My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elixir Golem Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elixir Golem Royal Hogs
Giant Snowball
Cannon Minion Horde Royal Hogs
Zap
Cannon Firecracker Minion Horde Royal Hogs
Barbarian Barrel
Cannon Firecracker Elixir Golem Royal Hogs
The Log
Cannon Firecracker Elixir Golem Royal Hogs
Earthquake
Cannon Firecracker Elixir Golem Royal Hogs
Arrows
Firecracker Minion Horde Royal Hogs
Royal Delivery
Firecracker Minion Horde Elixir Golem Royal Hogs Mother Witch
Fireball
Cannon Firecracker Minion Horde Elixir Golem Royal Hogs Mother Witch
Poison
Cannon Firecracker Minion Horde Elixir Golem Royal Hogs Mother Witch
Lightning
Cannon Mother Witch
Rocket
Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rocket Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Cannon Firecracker Elixir Golem Mother Witch Minion Horde Royal Hogs Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Cannon Firecracker Elixir Golem Mother Witch

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Firecracker
Elixir Golem Royal Hogs Mega Knight
Minion Horde
Mega Knight
Elixir Golem
Firecracker Mother Witch
Royal Hogs
Mother Witch Firecracker Mega Knight
Rocket
Mother Witch
Royal Hogs Elixir Golem Mega Knight
Mega Knight
Minion Horde Firecracker Royal Hogs Mother Witch

Defense Synergies 0 5

Cannon
Firecracker Rocket Mother Witch
Firecracker
Cannon Mega Knight
Minion Horde
Elixir Golem
Royal Hogs
Rocket
Cannon
Mother Witch
Cannon Mega Knight
Mega Knight
Firecracker Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Cannon Firecracker Minion Horde
Minion Horde Cannon Firecracker Mega Knight
Cannon Minion Horde Rocket Mega Knight
Cannon Minion Horde Firecracker Mega Knight
Firecracker Rocket Mega Knight
Cannon Firecracker Mother Witch Mega Knight
Minion Horde Rocket Cannon Firecracker
Rocket Cannon Mega Knight
Cannon Minion Horde
Cannon Firecracker Minion Horde Mega Knight
Minion Horde Mother Witch Cannon Firecracker Mega Knight
Minion Horde Firecracker
Cannon Minion Horde Mega Knight Rocket
Rocket Mega Knight Cannon Firecracker Minion Horde
Cannon Minion Horde Mega Knight
Minion Horde Rocket Cannon Mega Knight
Minion Horde Mega Knight Cannon Firecracker
Cannon Mega Knight Firecracker Minion Horde
Cannon Firecracker Mother Witch Mega Knight
Cannon
Mega Knight Cannon Firecracker Minion Horde Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight
Firecracker Rocket Mega Knight
Mega Knight Minion Horde Rocket
Rocket Mega Knight Minion Horde
Cannon Minion Horde Mega Knight
Firecracker Rocket Mother Witch Minion Horde
Rocket Minion Horde
Mega Knight Minion Horde
Minion Horde Rocket Mega Knight Firecracker
Cannon Minion Horde
Mega Knight Minion Horde
Rocket Mega Knight
Rocket Mega Knight Cannon Minion Horde
Cannon Firecracker Minion Horde Mega Knight
Firecracker Minion Horde Rocket
Mega Knight Cannon Firecracker Minion Horde Mother Witch
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Rocket
Firecracker
Rocket Minion Horde
Firecracker Rocket
Rocket Firecracker Minion Horde Mega Knight
Firecracker Mother Witch Minion Horde Rocket
Firecracker Minion Horde
Firecracker
Firecracker
Rocket Minion Horde
Firecracker Rocket Minion Horde
Firecracker Rocket
Rocket Firecracker
Firecracker Minion Horde Rocket
Firecracker
Rocket Firecracker Minion Horde
Firecracker Minion Horde Rocket Mega Knight
Rocket
Minion Horde Rocket
Rocket Firecracker Mega Knight
Rocket Firecracker Mother Witch Mega Knight
Rocket Minion Horde Mega Knight
Rocket
Rocket
Rocket Minion Horde
Firecracker Mother Witch Mega Knight
Minion Horde
Firecracker
Mega Knight
Rocket Firecracker
Firecracker Minion Horde Mother Witch
Rocket Firecracker Minion Horde
Minion Horde
Minion Horde Rocket Mega Knight
Rocket Firecracker Minion Horde
Minion Horde Mega Knight
Rocket Firecracker
Minion Horde Rocket
Rocket Firecracker
Firecracker Minion Horde Rocket Mega Knight
Firecracker
Rocket
Firecracker Minion Horde Mega Knight
Firecracker Minion Horde Rocket
Firecracker Rocket
Firecracker Rocket Mega Knight

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