My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Inferno Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Inferno Dragon
Giant Snowball
Cannon Goblin Drill Witch Inferno Dragon
Zap
Cannon Inferno Tower Goblin Drill Witch Inferno Dragon
Barbarian Barrel
Cannon Inferno Tower Goblin Drill Witch
The Log
Cannon Goblin Drill Witch
Earthquake
Cannon Inferno Tower Goblin Drill Witch
Arrows
Goblin Drill Witch
Royal Delivery
Goblin Drill Witch Inferno Dragon
Fireball
Cannon Inferno Tower Goblin Drill Witch Inferno Dragon
Poison
Cannon Inferno Tower Goblin Drill Witch
Lightning
Cannon Inferno Tower Witch Inferno Dragon Goblinstein
Rocket
Inferno Tower Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Goblin Drill Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Earthquake Goblin Drill Inferno Dragon Inferno Tower Witch Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Cannon Earthquake Goblin Drill

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Earthquake
The Log
Inferno Tower
Goblin Drill
The Log
Witch
The Log
Earthquake Goblin Drill
Inferno Dragon
Goblinstein

Defense Synergies 2 10

Cannon
The Log Earthquake Inferno Tower Witch Inferno Dragon
Earthquake
Cannon Inferno Tower The Log
Inferno Tower
The Log Cannon Earthquake Goblin Drill
Goblin Drill
Inferno Tower The Log
Witch
Cannon The Log
The Log
Cannon Inferno Tower Earthquake Goblin Drill Witch Inferno Dragon
Inferno Dragon
Cannon The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Inferno Tower The Log
Inferno Tower Inferno Dragon Cannon Goblin Drill Witch The Log
Cannon Inferno Tower Witch Goblin Drill Inferno Dragon
Cannon Inferno Tower Witch Inferno Dragon Goblin Drill
Earthquake The Log
The Log Cannon Earthquake
Inferno Tower Inferno Dragon Cannon Witch
Earthquake Cannon Inferno Tower The Log
Cannon Inferno Tower Witch Inferno Dragon Goblin Drill
Cannon Inferno Tower
Witch Cannon Earthquake Goblin Drill The Log
Inferno Tower Inferno Dragon Witch
Cannon Inferno Tower Goblin Drill Earthquake Witch The Log
Cannon Earthquake Goblin Drill Witch The Log
Inferno Tower Inferno Dragon Cannon Goblin Drill
Inferno Tower Cannon Goblin Drill The Log Inferno Dragon
Cannon Inferno Tower Goblin Drill Witch
Cannon Goblin Drill Witch The Log
Earthquake Goblin Drill Witch The Log Cannon Inferno Dragon
Cannon Inferno Tower Goblin Drill Inferno Dragon
Cannon Earthquake Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Witch
The Log Inferno Dragon
Inferno Tower Witch The Log
Inferno Tower The Log
Inferno Tower Cannon Goblin Drill Witch Inferno Dragon
Witch
Inferno Tower Witch
Inferno Tower Inferno Dragon
Inferno Tower Witch The Log Inferno Dragon
Inferno Tower Witch Cannon Goblin Drill Inferno Dragon
Inferno Dragon Inferno Tower Witch
The Log
Cannon Inferno Tower Witch
Cannon Witch
Inferno Tower Witch Goblin Drill The Log Inferno Dragon
Cannon Earthquake Inferno Tower Witch The Log Inferno Dragon
Cannon Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Goblin Drill The Log
The Log
Earthquake Goblin Drill The Log
Earthquake The Log
Earthquake The Log
Witch
Earthquake Witch The Log
Earthquake The Log
The Log
Earthquake The Log
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake Goblin Drill Witch The Log
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake Witch The Log
Earthquake The Log
The Log
Earthquake Goblin Drill The Log
Earthquake The Log Witch
Witch Inferno Dragon
The Log Earthquake Witch
Witch The Log
The Log
Witch
Witch
Earthquake The Log
Earthquake The Log
Earthquake Witch
Witch
The Log
The Log Earthquake
Witch The Log
Witch
Witch The Log
Inferno Dragon

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