My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Cannon Goblin Barrel Skeleton Army Baby Dragon
Zap
Cannon Goblin Barrel Skeleton Army
Barbarian Barrel
Cannon Valkyrie Goblin Barrel Skeleton Army Electro Wizard
The Log
Cannon Goblin Barrel Skeleton Army
Earthquake
Cannon Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Valkyrie Goblin Barrel Skeleton Army Baby Dragon Electro Wizard
Fireball
Cannon Goblin Barrel Skeleton Army Baby Dragon Electro Wizard
Poison
Cannon Skeleton Army Electro Wizard
Lightning
Cannon Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Goblin Barrel Skeleton Army Fireball Valkyrie Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Goblin Barrel Skeleton Army

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Fireball
Baby Dragon The Log Electro Wizard
Valkyrie
Goblin Barrel Baby Dragon Electro Wizard
Goblin Barrel
Valkyrie Skeleton Army Baby Dragon
Skeleton Army
Goblin Barrel
Baby Dragon
Fireball Valkyrie Goblin Barrel Electro Wizard
The Log
Fireball
Electro Wizard
Fireball Valkyrie Baby Dragon

Defense Synergies 2 14

Cannon
The Log Fireball Valkyrie Skeleton Army Baby Dragon Electro Wizard
Fireball
The Log Cannon Valkyrie Electro Wizard
Valkyrie
Cannon Fireball Baby Dragon The Log Electro Wizard
Goblin Barrel
Skeleton Army
Cannon The Log Electro Wizard
Baby Dragon
Cannon Valkyrie The Log
The Log
Cannon Fireball Valkyrie Skeleton Army Baby Dragon Electro Wizard
Electro Wizard
Cannon Fireball Valkyrie Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Valkyrie Baby Dragon The Log Electro Wizard
Skeleton Army Cannon Valkyrie The Log Electro Wizard
Cannon Skeleton Army Valkyrie Electro Wizard
Cannon Skeleton Army Valkyrie Electro Wizard
Fireball Valkyrie Skeleton Army The Log
Fireball Skeleton Army The Log Cannon Valkyrie Baby Dragon Electro Wizard
Electro Wizard Cannon Fireball Baby Dragon
Cannon Fireball Valkyrie Baby Dragon The Log Electro Wizard
Cannon Skeleton Army
Skeleton Army Cannon Valkyrie Electro Wizard
Valkyrie Skeleton Army Electro Wizard Cannon Fireball Baby Dragon The Log
Fireball Baby Dragon Electro Wizard
Cannon Skeleton Army Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Skeleton Army Cannon Baby Dragon The Log Electro Wizard
Skeleton Army Cannon Electro Wizard
Skeleton Army Cannon Fireball The Log Electro Wizard
Cannon Fireball Valkyrie Skeleton Army Electro Wizard
Cannon Fireball Valkyrie Skeleton Army Baby Dragon The Log Electro Wizard
Valkyrie Baby Dragon The Log Cannon Fireball Electro Wizard
Cannon Electro Wizard
Valkyrie Skeleton Army Cannon Fireball Baby Dragon The Log Electro Wizard
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Electro Wizard
Fireball Electro Wizard Valkyrie Baby Dragon The Log
Skeleton Army Valkyrie The Log Electro Wizard
Valkyrie Skeleton Army Fireball The Log Electro Wizard
Cannon Valkyrie Skeleton Army
Fireball Baby Dragon Electro Wizard
Skeleton Army Fireball Valkyrie Electro Wizard
Valkyrie Skeleton Army
Electro Wizard Fireball Valkyrie Skeleton Army Baby Dragon The Log
Cannon Skeleton Army
Valkyrie
Skeleton Army Fireball Valkyrie The Log Electro Wizard
Skeleton Army Cannon Fireball Valkyrie
Cannon Fireball Valkyrie Skeleton Army Baby Dragon
Skeleton Army Electro Wizard Fireball Valkyrie Baby Dragon The Log
Valkyrie Cannon Fireball Baby Dragon The Log Electro Wizard
Cannon Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log Electro Wizard
Fireball Baby Dragon The Log
Fireball Valkyrie The Log
Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log
Fireball Electro Wizard
Fireball Valkyrie The Log Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log Electro Wizard
Fireball Valkyrie Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Valkyrie Baby Dragon
Fireball The Log Baby Dragon Electro Wizard
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball Skeleton Army
Fireball Baby Dragon Electro Wizard
The Log Fireball
Fireball Valkyrie Baby Dragon Electro Wizard
The Log Fireball Baby Dragon
Fireball
Fireball Baby Dragon The Log Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon The Log Electro Wizard
Fireball

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