My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Fisherman Magic Archer Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Magic Archer Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Miner Fisherman
Giant Snowball
Cannon Royal Hogs Miner Fisherman
Zap
Cannon Royal Hogs Fisherman
Barbarian Barrel
Cannon Bomb Tower Royal Hogs Magic Archer
The Log
Cannon Royal Hogs Fisherman
Earthquake
Cannon Bomb Tower Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Royal Hogs Miner Fisherman Magic Archer
Fireball
Cannon Bomb Tower Royal Hogs Fisherman Magic Archer
Poison
Cannon Bomb Tower Royal Hogs Fisherman Magic Archer
Lightning
Cannon Bomb Tower Fisherman Magic Archer Archer Queen
Rocket
Bomb Tower Royal Hogs Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bomb Tower Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Miner Fisherman Fireball Bomb Tower Magic Archer Royal Hogs Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Miner Fisherman Fireball

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Fireball
Royal Hogs Miner Magic Archer Archer Queen
Bomb Tower
Royal Hogs
Fireball Fisherman Magic Archer Archer Queen
Miner
Fireball Magic Archer
Fisherman
Royal Hogs
Magic Archer
Fireball Royal Hogs Miner
Archer Queen
Fireball Royal Hogs

Defense Synergies 0 7

Cannon
Fireball Magic Archer Archer Queen
Fireball
Cannon Bomb Tower Miner
Bomb Tower
Fireball Magic Archer
Royal Hogs
Miner
Fireball
Fisherman
Magic Archer
Magic Archer
Cannon Bomb Tower Fisherman
Archer Queen
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Magic Archer
Bomb Tower Cannon Fisherman
Cannon Bomb Tower Fisherman
Cannon Bomb Tower Fisherman
Fireball Bomb Tower
Fireball Cannon Bomb Tower Magic Archer
Cannon Fireball Bomb Tower Magic Archer
Cannon Fireball Bomb Tower Magic Archer
Cannon Bomb Tower Fisherman Archer Queen
Cannon Miner Fisherman
Cannon Fireball Bomb Tower Fisherman Magic Archer
Fireball Magic Archer
Cannon Bomb Tower Fireball
Fireball Bomb Tower Cannon Magic Archer
Cannon Bomb Tower
Bomb Tower Cannon Fireball Fisherman
Bomb Tower Cannon Fireball Fisherman
Cannon Fireball Bomb Tower Fisherman Magic Archer
Bomb Tower Cannon Fireball Fisherman Magic Archer
Cannon Bomb Tower Fisherman
Cannon Fireball Bomb Tower Fisherman
Cannon Bomb Tower Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Fisherman
Fireball Bomb Tower Miner Fisherman Magic Archer
Bomb Tower Fisherman
Fireball Fisherman
Cannon Fisherman
Fireball Bomb Tower Magic Archer
Fireball Bomb Tower
Bomb Tower Fisherman
Fireball Bomb Tower Magic Archer
Cannon
Bomb Tower
Fireball Archer Queen
Cannon Fireball Bomb Tower
Cannon Fireball Bomb Tower Magic Archer
Fireball Bomb Tower Fisherman Magic Archer Archer Queen
Cannon Fireball Bomb Tower Magic Archer Archer Queen
Cannon Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer
Fireball Miner Fisherman Magic Archer
Fireball Miner Magic Archer
Fireball
Fireball Magic Archer
Fireball Magic Archer
Magic Archer
Fireball Magic Archer
Fireball Miner Fisherman
Fireball Fisherman
Miner Fireball Fisherman Magic Archer
Fireball Magic Archer Archer Queen
Fireball Miner Fisherman Magic Archer
Fireball Fisherman Magic Archer
Fireball Fisherman Magic Archer
Fireball Magic Archer
Magic Archer Fireball
Fireball
Fisherman
Fireball Fisherman Magic Archer
Fireball Miner Magic Archer
Fireball Magic Archer
Fireball
Fisherman
Fireball
Fireball Magic Archer
Fisherman
Fireball Miner Fisherman Magic Archer
Fireball Miner Fisherman Magic Archer
Fireball Miner Fisherman Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball Miner Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer
Fireball Magic Archer Archer Queen
Fireball
Fireball Miner Magic Archer
Fireball Magic Archer
Fireball Archer Queen
Archer Queen
Fireball Magic Archer Archer Queen
Fireball Magic Archer Archer Queen
Fireball Miner Magic Archer Archer Queen
Fireball

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