My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Mighty Miner
Giant Snowball
Cannon Hog Rider Goblin Barrel Baby Dragon Mighty Miner
Zap
Cannon Firecracker Goblin Barrel Mighty Miner
Barbarian Barrel
Cannon Firecracker Goblin Barrel
The Log
Cannon Firecracker Hog Rider Goblin Barrel
Earthquake
Cannon Firecracker Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Hog Rider Goblin Barrel Baby Dragon
Fireball
Cannon Firecracker Hog Rider Goblin Barrel Baby Dragon Mighty Miner
Poison
Cannon Firecracker
Lightning
Cannon Baby Dragon Mighty Miner
Rocket
Hog Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Cannon Firecracker Goblin Barrel Hog Rider Baby Dragon Poison Mighty Miner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Cannon Firecracker Goblin Barrel

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Hog Rider Goblin Barrel Baby Dragon
Hog Rider
Firecracker The Log Goblin Barrel Baby Dragon Poison
Goblin Barrel
Mighty Miner Firecracker Hog Rider Baby Dragon
Baby Dragon
Firecracker Hog Rider Goblin Barrel Poison
Poison
Hog Rider Baby Dragon The Log
The Log
Hog Rider Poison
Mighty Miner
Goblin Barrel

Defense Synergies 2 7

Cannon
The Log Firecracker Baby Dragon Poison Mighty Miner
Firecracker
The Log Cannon Baby Dragon
Hog Rider
Goblin Barrel
Baby Dragon
Cannon Firecracker The Log
Poison
Cannon The Log
The Log
Cannon Firecracker Baby Dragon Poison
Mighty Miner
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Baby Dragon The Log
Cannon Firecracker The Log
Cannon
Cannon Firecracker
Firecracker Poison The Log
The Log Cannon Firecracker Baby Dragon
Cannon Firecracker Baby Dragon Poison
Cannon Baby Dragon Poison The Log
Cannon Mighty Miner
Cannon Firecracker
Poison Cannon Firecracker Baby Dragon The Log
Firecracker Baby Dragon Poison
Cannon The Log
Cannon Firecracker Baby Dragon Poison The Log
Cannon
Cannon The Log
Cannon Firecracker Poison
Cannon Firecracker Baby Dragon The Log
Baby Dragon Poison The Log Cannon Firecracker
Cannon
Cannon Firecracker Baby Dragon Poison The Log
Cannon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Poison Firecracker Baby Dragon The Log
The Log
The Log
Cannon Mighty Miner
Firecracker Poison Baby Dragon
Mighty Miner
Firecracker Baby Dragon Poison The Log
Cannon
Poison The Log
Cannon
Cannon Firecracker Baby Dragon
Firecracker Baby Dragon Poison The Log Mighty Miner
Poison Cannon Firecracker Baby Dragon The Log Mighty Miner
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Baby Dragon The Log
Firecracker Poison Baby Dragon The Log
Baby Dragon Poison The Log
Firecracker Poison The Log
Poison Firecracker Baby Dragon The Log
Firecracker Poison Baby Dragon
Firecracker Baby Dragon Poison The Log
Poison The Log Firecracker Baby Dragon
Poison The Log Firecracker
Poison
Firecracker Poison The Log
Poison Firecracker Baby Dragon
Poison Firecracker Baby Dragon The Log
Firecracker Baby Dragon Poison
Firecracker Baby Dragon Poison The Log
Firecracker Baby Dragon Poison The Log
Firecracker Baby Dragon Poison The Log
Poison
Firecracker Baby Dragon Poison The Log
Firecracker Baby Dragon Poison The Log
Baby Dragon Poison The Log
Poison
The Log
Baby Dragon Poison The Log
Firecracker Poison The Log Baby Dragon
Firecracker Poison The Log Baby Dragon
Baby Dragon Poison The Log
Poison Firecracker Baby Dragon The Log
Poison Firecracker Baby Dragon
Firecracker Poison
Poison The Log
Firecracker Poison
Mighty Miner
Firecracker Poison The Log
Poison Firecracker Baby Dragon
The Log
Poison Firecracker Baby Dragon
The Log Firecracker Baby Dragon Poison
Poison
Firecracker
Firecracker Baby Dragon Poison The Log
Firecracker Poison
Poison Firecracker Baby Dragon The Log
Firecracker

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