My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Royal Hogs
Giant Snowball
Bats Cannon Tombstone Hog Rider Royal Hogs
Zap
Bats Cannon Tombstone Royal Hogs
Barbarian Barrel
Cannon Tombstone Royal Hogs
The Log
Cannon Tombstone Hog Rider Royal Hogs
Earthquake
Cannon Tombstone Hog Rider Royal Hogs
Arrows
Bats Tombstone Royal Hogs
Royal Delivery
Bats Hog Rider Royal Hogs
Fireball
Cannon Tombstone Hog Rider Royal Hogs
Poison
Bats Cannon Tombstone Royal Hogs
Lightning
Cannon Tombstone
Rocket
Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Tombstone Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bats Arrows Cannon Tombstone Hog Rider Freeze Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bats Arrows Cannon

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Royal Hogs
Arrows
Hog Rider Royal Hogs Mirror Freeze
Cannon
Tombstone
Hog Rider
Bats Arrows Freeze Mirror
Royal Hogs
Arrows Bats
Mirror
Arrows Hog Rider Freeze
Freeze
Hog Rider Arrows Mirror

Defense Synergies 2 5

Bats
Cannon Freeze
Arrows
Mirror Cannon Tombstone
Cannon
Mirror Bats Arrows
Tombstone
Arrows Mirror
Hog Rider
Royal Hogs
Mirror
Arrows Cannon Tombstone
Freeze
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Tombstone
Bats Cannon Tombstone
Cannon Bats Tombstone Freeze
Cannon Bats Tombstone
Arrows Tombstone
Arrows Freeze Bats Cannon
Bats Arrows Cannon Tombstone Freeze
Arrows Cannon
Cannon Tombstone
Cannon
Bats Arrows Cannon Tombstone Freeze
Arrows Bats
Cannon Tombstone Bats Freeze
Bats Arrows Cannon Tombstone Freeze
Cannon Tombstone
Cannon Freeze
Bats Arrows Cannon Tombstone
Arrows Cannon Tombstone Bats
Arrows Freeze Bats Cannon Tombstone
Cannon
Bats Arrows Cannon
Cannon Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone
Arrows
Tombstone Bats
Bats
Cannon Tombstone
Arrows Bats Freeze
Bats Tombstone
Freeze Bats Tombstone
Cannon Tombstone
Bats Tombstone
Arrows
Cannon Tombstone
Cannon
Tombstone Bats Freeze
Bats Arrows Cannon Freeze
Arrows Cannon Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows
Arrows
Arrows Freeze
Arrows
Arrows Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats
Arrows
Arrows
Arrows Freeze
Arrows
Arrows
Arrows
Arrows Freeze
Bats
Arrows
Arrows
Arrows
Arrows
Arrows Freeze
Arrows
Arrows
Arrows
Bats Arrows
Bats Freeze
Arrows
Arrows Freeze
Arrows
Bats Tombstone Freeze
Arrows
Freeze
Arrows
Arrows
Arrows
Bats Freeze
Bats
Freeze

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