My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard P.E.K.K.A Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Dart Goblin
Zap
Cannon Firecracker Dart Goblin
Barbarian Barrel
Cannon Firecracker Dart Goblin Wizard Royal Ghost
The Log
Cannon Firecracker Dart Goblin
Earthquake
Cannon Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Wizard P.E.K.K.A Royal Ghost
Fireball
Cannon Firecracker Dart Goblin Wizard
Poison
Cannon Firecracker Dart Goblin Wizard
Lightning
Cannon Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Dart Goblin Royal Ghost Poison Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Dart Goblin

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Dart Goblin P.E.K.K.A
Dart Goblin
Firecracker P.E.K.K.A The Log
Wizard
P.E.K.K.A Royal Ghost
Poison
P.E.K.K.A The Log Royal Ghost
P.E.K.K.A
Poison Firecracker Dart Goblin Wizard The Log
The Log
Dart Goblin Poison P.E.K.K.A
Royal Ghost
Wizard Poison

Defense Synergies 3 14

Cannon
The Log Firecracker Dart Goblin Wizard Poison Royal Ghost
Firecracker
The Log Cannon Dart Goblin P.E.K.K.A
Dart Goblin
Cannon Firecracker P.E.K.K.A The Log
Wizard
Cannon P.E.K.K.A The Log Royal Ghost
Poison
Cannon The Log
P.E.K.K.A
The Log Firecracker Dart Goblin Wizard
The Log
Cannon Firecracker P.E.K.K.A Dart Goblin Wizard Poison Royal Ghost
Royal Ghost
Cannon Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Dart Goblin Wizard The Log
P.E.K.K.A Cannon Firecracker Dart Goblin The Log
Cannon P.E.K.K.A Dart Goblin
Cannon P.E.K.K.A Firecracker Dart Goblin
Firecracker Poison P.E.K.K.A The Log
The Log Cannon Firecracker Dart Goblin Royal Ghost
Dart Goblin Cannon Firecracker Wizard Poison
Cannon Dart Goblin Poison P.E.K.K.A The Log
Cannon P.E.K.K.A
Cannon Firecracker Dart Goblin Royal Ghost
Dart Goblin Poison Cannon Firecracker Wizard The Log Royal Ghost
Firecracker Dart Goblin Wizard Poison
Cannon P.E.K.K.A Wizard The Log
Wizard Cannon Firecracker Dart Goblin Poison P.E.K.K.A The Log Royal Ghost
P.E.K.K.A Cannon
Cannon P.E.K.K.A The Log
Wizard Cannon Firecracker Poison P.E.K.K.A
Cannon Firecracker Dart Goblin Wizard The Log Royal Ghost
Wizard Poison The Log Cannon Firecracker Dart Goblin Royal Ghost
P.E.K.K.A Cannon Dart Goblin
Wizard Royal Ghost Cannon Firecracker Dart Goblin Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost
Poison Firecracker Wizard The Log Royal Ghost
P.E.K.K.A The Log
P.E.K.K.A The Log
P.E.K.K.A Cannon
Firecracker Wizard Poison Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A
P.E.K.K.A Firecracker Poison The Log
P.E.K.K.A Cannon Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Poison The Log
P.E.K.K.A Cannon Wizard
Wizard Cannon Firecracker Dart Goblin
Firecracker Dart Goblin Poison P.E.K.K.A The Log
Poison Cannon Firecracker Dart Goblin Wizard P.E.K.K.A The Log Royal Ghost
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Dart Goblin The Log Royal Ghost
Firecracker Poison Dart Goblin The Log Royal Ghost
Dart Goblin Poison The Log
Firecracker Dart Goblin Poison The Log
Wizard Poison Firecracker The Log
Firecracker Wizard Poison Dart Goblin
Firecracker Dart Goblin Wizard Poison The Log
Poison The Log Firecracker Dart Goblin Wizard
Poison The Log Firecracker Dart Goblin Wizard
Poison
Firecracker Poison Dart Goblin Wizard The Log
Poison Firecracker Dart Goblin Wizard
Poison Firecracker Dart Goblin The Log
Firecracker Dart Goblin Poison
Firecracker Dart Goblin Poison The Log
Firecracker Dart Goblin Wizard Poison The Log
Firecracker Dart Goblin Wizard Poison The Log
Poison
Firecracker Dart Goblin Wizard Poison The Log
Firecracker Dart Goblin Wizard Poison The Log
Poison The Log
Wizard Poison
The Log
Poison The Log
Firecracker Poison The Log Wizard
Firecracker Poison The Log Dart Goblin Wizard Royal Ghost
Wizard Poison The Log
Poison Firecracker Dart Goblin The Log
Poison Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard Poison
Poison Dart Goblin Wizard The Log
Firecracker Poison
P.E.K.K.A
Firecracker Wizard Poison The Log
Dart Goblin
Poison Firecracker Dart Goblin Wizard
The Log
Poison Firecracker Dart Goblin Wizard
The Log Firecracker Dart Goblin Wizard Poison
Poison
Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin Poison The Log
Firecracker Dart Goblin Poison
Poison Firecracker Dart Goblin The Log Royal Ghost
P.E.K.K.A
Firecracker Dart Goblin Wizard

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