My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

X-Bow P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

X-Bow P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Cannon Skeleton Army Miner
Zap
Cannon Skeleton Army X-Bow
Barbarian Barrel
Cannon Skeleton Army X-Bow Magic Archer
The Log
Cannon Skeleton Army X-Bow
Earthquake
Cannon Skeleton Army X-Bow
Arrows
Skeleton Army
Royal Delivery
Skeleton Army P.E.K.K.A Miner Magic Archer
Fireball
Cannon Skeleton Army X-Bow Magic Archer
Poison
Cannon Skeleton Army X-Bow Magic Archer
Lightning
Cannon X-Bow Magic Archer
Rocket
X-Bow Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Tornado P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Cannon Skeleton Army Tornado Miner Magic Archer X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Cannon Skeleton Army Tornado

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A X-Bow Miner
Cannon
Skeleton Army
X-Bow
Tornado
P.E.K.K.A Magic Archer
X-Bow
Arrows Skeleton Army
P.E.K.K.A
Arrows Tornado Magic Archer
Miner
Arrows Magic Archer
Magic Archer
Tornado P.E.K.K.A Miner

Defense Synergies 2 9

Arrows
Cannon Tornado P.E.K.K.A
Cannon
Arrows Skeleton Army X-Bow Magic Archer
Skeleton Army
Cannon X-Bow Magic Archer
Tornado
P.E.K.K.A Magic Archer Arrows X-Bow
X-Bow
Cannon Skeleton Army Tornado
P.E.K.K.A
Tornado Arrows
Miner
Magic Archer
Tornado Cannon Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon X-Bow Magic Archer
Skeleton Army P.E.K.K.A Cannon X-Bow
Cannon Skeleton Army Tornado P.E.K.K.A
Cannon Skeleton Army P.E.K.K.A
Arrows Skeleton Army Tornado X-Bow P.E.K.K.A
Arrows Skeleton Army Tornado Cannon X-Bow Magic Archer
Tornado Arrows Cannon X-Bow Magic Archer
Arrows Cannon X-Bow P.E.K.K.A Magic Archer
Cannon P.E.K.K.A Skeleton Army Tornado X-Bow
Skeleton Army Tornado Cannon Miner
Skeleton Army Arrows Cannon Tornado X-Bow Magic Archer
Arrows Tornado Magic Archer
Cannon Skeleton Army P.E.K.K.A X-Bow
Skeleton Army Arrows Cannon Tornado X-Bow P.E.K.K.A Magic Archer
Skeleton Army P.E.K.K.A Cannon X-Bow
Skeleton Army Tornado Cannon X-Bow P.E.K.K.A
Arrows Cannon Skeleton Army Tornado X-Bow P.E.K.K.A
Arrows Cannon Skeleton Army Tornado X-Bow Magic Archer
Arrows Tornado Cannon Magic Archer
P.E.K.K.A Cannon Tornado
Skeleton Army Arrows Cannon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army X-Bow P.E.K.K.A
Arrows X-Bow Miner Magic Archer
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A Tornado X-Bow
P.E.K.K.A Cannon Skeleton Army
Arrows Tornado Magic Archer
Skeleton Army P.E.K.K.A
P.E.K.K.A Skeleton Army
P.E.K.K.A Skeleton Army Tornado X-Bow Magic Archer
P.E.K.K.A Cannon Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Arrows Tornado
Skeleton Army P.E.K.K.A Cannon
Cannon Skeleton Army Magic Archer
Skeleton Army Tornado X-Bow P.E.K.K.A Magic Archer
Arrows Cannon P.E.K.K.A Magic Archer
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows X-Bow
Arrows Tornado X-Bow Miner Magic Archer
Arrows X-Bow Miner Magic Archer
Arrows
Arrows Magic Archer
Arrows Tornado Magic Archer
Arrows Tornado Magic Archer
Arrows X-Bow Tornado Magic Archer
Arrows Miner Tornado X-Bow
Tornado X-Bow
Miner Arrows Tornado X-Bow Magic Archer
Arrows Tornado Magic Archer
Miner Magic Archer
Arrows X-Bow Magic Archer
Arrows X-Bow Magic Archer
X-Bow Arrows Magic Archer
Magic Archer Arrows X-Bow
Arrows Tornado
Arrows X-Bow Magic Archer
Arrows Tornado X-Bow Miner Magic Archer
X-Bow Magic Archer
Arrows Tornado
Tornado X-Bow
Arrows X-Bow
Arrows Tornado Magic Archer
Arrows X-Bow Miner Tornado Magic Archer
Arrows Tornado X-Bow Miner Magic Archer
Miner Arrows Tornado X-Bow Magic Archer
Arrows Tornado X-Bow Magic Archer
Arrows X-Bow Miner Magic Archer
Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Skeleton Army X-Bow Magic Archer
Arrows Tornado Magic Archer
Arrows
Miner Magic Archer
Arrows Magic Archer
Arrows Tornado
P.E.K.K.A
Tornado Magic Archer
Tornado Magic Archer
Tornado X-Bow Miner Magic Archer
P.E.K.K.A

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