My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Elixir Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elixir Golem Goblin Barrel Miner
Giant Snowball
Bomber Cannon Goblin Barrel Miner
Zap
Bomber Cannon Firecracker Goblin Barrel
Barbarian Barrel
Bomber Cannon Firecracker Elixir Golem Goblin Barrel
The Log
Bomber Cannon Firecracker Elixir Golem Goblin Barrel
Earthquake
Bomber Cannon Firecracker Elixir Golem Goblin Barrel
Arrows
Bomber Firecracker Goblin Barrel
Royal Delivery
Bomber Firecracker Elixir Golem Goblin Barrel Miner
Fireball
Bomber Cannon Firecracker Elixir Golem Goblin Barrel
Poison
Bomber Cannon Firecracker Elixir Golem
Lightning
Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rage Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage The Log Cannon Firecracker Elixir Golem Goblin Barrel Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Rage The Log Cannon

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elixir Golem Miner
Cannon
Firecracker
Elixir Golem Miner Goblin Barrel
Elixir Golem
Firecracker Rage Bomber Goblin Barrel The Log
Rage
Elixir Golem
Goblin Barrel
Firecracker Elixir Golem Miner
The Log
Elixir Golem Miner
Miner
Firecracker Bomber Goblin Barrel The Log

Defense Synergies 2 5

Bomber
Cannon The Log Miner
Cannon
The Log Bomber Firecracker
Firecracker
The Log Cannon
Elixir Golem
Rage
Goblin Barrel
The Log
Cannon Firecracker Bomber Miner
Miner
Bomber The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon Firecracker The Log
Cannon Firecracker The Log
Cannon Bomber
Cannon Firecracker
Bomber Firecracker The Log
The Log Bomber Cannon Firecracker
Cannon Firecracker
Cannon The Log
Cannon
Bomber Cannon Firecracker Miner
Bomber Cannon Firecracker The Log
Firecracker
Cannon Bomber The Log
Bomber Cannon Firecracker The Log
Cannon
Cannon The Log
Bomber Cannon Firecracker
Cannon Bomber Firecracker The Log
The Log Bomber Cannon Firecracker
Cannon
Bomber Cannon Firecracker The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bomber Firecracker The Log Miner
The Log
The Log
Cannon
Firecracker
Firecracker The Log
Cannon
The Log
Cannon
Bomber Cannon Firecracker
Bomber Firecracker The Log
Bomber Cannon Firecracker The Log
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log Miner
The Log Miner
Firecracker The Log
Bomber Firecracker The Log
Firecracker
Bomber Firecracker The Log
The Log Firecracker
The Log Miner Firecracker
Firecracker Miner The Log
Firecracker
Firecracker The Log Miner
Firecracker
Firecracker The Log
Bomber Firecracker The Log
Firecracker The Log
Bomber
Bomber Firecracker The Log
Bomber Firecracker The Log Miner
The Log
The Log
The Log
Firecracker The Log Bomber
Firecracker The Log Miner
The Log Miner
Miner Firecracker The Log
Firecracker
Firecracker
Bomber The Log Miner
Firecracker
Firecracker The Log
Firecracker
The Log
Miner Firecracker
The Log Bomber Firecracker
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log Miner
Firecracker

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