Knight
Cannon Tesla
Knight Cannon Firecracker Tesla Valkyrie Mega Knight
Valkyrie Arrows Knight Cannon Firecracker Tesla The Log Mega Knight
Arrows Tesla Firecracker
Cannon Tesla Mega Knight Knight Valkyrie The Log
Valkyrie Mega Knight Arrows Cannon Firecracker Tesla The Log
Knight Cannon Tesla Mega Knight
Cannon Tesla The Log Mega Knight
Tesla Mega Knight Arrows Knight Cannon Firecracker Valkyrie
Arrows Cannon Tesla Mega Knight Knight Firecracker Valkyrie The Log
Arrows Valkyrie The Log Knight Cannon Firecracker Tesla Mega Knight
Cannon Tesla
Valkyrie Mega Knight Arrows Knight Cannon Firecracker Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Tesla
Arrows Knight Firecracker Tesla Valkyrie The Log Mega Knight
Mega Knight Knight Valkyrie The Log
Valkyrie Mega Knight Knight Tesla The Log
Knight Cannon Tesla Valkyrie Mega Knight
Arrows Firecracker Tesla
Knight Tesla Valkyrie
Mega Knight Knight Tesla Valkyrie
Mega Knight Knight Firecracker Valkyrie The Log
Cannon Tesla
Mega Knight Knight Tesla Valkyrie
Mega Knight Arrows Valkyrie The Log
Mega Knight Knight Cannon Tesla Valkyrie
Cannon Firecracker Tesla Valkyrie Mega Knight
Tesla Knight Firecracker Valkyrie The Log
Arrows Valkyrie Mega Knight Cannon Firecracker Tesla The Log
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Knight Firecracker Valkyrie The Log
Arrows Firecracker Valkyrie The Log Mega Knight
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Firecracker Arrows Knight Valkyrie The Log
Arrows Firecracker
Knight Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight
Arrows
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Valkyrie The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Valkyrie Mega Knight
Arrows Firecracker The Log
Arrows The Log Mega Knight
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Arrows The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Arrows Firecracker
Arrows The Log
Knight Firecracker Valkyrie Mega Knight
Arrows The Log Firecracker
Arrows
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Mega Knight

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