My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Dragon Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards
Giant Snowball
Bomber Cannon Dart Goblin Guards Electro Dragon Lumberjack
Zap
Bomber Cannon Dart Goblin Guards
Barbarian Barrel
Bomber Cannon Dart Goblin Guards Lumberjack
The Log
Bomber Cannon Dart Goblin Guards Lumberjack
Earthquake
Bomber Cannon Guards
Arrows
Bomber Dart Goblin Guards
Royal Delivery
Bomber Dart Goblin Guards Electro Dragon Lumberjack
Fireball
Bomber Cannon Dart Goblin Electro Dragon Lumberjack
Poison
Bomber Cannon Dart Goblin Guards Electro Dragon
Lightning
Cannon Electro Dragon Lumberjack
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Cannon Dart Goblin Guards Lumberjack Electro Dragon Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Cannon Dart Goblin

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Lumberjack
Cannon
Dart Goblin
Electro Dragon Golem The Log
Guards
The Log Lumberjack
Electro Dragon
Golem Dart Goblin
Golem
Bomber Electro Dragon Dart Goblin The Log Lumberjack
The Log
Dart Goblin Guards Golem Lumberjack
Lumberjack
Bomber Guards Golem The Log

Defense Synergies 1 17

Bomber
Cannon Guards The Log
Cannon
The Log Bomber Dart Goblin Guards Electro Dragon Lumberjack
Dart Goblin
Cannon Guards Electro Dragon The Log Lumberjack
Guards
Bomber Cannon Dart Goblin Electro Dragon The Log Lumberjack
Electro Dragon
Cannon Dart Goblin Guards The Log Lumberjack
Golem
The Log
Cannon Bomber Dart Goblin Guards Electro Dragon Lumberjack
Lumberjack
Cannon Dart Goblin Guards Electro Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Dart Goblin Electro Dragon The Log
Lumberjack Cannon Dart Goblin Electro Dragon The Log
Cannon Lumberjack Bomber Dart Goblin Electro Dragon
Cannon Lumberjack Dart Goblin Guards Electro Dragon
Bomber The Log Lumberjack
The Log Bomber Cannon Dart Goblin Guards Electro Dragon Lumberjack
Dart Goblin Cannon Electro Dragon
Cannon Dart Goblin Electro Dragon The Log
Cannon Lumberjack
Guards Bomber Cannon Dart Goblin Lumberjack
Dart Goblin Guards Bomber Cannon Electro Dragon The Log Lumberjack
Dart Goblin Electro Dragon
Cannon Lumberjack Bomber Guards Electro Dragon The Log
Bomber Cannon Dart Goblin Guards Electro Dragon The Log Lumberjack
Cannon Lumberjack
Cannon The Log Lumberjack
Bomber Cannon Electro Dragon Lumberjack
Cannon Bomber Dart Goblin Guards Electro Dragon The Log Lumberjack
The Log Bomber Cannon Dart Goblin Guards Electro Dragon Lumberjack
Cannon Dart Goblin Lumberjack
Bomber Cannon Dart Goblin Guards Electro Dragon The Log Lumberjack
Cannon Guards Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack
Bomber Electro Dragon The Log Lumberjack
Guards Lumberjack Electro Dragon The Log
Guards Lumberjack The Log
Cannon Guards Lumberjack
Dart Goblin Electro Dragon
Guards Dart Goblin Lumberjack
Lumberjack
Electro Dragon The Log
Cannon Dart Goblin Guards
Dart Goblin Guards Electro Dragon Lumberjack
Guards The Log
Cannon Guards Lumberjack
Bomber Cannon Dart Goblin Electro Dragon
Guards Electro Dragon Bomber Dart Goblin The Log Lumberjack
Bomber Cannon Dart Goblin Electro Dragon The Log
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Guards Electro Dragon The Log
Dart Goblin Electro Dragon The Log
Dart Goblin Electro Dragon The Log
Dart Goblin Guards The Log
Bomber The Log
Dart Goblin Electro Dragon
Bomber Dart Goblin The Log
The Log Dart Goblin Electro Dragon
The Log Dart Goblin Electro Dragon
Guards Electro Dragon Lumberjack
Dart Goblin Electro Dragon The Log
Dart Goblin Electro Dragon
Dart Goblin The Log
Dart Goblin Electro Dragon
Dart Goblin The Log
Bomber Dart Goblin Electro Dragon The Log
Dart Goblin Electro Dragon The Log
Bomber
Bomber Dart Goblin Electro Dragon The Log
Bomber Dart Goblin Electro Dragon The Log
The Log
The Log
Electro Dragon The Log
The Log Bomber Electro Dragon
The Log Dart Goblin Electro Dragon
Electro Dragon The Log
Dart Goblin The Log
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Guards
Bomber Dart Goblin Electro Dragon The Log
Electro Dragon
The Log
Dart Goblin Guards Electro Dragon
Dart Goblin Electro Dragon
The Log
Dart Goblin Electro Dragon Lumberjack
The Log Bomber Dart Goblin Electro Dragon
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin Guards The Log
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin The Log
Dart Goblin Electro Dragon

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